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Infrared Emitter


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You give it some amount of gaseous hydrogen and power and maybe some other ingredient.  The emitter draws the heat out and "beams" infrared radiation into space.   After a some amount of time the transformation completes and cold liquid hydrogen comes out that you can store or use for general cooling.  You can dump the liquid hydrogen into a room with a few thermo regulators or aqua-tuners and let it absorb more heat.

it would make for an interesting way to kill heat that fits in with the general plausibility of the game better than magical water purifiers that eat heat.  

10 hours ago, greggbert said:

It can only be built on the surface.   It beams infrared radiation into space "destroying" the heat.  The hydrogen going in is as hot as you want, but it comes out liquid at -255C after it's been cooled by the emitter.

I do like this but it would be important to have some downfalls with it. 

After looking at this thread, I think it would be important to only function function at night since sunlight heats things up technically (cover with bunker doors). It should also take pretty long or consume a lot of power 

 

Sure.  The power cost to run it and the "charge up" and "cool down" times and the amount of surface area needed, and even the requirement that a dupe be manually operating it wearing an environmental suit  could all be tweaked to provide a balance.  Also remember you would need a lot of abysylite or insulated pipe to make it worthwhile.  But if you also took away the water sieve exploit I think it could be made to work without negatively affecting the game balance.

The main reason I would like it is because I think that it would be more fun for players to create a closed-loop hydrogen system than the current polluted water thing, and it gives another incentive to tunnel to the surface quickly.  The idea of "storing up cold" also appeals to my natural hoarding/stockpiling instincts.  Finally, I think it's just cool to have a machine that does a state change and give regular players a chance to work with extreme temperatures, which currently mostly only the hard core players seem to do based on the forum posts I've seen.

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