Brassc Posted July 28, 2018 Share Posted July 28, 2018 (edited) I've spent the better part of my day trying to figure this out with no luck. I've added a custom boomerang, everything worked out fine until I went to throw it then the texture disappears. Ive messed with owner.AnimState:OverrideSymbol("swap_object", "swap_pdisc", "pdisc") and anim:SetBank("boomerang") anim:SetBuild("pdisc") anim:PlayAnimation("idle") anim:SetRayTestOnBB(true); If i put boomerang into the first line I can no longer see the weapon in my hand before throwing. Is this a code issue or a texture issue? Edited July 28, 2018 by Brassc Link to comment Share on other sites More sharing options...
Brassc Posted July 28, 2018 Author Share Posted July 28, 2018 (edited) Please someone, trying so hard to get this working. I think it needs to be local function OnEquip(inst, owner) owner.AnimState:OverrideSymbol("swap_object", "swap_pdisc", "swap_boomerang") owner.AnimState:Show("ARM_carry") owner.AnimState:Hide("ARM_normal") end -----------then anim:SetBank("boomerang") anim:SetBuild("pdisc") anim:PlayAnimation("idle") anim:SetRayTestOnBB(true); However doing this no longer shows the disc in characters hand. could someone at the least just explain to me how setbank / setbuild work with owner.AnimState:OverrideSymbol I also just tried switching the images to the default from this with no luck still the same issue. Again messing with different combinations of owner.AnimState:OverrideSymbol("swap_object", "swap_pdisc", "pdisc") Predator.zip Edited July 28, 2018 by Brassc Link to comment Share on other sites More sharing options...
Brassc Posted July 30, 2018 Author Share Posted July 30, 2018 SOLVED This is what I needed local function OnEquip(inst, owner) owner.AnimState:OverrideSymbol("swap_object", "swap_pdisc", "pdisc") anim:SetBank("pdisc") anim:SetBuild("pdisc") anim:PlayAnimation("idle") anim:SetRayTestOnBB(true); I then needed to open pdisc.scml and create the animation spin_loop underneath the already existing idle animation. Then recompile animations. Huge thanks to CliffW for the help Link to comment Share on other sites More sharing options...
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