Berwin Posted November 29, 2017 Share Posted November 29, 2017 Hi I'm getting this error when I finish working a marble pillar. It'd working fine for fireflies and I can't work out why. [00:00:00]: System Memory: Memory Load: 42% Available Physical Memory: 2312m/4013m Available Page File: 2774m/5485m Available Virtual Memory: 3920m/4095m Available Extended Virtual Memory: 0m [00:00:00]: Process Memory: Peak Working Set Size: 30m Working Set Size: 30m Quota Peak Page Pool Usage: 254k Quota Page Pool Usage: 252k Quota Peak Non Paged Pool Usage:18k Quota Non Paged Pool Usage: 18k Page File Usage: 5m Peak Page File Usage: 5m [00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/ [00:00:00]: Starting Up [00:00:00]: Version: 243407 [00:00:00]: Current time: Wed Nov 29 12:42:19 2017 [00:00:00]: Don't Starve Together: 243407 WIN32_STEAM [00:00:00]: Build Date: 2491 [00:00:00]: Parsing command line [00:00:00]: Command Line Arguments: [00:00:00]: Initializing distribution platform [00:00:00]: Initializing Minidump handler [00:00:00]: ....Done [00:00:00]: Steam AppBuildID: 2312146 [00:00:00]: ....Done [00:00:00]: Fixing DPI [00:00:00]: ...Done [00:00:00]: THREAD - started 'GAClient' (228) [00:00:00]: CurlRequestManager::ClientThread::Main() [00:00:05]: ProfileIndex:15.78 [00:00:05]: [Connect] PendingConnection::Reset(true) [00:00:05]: Network tick rate: U=15(2), D=0 [00:00:05]: Authorized application C:\Program Files (x86)\Steam\steamapps\common\Don't Starve Together\bin\dontstarve_steam.exe is enabled in the firewall. [00:00:05]: WindowsFirewall - Application already authorized [00:00:05]: THREAD - started 'StreamInput' (6660) [00:00:05]: loaded ping_cache [00:00:05]: Offline user ID: OU_76561198278974754 [00:00:05]: SteamID: 76561198278974754 [00:00:05]: HardwareStats: OS name Microsoft Windows 10 Home version 10.0.16299 architecture 64-bit platformSpecific SP 0.0 CPU numCores 2 features SSE,SSE2,SSE3,SSSE3,SSE41,SSE42,AVX name Intel(R) Core(TM) i3-5010U CPU @ 2.10GHz manufacturer GenuineIntel clockSpeed 2100 RAM megsOfRam 4096 GPU name Intel(R) HD Graphics 5500 driverDate 20160929000000.000000-000 megsOfRam 1024 refreshRate 60 videoModeDescription 1366 x 768 x 4294967296 colors driverVersion 20.19.15.4531 [00:00:05]: cGame::InitializeOnMainThread [00:00:05]: WindowManager::Initialize [00:00:05]: CreateWindow: Requesting 1366,768 - 5/6/5 - -1/-1/-1 - 0 [00:00:05]: CreateEGLContext: 16 configs found [00:00:05]: 0: 8/8/8 - 0/ 0/ 0 - 0 [00:00:05]: 1: 8/8/8 - 0/16/ 0 - 0 [00:00:05]: 2: 8/8/8 - 0/24/ 0 - 0 [00:00:05]: 3: 8/8/8 - 0/24/ 8 - 0 [00:00:05]: 4: 5/5/5 - 0/ 0/ 0 - 0 [00:00:05]: 5: 5/5/5 - 1/ 0/ 0 - 0 [00:00:05]: 6: 5/5/5 - 0/16/ 0 - 0 [00:00:05]: 7: 5/5/5 - 1/16/ 0 - 0 [00:00:05]: 8: 5/5/5 - 0/24/ 0 - 0 [00:00:05]: 9: 5/5/5 - 1/24/ 0 - 0 [00:00:05]: 10: 5/5/5 - 0/24/ 8 - 0 [00:00:05]: 11: 5/5/5 - 1/24/ 8 - 0 [00:00:05]: 12: 8/8/8 - 8/ 0/ 0 - 0 [00:00:05]: 13: 8/8/8 - 8/16/ 0 - 0 [00:00:05]: 14: 8/8/8 - 8/24/ 0 - 0 [00:00:05]: 15: 8/8/8 - 8/24/ 8 - 0 [00:00:05]: WindowManager::SetFullscreen(0, 1366, 768, 60) [00:00:06]: GLInfo [00:00:06]: ~~~~~~ [00:00:06]: GL_VENDOR: Google Inc. [00:00:06]: GL_RENDERER: ANGLE (Intel(R) HD Graphics 5500) [00:00:06]: GL_VERSION: OpenGL ES 2.0 (ANGLE 1.0.0.2249) [00:00:06]: GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 (ANGLE 1.0.0.2249) [00:00:06]: THREAD - started 'WindowsInputManager' (10620) [00:00:06]: OpenGL extensions (19, 19): [00:00:06]: GL_ANGLE_depth_texture [00:00:06]: GL_ANGLE_framebuffer_blit [00:00:06]: GL_ANGLE_framebuffer_multisample [00:00:06]: GL_ANGLE_instanced_arrays [00:00:06]: GL_ANGLE_pack_reverse_row_order [00:00:06]: GL_ANGLE_texture_compression_dxt3 [00:00:06]: GL_ANGLE_texture_compression_dxt5 [00:00:06]: GL_ANGLE_texture_usage [00:00:06]: GL_ANGLE_translated_shader_source [00:00:06]: GL_EXT_read_format_bgra [00:00:06]: GL_EXT_robustness [00:00:06]: GL_EXT_texture_compression_dxt1 [00:00:06]: GL_EXT_texture_format_BGRA8888 [00:00:06]: GL_EXT_texture_storage [00:00:06]: GL_OES_get_program_binary [00:00:06]: GL_OES_packed_depth_stencil [00:00:06]: GL_OES_rgb8_rgba8 [00:00:06]: GL_OES_standard_derivatives [00:00:06]: GL_OES_texture_npot [00:00:06]: GL_MAX_TEXTURE_SIZE = 8192 [00:00:06]: GL_MAX_TEXTURE_IMAGE_UNITS = 16 [00:00:06]: GL_MAX_RENDERBUFFER_SIZE = 8192 [00:00:06]: GL_MAX_VIEWPORT_DIMS = 8192, 8192 [00:00:06]: GL_MAX_VARYING_VECTORS = 10 [00:00:06]: GL_MAX_VERTEX_ATTRIBS = 16 [00:00:06]: GL_MAX_VERTEX_UNIFORM_VECTORS = 254 [00:00:06]: GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 4 [00:00:06]: GL_MAX_FRAGMENT_UNIFORM_VECTORS = 221 [00:00:06]: 4 compressed texture formats [00:00:06]: texture format 0x83f0 [00:00:06]: texture format 0x83f1 [00:00:06]: texture format 0x83f2 [00:00:06]: texture format 0x83f3 [00:00:06]: Renderer initialize: Okay [00:00:07]: AnimManager initialize: Okay [00:00:07]: Buffers initialize: Okay [00:00:08]: cDontStarveGame::DoGameSpecificInitialize() [00:00:08]: GameSpecific initialize: Okay [00:00:08]: cGame::StartPlaying [00:00:08]: LOADING LUA [00:00:08]: DoLuaFile scripts/main.lua [00:00:08]: DoLuaFile loading buffer scripts/main.lua [00:00:10]: taskgrouplist: default Together [00:00:10]: taskgrouplist: classic Classic [00:00:10]: taskgrouplist: cave_default Underground [00:00:10]: taskgrouplist: lavaarena_taskset The Forge [00:00:10]: running main.lua [00:00:10]: loaded modindex [00:00:10]: WARNING: icon paths for mod workshop-1163019698 (Hardermode rebalance public beta) are not valid. Got icon_atlas="modicon.xml" and icon="woodie.tex". Please ensure that these point to valid files in your mod folder, or else comment out those lines from your modinfo.lua. [00:00:11]: ModIndex: Beginning normal load sequence. [00:00:31]: LOADING LUA SUCCESS [00:00:33]: PlayerDeaths loaded morgue 5811 [00:00:33]: PlayerHistory loaded player_history 12050 [00:00:33]: bloom_enabled false [00:00:33]: loaded saveindex [00:00:33]: OnFilesLoaded() [00:00:34]: OnUpdatePurchaseStateComplete [00:00:49]: Load FE [00:00:51]: Load FE: done [00:00:51]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/client_save/blocklist.txt (Failure) [00:00:51]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/client_save/adminlist.txt (Failure) [00:00:51]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/client_save/whitelist.txt (Failure) [00:00:51]: ModIndex: Load sequence finished successfully. [00:00:51]: Reset() returning [00:00:53]: [Steam] Auth Session Ticket requested... [00:00:53]: [Steam] Got Auth Session Ticket [00:00:54]: [200] Account Communication Success (3) [00:00:54]: Logging in as KU_9CQZv1jP [00:00:55]: saved APP:Klei//DoNotStarveTogether/client_save/pricing_cache [00:00:56]: loaded inventory_cache [00:00:56]: loaded inventory_cache [00:00:57]: SimLuaProxy::QueryServer() [00:00:59]: QueryStats: { "req":"modrank", "field":"Session.Loads.Mods.list", "fieldop":"unwind", "linkpref":"external", "limit": 20} [00:00:59]: Frontend-Unloading mod 'all'. [00:00:59]: FrontendLoadMod workshop-1214482315 [00:00:59]: Could not load mod_config_data/modconfiguration_workshop-1214482315 [00:00:59]: Fontend-Loading mod: workshop-1214482315 (Server Mod) Version:0.0009 [00:00:59]: Mod: workshop-1214482315 (Server Mod) Loading modworldgenmain.lua [00:00:59]: Mod: workshop-1214482315 (Server Mod) Mod had no modworldgenmain.lua. Skipping. [00:01:00]: ../mods/workshop-837215354/ICON.tex is 100x100 but compressed textures must have power of 2 dimensions. [00:01:03]: Could not load mod_config_data/modconfiguration_workshop-1214482315 [00:01:03]: Network tick rate: U=15(2), D=0 [00:01:03]: ModWorkshop::CancelDownloads clearing all unfinished downloads [00:01:03]: About to start a server with the following settings: [00:01:03]: Dedicated: false [00:01:03]: Online: true [00:01:03]: Passworded: false [00:01:03]: ServerPort: 10999 [00:01:03]: SteamAuthPort: 8766 [00:01:03]: SteamMasterServerPort: 27016 [00:01:03]: ClanID: false [00:01:03]: ClanOnly: false [00:01:03]: ClanAdmin: false [00:01:03]: LanOnly: true [00:01:03]: FriendsOnly: false [00:01:03]: EnableAutosaver: true [00:01:03]: EncodeUserPath: true [00:01:03]: PVP: false [00:01:03]: MaxPlayers: 6 [00:01:03]: GameMode: survival [00:01:03]: OverridenDNS: [00:01:03]: PauseWhenEmpty: true [00:01:03]: IdleTimeout: 1800s [00:01:03]: VoteEnabled: false [00:01:03]: InternetBroadcasting: true [00:01:03]: Intent: cooperative [00:01:03]: [Warning] Could not confirm port 10999 is open in the firewall. [00:01:03]: Could not load mod_config_data/modconfiguration_workshop-1214482315 [00:01:03]: Online Server Started on port: 10999 [00:01:03]: Collecting garbage... [00:01:03]: lua_gc took 0.03 seconds [00:01:03]: ~ShardLuaProxy() [00:01:03]: ~ItemServerLuaProxy() [00:01:03]: ~InventoryLuaProxy() [00:01:03]: ~NetworkLuaProxy() [00:01:03]: ~SimLuaProxy() [00:01:03]: Cancelling LuaQueryCallback handle [7] [00:01:03]: ModWorkshop::CancelDownloads clearing all unfinished downloads [00:01:03]: lua_close took 0.05 seconds [00:01:03]: ReleaseAll [00:01:03]: ReleaseAll Finished [00:01:03]: cGame::StartPlaying [00:01:03]: LOADING LUA [00:01:03]: DoLuaFile scripts/main.lua [00:01:03]: DoLuaFile loading buffer scripts/main.lua [00:01:04]: taskgrouplist: default Together [00:01:04]: taskgrouplist: classic Classic [00:01:04]: taskgrouplist: cave_default Underground [00:01:04]: taskgrouplist: lavaarena_taskset The Forge [00:01:04]: running main.lua [00:01:04]: loaded modindex [00:01:04]: WARNING: icon paths for mod workshop-1163019698 (Hardermode rebalance public beta) are not valid. Got icon_atlas="modicon.xml" and icon="woodie.tex". Please ensure that these point to valid files in your mod folder, or else comment out those lines from your modinfo.lua. [00:01:04]: ModIndex: Beginning normal load sequence. [00:01:04]: ModIndex:GetModsToLoad inserting moddir, workshop-1214482315 [00:01:04]: Could not load mod_config_data/modconfiguration_workshop-1214482315 [00:01:04]: Loading mod: workshop-1214482315 (Server Mod) Version:0.0009 [00:01:04]: Mod: workshop-1214482315 (Server Mod) Loading modworldgenmain.lua [00:01:04]: Mod: workshop-1214482315 (Server Mod) Mod had no modworldgenmain.lua. Skipping. [00:01:04]: Mod: workshop-1214482315 (Server Mod) Loading modmain.lua [00:01:04]: modimport: ../mods/workshop-1214482315/scripts/patches/settings.lua [00:01:04]: modimport: ../mods/workshop-1214482315/scripts/patches/structures_perish.lua [00:01:04]: modimport: ../mods/workshop-1214482315/scripts/patches/regrowth.lua [00:01:04]: LOADING LUA SUCCESS [00:01:04]: PlayerDeaths loaded morgue 5811 [00:01:04]: PlayerHistory loaded player_history 12050 [00:01:04]: bloom_enabled false [00:01:04]: loaded saveindex [00:01:04]: OnFilesLoaded() [00:01:04]: OnUpdatePurchaseStateComplete [00:01:04]: Unload FE [00:01:04]: Unload FE done [00:01:05]: Mod: workshop-1214482315 (Server Mod) Registering prefabs [00:01:05]: Mod: workshop-1214482315 (Server Mod) Registering default mod prefab [00:01:06]: LOAD BE [00:01:10]: LOAD BE: done [00:01:10]: Loading world: session/0C062A36C4AF18EF/0000000003 [00:01:10]: Save file is at version 4.77 [00:01:10]: Begin Session: 0C062A36C4AF18EF [00:01:10]: saving to server_temp/server_save [00:01:11]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml ) [00:01:12]: Loading Nav Grid [00:01:12]: setting summerlength 15 [00:01:12]: setting isnightmaredawn false [00:01:12]: setting elapseddaysinseason 0 [00:01:12]: setting isfullmoon false [00:01:12]: setting moisture 81.86873626709 [00:01:12]: setting springlength 20 [00:01:12]: setting isnightmarewild false [00:01:12]: setting moonphase new [00:01:12]: setting precipitationrate 0 [00:01:12]: setting iswet false [00:01:12]: setting isnewmoon true [00:01:12]: setting iswinter false [00:01:12]: setting israining false [00:01:12]: setting isnightmarewarn false [00:01:12]: setting precipitation none [00:01:12]: setting cavephase night [00:01:12]: setting moistureceil 830.84075927734 [00:01:12]: setting isday false [00:01:12]: setting iscaveday false [00:01:12]: setting season autumn [00:01:12]: setting timeinphase 0.68215430577596 [00:01:12]: setting temperature 24.641487919696 [00:01:12]: setting isnightmarecalm false [00:01:12]: setting isnight true [00:01:12]: setting isdusk false [00:01:12]: setting iscavedusk false [00:01:12]: setting isautumn true [00:01:12]: setting issnowing false [00:01:12]: setting iswaxingmoon true [00:01:12]: setting pop 0.09853721709356 [00:01:12]: setting snowlevel 0 [00:01:12]: setting issnowcovered false [00:01:12]: setting autumnlength 25 [00:01:12]: setting phase night [00:01:12]: setting nightmaretime 0 [00:01:12]: setting winterlength 15 [00:01:12]: setting isspring false [00:01:12]: setting nightmarephase none [00:01:12]: setting remainingdaysinseason 25 [00:01:12]: setting cycles 0 [00:01:12]: setting iscavenight true [00:01:12]: setting nightmaretimeinphase 0 [00:01:12]: setting wetness 0 [00:01:12]: setting time 0.68215430577596 [00:01:12]: setting issummer false [00:01:12]: OVERRIDE: setting day to onlynight [00:01:17]: Reconstructing topology [00:01:17]: ...Sorting points [00:01:17]: ...Sorting edges [00:01:17]: ...Connecting nodes [00:01:17]: ...Validating connections [00:01:17]: ...Housekeeping [00:01:17]: ...Done! [00:01:17]: 1 uploads added to server. From server_temp [00:01:17]: Telling Client our new session identifier: 0C062A36C4AF18EF [00:01:17]: ModIndex: Load sequence finished successfully. [00:01:17]: Reset() returning [00:01:18]: Validating portal[8] <-> <nil>[8] (inactive) [00:01:18]: Validating portal[10] <-> <nil>[10] (inactive) [00:01:18]: Validating portal[1] <-> <nil>[1] (inactive) [00:01:18]: Validating portal[5] <-> <nil>[5] (inactive) [00:01:18]: Attempting to send resume request [00:01:18]: Resuming user: session/0C062A36C4AF18EF/A7H4OQHU86QP/0000000003 [00:01:19]: Spawning player at: [Load] (240.60, 0.00, -231.63) [00:01:19]: ReceiveResumeNotification [00:01:19]: Validating portal[6] <-> <nil>[6] (inactive) [00:01:19]: Validating portal[9] <-> <nil>[9] (inactive) [00:01:19]: Validating portal[4] <-> <nil>[4] (inactive) [00:01:19]: Validating portal[2] <-> <nil>[2] (inactive) [00:01:19]: Validating portal[7] <-> <nil>[7] (inactive) [00:01:19]: Validating portal[3] <-> <nil>[3] (inactive) [00:01:19]: Deserializing tile data (454 x 454) [00:01:37]: [string "scripts/entityscript.lua"]:1063: assertion failed! LUA ERROR stack traceback: =[C]:-1 in (global) assert (C) <-1--1> scripts/entityscript.lua:1063 in (method) GetPosition (Lua) <1059-1065> self (valid:false) = GUID = 112489 Transform = Transform (2C729B40) inlimbo = false actionreplica = table: 68DED7D8 actioncomponents = table: 68DED3A0 lower_components_shadow = table: 68DED210 entity = Entity (705ABEC0) AnimState = AnimState (2C7299A0) prefab = marblepillar Network = Network (2C729BA0) Physics = Physics (2C729AC0) MiniMapEntity = MiniMapEntity (2C729C00) SoundEmitter = SoundEmitter (2C7299E0) spawntime = 11.766667280346 replica = table: 68DED3C8 name = Marble Pillar components = table: 68DED328 persists = false ../mods/workshop-1214482315/scripts/components/regrowthmanager.lua:122 in (local) fn (Lua) <113-128> src = 100028 - world (valid:true) target = 112489 - marblepillar (valid:false) scripts/entityscript.lua:1035 in (method) PushEvent (Lua) <1022-1049> self (valid:true) = GUID = 100028 inlimbo = false Pathfinder = Pathfinder (14480B30) worldstatewatching = table: 2C6E8CF0 worldprefab = forest ismastershard = true shard = 100036 - shard_network (valid:true) OnRemoveEntity = function - scripts/prefabs/world.lua:226 pendingtasks = table: 2C6DC388 hideminimap = false state = table: 144AD178 spawntime = 0 Transform = Transform (14480A90) generated = table: 4D8CF7D8 event_listening = table: 144AD2E0 actioncomponents = table: 144AC340 lower_components_shadow = table: 144AC750 entity = Entity (3C9C05E8) prefab = world updatecomponents = table: 2C6E3958 Map = Map (14480CB0) watchingcycles = true net = 100032 - forest_network (valid:true) persists = false meta = table: 4D8CF468 GroundCreep = GroundCreep (14480990) event_listeners = table: 144AD628 minimap = 100029 - minimap (valid:true) PostInit = function - scripts/prefabs/world.lua:204 ismastersim = true name = MISSING NAME WaveComponent = WaveComponent (14481610) replica = table: 144AC7A0 topology = table: 4AB80BD8 components = table: 144AC778 SoundEmitter = SoundEmitter (14480CF0) event = beginregrowth data = 112489 - marblepillar (valid:false) listeners = table: 1422C440 tocall = table: 7BFA3F98 i = 1 fn = function - ../mods/workshop-1214482315/scripts/components/regrowthmanager.lua:113 ../mods/workshop-1214482315/scripts/patches/regrowth.lua:58 in (field) onfinish (Lua) <56-61> inst = 112489 - marblepillar (valid:false) arg = nil scripts/components/workable.lua:126 in (method) WorkedBy (Lua) <112-132> self = onwork = function - scripts/prefabs/marblepillar.lua:19 lastworktime = 17.666667588055 inst = 112489 - marblepillar (valid:false) savestate = false onfinish = function - ../mods/workshop-1214482315/scripts/patches/regrowth.lua:56 _ = table: 68DEF150 worker = 111300 - winona (valid:true) numworks = 1 scripts/actions.lua:473 in () ? (Lua) <469-487> act = Mine 112489 - marblepillar With Inv: 112073 - pickaxe(LIMBO) (valid:false) workaction = table: 13F901C8 =(tail call):-1 in () (tail) <-1--1> scripts/bufferedaction.lua:24 in (method) Do (Lua) <20-34> self (valid:false) = action = table: 13F901C8 invobject = 112073 - pickaxe(LIMBO) (valid:true) onfail = table: 13D16CD8 doerownsobject = true target = 112489 - marblepillar (valid:false) options = table: 6A548A80 doer = 111300 - winona (valid:true) onsuccess = table: 13D16B70 scripts/entityscript.lua:1312 in (method) PerformBufferedAction (Lua) <1304-1322> self (valid:true) = DynamicShadow = DynamicShadow (7C0572E0) inlimbo = false GetMoistureRateScale = function - scripts/prefabs/player_common.lua:146 SetCameraDistanc [00:01:37]: [string "scripts/entityscript.lua"]:1063: assertion failed! LUA ERROR stack traceback: =[C]:-1 in (global) assert (C) <-1--1> scripts/entityscript.lua:1063 in (method) GetPosition (Lua) <1059-1065> ../mods/workshop-1214482315/scripts/components/regrowthmanager.lua:122 in (local) fn (Lua) <113-128> scripts/entityscript.lua:1035 in (method) PushEvent (Lua) <1022-1049> ../mods/workshop-1214482315/scripts/patches/regrowth.lua:58 in (field) onfinish (Lua) <56-61> scripts/components/workable.lua:126 in (method) WorkedBy (Lua) <112-132> scripts/actions.lua:473 in () ? (Lua) <469-487> =(tail call):-1 in () (tail) <-1--1> scripts/bufferedaction.lua:24 in (method) Do (Lua) <20-34> scripts/entityscript.lua:1312 in (method) PerformBufferedAction (Lua) <1304-1322> scripts/stategraphs/SGwilson.lua:1960 in (field) fn (Lua) <1949-1961> scripts/stategraph.lua:568 in (method) UpdateState (Lua) <536-580> scripts/stategraph.lua:607 in (method) Update (Lua) <599-627> scripts/stategraph.lua:125 in (method) Update (Lua) <109-148> scripts/update.lua:218 in () ? (Lua) <149-228> [00:01:51]: Force aborting... [00:01:51]: unloading prefabs for mod MOD_workshop-1214482315 [00:01:51]: ModWorkshop::CancelDownloads clearing all unfinished downloads [00:01:51]: Collecting garbage... [00:01:51]: lua_gc took 0.13 seconds [00:01:51]: ~ShardLuaProxy() [00:01:51]: ~ItemServerLuaProxy() [00:01:51]: ~InventoryLuaProxy() [00:01:51]: ~NetworkLuaProxy() [00:01:51]: ~SimLuaProxy() [00:01:51]: ModWorkshop::CancelDownloads clearing all unfinished downloads [00:01:52]: lua_close took 0.29 seconds [00:01:52]: ModWorkshop::CancelDownloads clearing all unfinished downloads [00:01:52]: [Steam] Auth ticket cancelled [00:01:52]: Manager - ORPHANED UNKNOWN RESOURCES: [00:01:52]: shaders/ui_yuv.ksh - 1 [00:01:52]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [00:01:52]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [00:01:52]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [00:01:52]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [00:01:52]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [00:01:52]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [00:01:52]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [00:01:52]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [00:01:52]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [00:01:52]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [00:01:52]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [00:01:52]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [00:01:52]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [00:01:52]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [00:01:52]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [00:01:52]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [00:01:52]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [00:01:52]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [00:01:52]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [00:01:52]: CurlRequestManager::ClientThread::Main() complete [00:01:52]: HttpClient2 discarded 0 callbacks. [00:01:52]: Shutting down My script local TUNING = GLOBAL.TUNING AddComponentPostInit("regrowthmanager", function(self) local _worldstate = GLOBAL.TheWorld.state self:SetRegrowthForType("cave_fern", TUNING.FLOWER_REGROWTH_TIME, "cave_fern", function() -- Flowers grow during the day, during not winter, while the ground is still wet after a rain. return ((_worldstate.israining or _worldstate.iscavenight or _worldstate.wetness <= 1 or _worldstate.iswinter) and 0) or (_worldstate.isspring and 2) -- double speed in spring or 1 end) self:SetRegrowthForType("fireflies", TUNING.CARROT_REGROWTH_TIME, "fireflies", function() return (not _worldstate.iswinter and _worldstate.isnight) and 1 or 0 end) self:SetRegrowthForType("marblepillar", 5 , "marblepillar", function() return (not _worldstate.iswinter and _worldstate.isnight) and 1 or 0 end) end) AddPrefabPostInit("cave_fern", function(inst) local _onpickedfn = inst.components.pickable.onpickedfn inst.components.pickable.onpickedfn = function(inst, ...) GLOBAL.TheWorld:PushEvent("beginregrowth", inst) _onpickedfn(inst, ...) end end) local function FirefliesOnSave(inst, data) data.pickedup = inst._pickedup end local function FirefliesOnLoad(inst, data) if data then inst._pickedup = data.pickedup end end AddPrefabPostInit("fireflies", function(inst) local _onpickupfn = inst.components.inventoryitem.onpickupfn inst.components.inventoryitem:SetOnPickupFn(function(inst, ...) inst._pickedup = true _onpickupfn(inst, ...) end) local _onfinish = inst.components.workable.onfinish inst.components.workable:SetOnFinishCallback(function(inst, ...) if not inst._pickedup then --don't want exploits where you drop-catch-drop-catch to spawn a ton GLOBAL.TheWorld:PushEvent("beginregrowth", inst) end _onfinish(inst, ...) end) inst.OnSave = FirefliesOnSave inst.OnLoad = FirefliesOnLoad end) AddPrefabPostInit("marblepillar", function(inst) local _onfinish = inst.components.workable.onfinish inst.components.workable:SetOnFinishCallback(function(inst, ...) if not inst._onfinish then GLOBAL.TheWorld:PushEvent("beginregrowth", inst) end onfinish(inst, ...) end) end) It's the last section that's causing the error. Link to comment https://forums.kleientertainment.com/forums/topic/84865-something-wrong-with-my-respawn-script/ Share on other sites More sharing options...
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