HomShaBom Posted June 14, 2018 Share Posted June 14, 2018 (edited) How can I modify a TaskSet in my mod? I want to be able to change the required and optional tasks when a new world is generated. I don't see an AddTaskSetPostInit function, but I do see an AddTaskSetPreInit function. The problem is, I don't know how to use it, or if it can be used to do what I want to do. It takes a name and a function, the name I'm assuming is the name of the TaskSet to modify, but it's a PreInit so that makes it sound like the TaskSet doesn't even exists at the time this runs, and I don't know what arguments the function takes. I'm so dumb. I was trying to use AddTaskSetPreInit in modmain.lua instead of modworldgenmain.lua Edited June 15, 2018 by HomShaBom Link to comment https://forums.kleientertainment.com/forums/topic/91850-how-to-modify-a-taskset/ Share on other sites More sharing options...
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