N00bGaMer Posted July 27, 2018 Share Posted July 27, 2018 so heres a few which i have come up with. 1.Blueprint station ( like avail in factorio) we you could upload a few generic ones like gas stations which we could use so the ratio to power output and usage balance works so we dont have to constantly go back and calculate it and we can make our own. 2. lower the electrolizer oxygen output so more hydrogen is produced and they don't over pressure (my base is 4k in most parts). 3. increase piping and vent pressures. 10k for water isnt enough especially transferring water from the bottom of the base for storage 4. oil refinery uses to much oil and the pipes can keep up with demand (constanly switching back and forth btw stations. 5. less dirt usage in farms or another way of producing dirt other than composters 6. coloured farm tiles for clan and polluted waters so and limited to what can be planted. 7. maps are pretty small 8. more water pockets 9. defrosting water that actually drips 10. some other usage for and bleach stone and chlorine like water cleaning like a pool or making (plastic pvc) pipes 11. omg overheating of pipes and ventilation when trying to freeze products is a joke. 12. omfg waste management dupes clean toilets algae terrariums etc and leave it behind to pollute, clean up your messes ( also have it as a job) 13. geysers should cool down when not erupting so dupes don't scald when analyzing. 14. nat gas gen liquid output not just drip 15. batteries that actually hold power like 16. gold volcano really? 17. liquid only flow tiles not air 18. start and top like a crash landing and work our way don the map. 19. useless building at the top of the map? 20. why does power producing buildings continue to produce when the batteries are full? 21. beds out of plastic and not reed fibers and metals? 22. using vent pipes to release temp to cool water doesn't work even on a minor scale. 23. hydrofan is just a waste of time (no offence) or can we have fixed direction not just oscillate? 24.why cant we make more nutrient bars? 25. removing slimelung tutorial/info? 26. I'll list more later but keep up the good work. Link to comment https://forums.kleientertainment.com/forums/topic/94009-suggestions/ Share on other sites More sharing options...
Sasza22 Posted July 28, 2018 Share Posted July 28, 2018 On 27.07.2018 at 8:15 AM, N00bGaMer said: 2. lower the electrolizer oxygen output so more hydrogen is produced and they don't over pressure (my base is 4k in most parts). The hydrogen output ratio is 1:8 which is the same as in real life. They could just reduce the overall output but i think they should keep the realisitc ratio. Also i`m not sure how do you get 4k when the electrolizers turn off at 2k. Are you using high pressure vents for oxygen in your base? If so you should probably stop, there`s no benefit and you get popped eardrums on your dupes. On 27.07.2018 at 8:15 AM, N00bGaMer said: 3. increase piping and vent pressures. 10k for water isnt enough especially transferring water from the bottom of the base for storage Not sure waht you mean here. You can just put the vent above your tank and it won`t block before the water reaches the vent. On 27.07.2018 at 8:15 AM, N00bGaMer said: 4. oil refinery uses to much oil and the pipes can keep up with demand (constanly switching back and forth btw stations. Can you show me your piping? How many refienreies do you have? Maybe ther`s something weirdly connected. Pipes in ONI sometimes work in a non intuitonal way. On 27.07.2018 at 8:15 AM, N00bGaMer said: 7. maps are pretty small Large maps cause a lot of lag. Especially lategame. But i`d like to see map size options when creating a game. On 27.07.2018 at 8:15 AM, N00bGaMer said: 9. defrosting water that actually drips Graduatly defrosting rather than waiting for an entire tile to defrost would be cool. On 27.07.2018 at 8:15 AM, N00bGaMer said: 10. some other usage for and bleach stone and chlorine like water cleaning like a pool or making (plastic pvc) pipes Some creative uses include making rooms full of chlorine to disinfect slime or making a closed off chlorine room with conveyor belts to disinfect high amounts of germed stuff. On 27.07.2018 at 8:15 AM, N00bGaMer said: 11. omg overheating of pipes and ventilation when trying to freeze products is a joke. Never had this problem. Did you put 2 aquatuners next to each other? Water freezing in pipes breaks them. On 27.07.2018 at 8:15 AM, N00bGaMer said: 12. omfg waste management dupes clean toilets algae terrariums etc and leave it behind to pollute, clean up your messes ( also have it as a job) One bottle emptier isn`t efficient enough if you have 6+ terrariums along with wash basins. Try building 3 or 4 emptiers and they will clean the bottles. On 27.07.2018 at 8:15 AM, N00bGaMer said: 13. geysers should cool down when not erupting so dupes don't scald when analyzing. The dupes aen`t scalding from the geyser itself but most likely from the hot water they are standing on or hot gas around it. Mop the hot water before analyzing a steam geyser (also probably don`t analyse it unless it`s dormant). On 27.07.2018 at 8:15 AM, N00bGaMer said: 14. nat gas gen liquid output not just drip Yay more pipes. Nah just build mesh tiles so it`s not a problem. On 27.07.2018 at 8:15 AM, N00bGaMer said: 16. gold volcano really? Why not? Infinite free metal. On 27.07.2018 at 8:15 AM, N00bGaMer said: 17. liquid only flow tiles not air Does something like this even exist IRL? Sponge tiles? On 27.07.2018 at 8:15 AM, N00bGaMer said: 19. useless building at the top of the map? It`s a part of the game lore. Maybe you can find some uses for it. Treat it as an inconvenience in your base layout. On 27.07.2018 at 8:15 AM, N00bGaMer said: 20. why does power producing buildings continue to produce when the batteries are full? That`s what smart batteries are for. Connect the automation and your generators will no longer waste power. On 27.07.2018 at 8:15 AM, N00bGaMer said: 23. hydrofan is just a waste of time (no offence) or can we have fixed direction not just oscillate? Yup it needs a rework. It`s been that way for a while. Only really useful early game. Later in the game you need to switch to different cooling methods. On 27.07.2018 at 8:15 AM, N00bGaMer said: 24.why cant we make more nutrient bars? They have the worst quality of food. Why do you wnat more? Make berry sludge instead. It doesn`t spoil and has a much higher quality. On 27.07.2018 at 8:15 AM, N00bGaMer said: 25. removing slimelung tutorial/info? A tutorial would be useful. What you need to know is that slimelung dies oxygen but multiplies in polluted oxygen and slime. Slime spreads polluted oxygen around itself and infects it with slimelung. To avoid slimelung in your base: 1. Don`t keep slime in your base (or keep it under water) 2. Get rid of polluted oxygen from your base (deodorisers - build as many as possible) 3. Seal off the slime biomes with airlocks 4. Get rid of morbs Link to comment https://forums.kleientertainment.com/forums/topic/94009-suggestions/#findComment-1069460 Share on other sites More sharing options...
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