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Customize priorities by Occupation


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The way I like to play involves specializing roles and shifting dupes around as needed.  I like my builders, for instance, to just concentrate on building and to a lesser extent digging and little else.  While my couriers concentrate on supply and support tasks and don't build or dig.

If I have a big build project I need done, or a big clean up project, or I want to increase production in one area or another, I'll shift my dupes, assigning more builders, couriers, operators or farmers as needed.  I find that this shifting of the work force on a macro scale is a more intuitive way to adapt my work force to the current situation.

Currently though, every time I switch a Dupe's job, I need to go in and adjust all of their non-wrench priorities.  It would be nice if I could customize the default priorities for an occupation once and know that every Dupe that joins that branch will have the set of priorities that I want everyone with that occupation to have.

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