InfinitePerplex Posted February 21, 2018 Share Posted February 21, 2018 I have a mod that uses AddComponentPostInit to modify PlayerController.GetAttackTarget. It works fine in Don't Starve and Reign of Giants, but not in Shipwrecked. I have verified, using print(), that DS and RoG use the modified method and that Shipwrecked uses the version of the method that's in DLC0002/scripts/components/ instead. Is Shipwrecked somehow re-modifying my modified method? I have shipwrecked_compatible set to true. Link to comment https://forums.kleientertainment.com/forums/topic/87875-shipwrecked-compatibility-playercontrollergetattacktarget/ Share on other sites More sharing options...
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