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Tutorial or staged missions


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Would a tutorial or some sort of introduction be useful? I'm finding the "learning" curve, or exporation curve should I say, incredibly steep and the game mechanics very oblique.

I love these types of games and was thrilled to see this in early access. I loved playing through Nom Nom Galaxy which has a good series of introduction stages to get players acustomed to different mechanics. However, ultimately the game suffereed from having stages as there was little reply value and I felt wholey unfullfilled by the number of challenges - as you just about get to grips with all the tools and mechanics and then the games over... :(

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