Tyminster5 Posted April 1, 2018 Share Posted April 1, 2018 This is a question that just came up. I'm making a character mod, and this character happens to have two tails. The images show the issue here, in the spriter file both tails are there, however as seen in game, the other tail will not show up. What do I have to do to get it to load in the game? Do I have to import something, delete a file that will autocompile and get it to load, create a new file or what's the case? I haven't had any serious issues come with the making of this mod until this happened. I've been looking around for tutorials to see if I could find something, but I haven't found anything. Any help will be appreciated. Link to comment https://forums.kleientertainment.com/forums/topic/89343-how-do-i-get-extra-limbs-to-load-on-a-character/ Share on other sites More sharing options...
Tyminster5 Posted April 6, 2018 Author Share Posted April 6, 2018 So, I have figured this one out on my own. I just took the long process and cobbled together the assets into two tails that were just in one png image and altered the positioning as I needed to until it looked level. it does look a little bit odd when walking sideways, but it's nothing that isn't realistic for someone with a long tail that could be moved around their side to the front of their body. Link to comment https://forums.kleientertainment.com/forums/topic/89343-how-do-i-get-extra-limbs-to-load-on-a-character/#findComment-1023686 Share on other sites More sharing options...
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