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About Berwin

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  1. HI. I've increased the length of my day but the autosave still only happens at the start of each day no matter what I change GLOBAL.TUNING.AUTOSAVE_INTERVAL to. Am I missing something?
  2. Hi I'm just wondering if anyone could shed some light on why this is happening. (see picture). It's like the game is starting in Summer. TUNING.AUTUMN_LENGTH = 200 TUNING.WINTER_LENGTH = 200 TUNING.SPRING_LENGTH = 200 TUNING.SUMMER_LENGTH = 200 TUNING.SEASON_LENGTH_FRIENDLY_DEFAULT = 200 TUNING.SEASON_LENGTH_HARSH_DEFAULT = 200
  3. Hi I would like Willow to be more susceptible to cold whether through rain or winter. I would like a -120 cold resistance added to her whether or not she's wearing items. Thanks Would this be enough inst.components.temperature.inherentinsulation = -120?
  4. I realise the difference in tags. I regenerated the world a few times and the same problem persisted. It want until I ran the shard ids in sequence that it seemed to work. When it was 1, 4, 2, 5, 3, 6 it didn't work.
  5. Hi I'm having trouble with a 6 shard setup. The first overworld has 1 sinkhole down to a cave (8 holes plugged) and in that cave I can find another sinkhole back up to a new overworld. This works as intended but in the new overworld I can't find another sinkhole which is open which there should be so the chain is broken. Any ideas please. The worlds are supposed to form a chain: Overworld1 to Cave1, Overworld2 to Cave2, Overworld3 to Cave3. I'm sure when I mine one of the holes in the second overworld (the one I can't find an opened sinkhole in) I can see it open momentarily when mined and then plug itself). return { ["workshop-595764362"] = { enabled = true, configuration_options = { ["Connections"] = { ["1"] = { "4" }, ["2"] = { "4", "5" }, ["3"] = { "5", "6" }, }, } }, }
  6. Would it ever be possible to colour coordinate the matching pairs of entrance/exit similar to the mod 'wormhole marks'? Can you remove the plugged entrance/exits? Not just the plugged bit but the whole artwork, the unused stairs and unused holes.