lRonyl Posted March 29, 2018 Share Posted March 29, 2018 Hello Lads, (again)! And... Strait to the point (again), I wound like to share some ideas I have to the gamepay Complementing the last Post I've created previously: Decontamination checkpoint/corridor. - A system that may use chlorine or a refined byproduct of it that cleans the duplicants through areas desired. Positive and Negative pressure controlled door. -A door with the capability of venting or suctioning gas to maintain the pressure or gas desired in or out an area. One title door; - Well... door that occupies one title only In game measurement -A dynamic ruler along with the drag function to ad construction Explosive/Incendiary status -Not only for gas but as much as we have the thermal status on the elements it would be nice as well to insert the ignition point for those. Water creatures -Aggressive ones and passive one for domestication as well for fishing as food External asteroid events -Maybe random temperature changes due to location of the moving asteroid the duplicants are in; -gravity change (things getting heavier or lighter); -pressure change interaction with the duplicants making them nauseous; ---duing that adding lots of stuff related to automatization and base control. Well that is me for now. And again... What do you think mates? Link to comment Share on other sites More sharing options...
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