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Shipwrecked compatibility / PlayerController.GetAttackTarget


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I have a mod that uses AddComponentPostInit to modify PlayerController.GetAttackTarget.  It works fine in Don't Starve and Reign of Giants, but not in Shipwrecked.  I have verified, using print(), that DS and RoG use the modified method and that Shipwrecked uses the version of the method that's in DLC0002/scripts/components/ instead.  Is Shipwrecked somehow re-modifying my modified method?  I have shipwrecked_compatible set to true.

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