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Pipes, Walls, Bridges, Robots, Action Painter, Basic Room Templates


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Pipes:

  • Change Pipes color base on pipe content to make it easier to build
    • Example 1: If a gas pipe contain only hydrogen (or connected into (a) machine(s) that either produce or require hydrogen) then change the connection into hydrogen color.
    • Example 2: If a gas pipe contain a mix of hydrogen and chlorine (or connected into (a) machine(s) that either produce or require hydrogen) then change entire connection into the mixture color of hydrogen and chlorine.
  • Bundled pipes
    • A single bundle pipe can transport 4 times the amount of fluid / gas compare to normal pipe
    • Require Bundle separator for input and output
      • Each separator have 4 port and each port can be use to input a specific liquid / gas into the bundle and allow safely extract specific content if connect to corresponding separator output port. For short, you can transport specific gas / fluid throught the bundled pipes as long as you know the Separator Input Port number.

Walls:

  • Drywall paints
  • Wall mounted machines:
    • Vent pump: A wall mounted (background) version of Gas pump that has the same size as a vent for compact design
    • Liquid Drain: A wall mounted (background) version of Liquid pump that has the same size as a liquid outlet for compact design
    • Light Outlet: A wall mounted (background) version of Celling light
    • Wall mounted charger / laser emitters
  • Wall mounted decorator:
    • Windows
    • Hanging plants
    • Graffiti

Bridges:

  • Unrestricted length
  • Can be build to point up or point down (this is NOT the same bridge flow direction (gas / fluid / conveyor))

Robots:

  • Modular base robots that can be use to complete a wide range of tasks
  • Charging stations
  • Manufacturing stations
  • Tier based
    • Tier 1: Crawler base (Lobster base design)
      • Use legs like spiders to move around (0 Speed)
      • Require miniature elevators (Background building) to move up and down between floors
      • Can grab objects with its front arm
      • Can install microchip to improve robot stat
      • Can receive basic modules:
        • Basic batteries (0.25 cycles per cell)
        • Weapons / tools (2 Dig / 0 Construction / 2 Combat)
        • Basic Operator module (0 Operation)
        • Basic Storage (3 Strength / Leak)
        • Light sources (1.25 tiles)
        • Can emit automation signal
        • Basic armor plate
    • Tier 1.5: Crawler upgrade
      • Can climb walls and cellings (1.5 Speed / 0.5 Speed)
      • Lose half of total battery cells installed
      • Lose ability to charge from normal charger
      • Can install microchip to improve robot stat
      • Gain ability to charge from laser beam (15 tiles from the laser emitting point (include the emitter tile))
      • Can receive more advance modules:
        • Advanced batteries (0.4 cycles per cell)
        • Weapons / tools (3 Dig / 0 Construction / 5 Combat) or Electric Railgun (0 / 0 / 8)
        • Advanced Operator module (0 Operation)
        • Advanced Storage (5 Strength / Sealed)
        • Advanced Light sources (2.0 tiles)
        • Can emit automation signal
        • Basic armor plate
    • Tier 1: Heli base
      • Use rotating blades to fly (0.5 speed)
      • Can move between floors freely
      • Can land
      • Can crash into the tile and cause damage if batteries died (Red alert mode).
      • Can install microchip to improve robot stat
      • Can install additional modules:
        • Batteries (0.25 cycles per cell)
        • Weapons / Tools (2 Dig / 2 Construction / 0 Combat)
        • Operator module (2 Operation)
        • Storage (1 Strength / leak)
        • Collector (1 tiles)
        • Improved Sensors
        • Basic Sonic scanner
        • Basic aerial armor plate
    • Tier 1.5: Heli Upgrade
      • Lose half of total battery cells installed
      • Lose ability to charge from normal charger
      • Can install microchip to improve robot stat
      • Gain ability to charge from laser beam (15 tiles from the laser emitting point (include the emitter tile))
      • Can receive more powerful modules:
        • Advanced Batteries (0.4 cycles per cell)
        • Improved Weapons / Tools (3 Dig / 3 Construction / 0 Combat) or Net gun (Capture critter) (0 / 0 / 0 / 6 Wrangle)
        • Improved Operator module (5 Operation)
        • Advanced Storage (2 Strength)
        • Advanced aerial armor plate
        • Automation Emitter - Emit automation signals
        • Advanced Collector (3 tiles)

Action Painter:

  • Can be change between circle or rectangles
  • Set action painter size from shortcut keys
  • Set action painter priority from shortcut keys

 

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