Berwin

  • Content Count

    28
  • Joined

  • Last visited

Community Reputation

1 Neutral

About Berwin

  • Rank
    Junior Member
...

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

Enable
  1. HI. I've increased the length of my day but the autosave still only happens at the start of each day no matter what I change GLOBAL.TUNING.AUTOSAVE_INTERVAL to. Am I missing something?
  2. Hi I'm just wondering if anyone could shed some light on why this is happening. (see picture). It's like the game is starting in Summer. TUNING.AUTUMN_LENGTH = 200 TUNING.WINTER_LENGTH = 200 TUNING.SPRING_LENGTH = 200 TUNING.SUMMER_LENGTH = 200 TUNING.SEASON_LENGTH_FRIENDLY_DEFAULT = 200 TUNING.SEASON_LENGTH_HARSH_DEFAULT = 200
  3. Hi I would like Willow to be more susceptible to cold whether through rain or winter. I would like a -120 cold resistance added to her whether or not she's wearing items. Thanks Would this be enough inst.components.temperature.inherentinsulation = -120?
  4. I realise the difference in tags. I regenerated the world a few times and the same problem persisted. It want until I ran the shard ids in sequence that it seemed to work. When it was 1, 4, 2, 5, 3, 6 it didn't work.
  5. Hi I'm having trouble with a 6 shard setup. The first overworld has 1 sinkhole down to a cave (8 holes plugged) and in that cave I can find another sinkhole back up to a new overworld. This works as intended but in the new overworld I can't find another sinkhole which is open which there should be so the chain is broken. Any ideas please. The worlds are supposed to form a chain: Overworld1 to Cave1, Overworld2 to Cave2, Overworld3 to Cave3. I'm sure when I mine one of the holes in the second overworld (the one I can't find an opened sinkhole in) I can see it open momentarily when mined and then plug itself). return { ["workshop-595764362"] = { enabled = true, configuration_options = { ["Connections"] = { ["1"] = { "4" }, ["2"] = { "4", "5" }, ["3"] = { "5", "6" }, }, } }, }
  6. Would it ever be possible to colour coordinate the matching pairs of entrance/exit similar to the mod 'wormhole marks'? Can you remove the plugged entrance/exits? Not just the plugged bit but the whole artwork, the unused stairs and unused holes.