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My dedicated server does not start!


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So , i've been trying for like an hour now to set up a dedicated server , I did everything I could , but it just seems like it doesn't want to start.

Here is my log :

 Overworld :

[00:00:00]:
System Memory:
        Memory Load: 60%
        Available Physical Memory: 1584m/4033m
        Available Page File: 3538m/6885m
        Available Virtual Memory: 4003m/4095m
        Available Extended Virtual Memory: 0m
[00:00:00]:
Process Memory:
        Peak Working Set Size: 9m
        Working Set Size: 9m
        Quota Peak Page Pool Usage: 174k
        Quota Page Pool Usage: 174k
        Quota Peak Non Paged Pool Usage:13k
        Quota Non Paged Pool Usage: 12k
        Page File Usage: 3m
        Peak Page File Usage: 3m
[00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether_EasyConfigOverworld/Cluster_1/Master/
[00:00:00]: Starting Up
[00:00:00]: Version: 241754
[00:00:00]: Current time: Sun Nov 12 17:19:42 2017

[00:00:00]: Don't Starve Together: 241754 WIN32
[00:00:00]: Build Date: 2577
[00:00:00]: Parsing command line
[00:00:00]: Command Line Arguments: -conf_dir DoNotStarveTogether_EasyConfigOverworld -console
[00:00:00]: [WARNING] -console has been deprecated: Use the [MISC] / console_enabled setting instead.
[00:00:00]: Initializing distribution platform
[00:00:00]: Initializing Minidump handler
[00:00:00]: ....Done
[00:00:00]: ....Done
[00:00:00]: Fixing DPI
[00:00:00]: ...Done
[00:00:00]: THREAD - started 'GAClient' (2192)
[00:00:00]: CurlRequestManager::ClientThread::Main()
[00:00:00]: ProfileIndex:3.75
[00:00:00]: [Connect] PendingConnection::Reset(true)
[00:00:00]: Network tick rate: U=15(2), D=0
[00:00:00]: Network tick rate: U=15(2), D=0
[00:00:00]: Error trying to change cluster setting (NETWORK->cluster_intention) from '' to 'cooperative'
[00:00:00]: Authorized application E:\Steam\steamapps\common\Don't Starve Together Dedicated Server\bin\dontstarve_dedicated_server_nullrenderer.exe is enabled in the firewall.
[00:00:00]: WindowsFirewall - Application already authorized
[00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether_EasyConfigOverworld/Cluster_1/blocklist.txt (Failure)
[00:00:00]: THREAD - started 'StreamInput' (1144)
[00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether_EasyConfigOverworld/Cluster_1/adminlist.txt (Failure)
[00:00:00]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether_EasyConfigOverworld/Cluster_1/whitelist.txt (Failure)
[00:00:00]: Token retrieved from: APP:Klei//DoNotStarveTogether_EasyConfigOverworld/Cluster_1/cluster_token.txt
[00:00:00]: Token retrieved from: APP:Klei//DoNotStarveTogether_EasyConfigOverworld/Cluster_1/cluster_token.txt
[00:00:00]: HardwareStats:
  OS
    name                      Microsoft Windows 10 Pro
    version                   10.0.10586
    architecture              64-bit
    platformSpecific          SP 0.0
  CPU
    numCores                  4
    features                  SSE,SSE2,SSE3,SSSE3,SSE41,SSE42,AVX
    name                      Intel(R) Core(TM) i5-6400 CPU @ 2.70GHz
    manufacturer              GenuineIntel
    clockSpeed                2701
  RAM
    megsOfRam                 4096
  GPU
    name                      NVIDIA GeForce GTX 750 Ti
    driverDate                20171006000000.000000-000
    megsOfRam                 2048
    refreshRate               60
    videoModeDescription      1920 x 1080 x 4294967296 colors
    driverVersion             23.21.13.8792

[00:00:00]: cGame::InitializeOnMainThread
[00:00:00]: Renderer initialize: Okay
[00:00:00]: AnimManager initialize: Okay
[00:00:00]: Buffers initialize: Okay
[00:00:00]: cDontStarveGame::DoGameSpecificInitialize()
[00:00:00]: GameSpecific initialize: Okay
[00:00:00]: cGame::StartPlaying
[00:00:00]: LOADING LUA
[00:00:00]: DoLuaFile scripts/main.lua
[00:00:00]: DoLuaFile loading buffer scripts/main.lua
[00:00:00]:   taskgrouplist:    default Together
[00:00:00]:   taskgrouplist:    classic Classic
[00:00:00]:   taskgrouplist:    cave_default    Underground
[00:00:00]:   taskgrouplist:    lavaarena_taskset       The Forge
[00:00:00]: running main.lua

[00:00:00]: loaded modindex
[00:00:00]: ModIndex: Beginning normal load sequence for dedicated server.

[00:00:00]: DownloadMods(0)
[00:00:01]: LOADING LUA SUCCESS
[00:00:01]: PlayerDeaths could not load morgue
[00:00:01]: PlayerHistory could not load player_history
[00:00:01]: bloom_enabled       false
[00:00:01]: loaded saveindex
[00:00:01]: OnFilesLoaded()
[00:00:01]: OnUpdatePurchaseStateComplete
[00:00:03]:     Load FE
[00:00:04]:     Load FE: done
[00:00:04]: ModIndex: Load sequence finished successfully.
[00:00:04]: Reset() returning
[00:00:05]: [200] Account Communication Success (6)
[00:00:05]: Received (KU_Sppf1Jxr) from TokenPurpose
[00:00:05]: Starting Dedicated Server Game
[00:00:05]: Network tick rate: U=15(2), D=0
[00:00:05]: About to start a server with the following settings:
[00:00:05]:   Dedicated: true
[00:00:05]:   Online: true
[00:00:05]:   Passworded: false
[00:00:05]:   ServerPort: 10999
[00:00:05]:   SteamAuthPort: 12345
[00:00:05]:   SteamMasterServerPort: 12346
[00:00:05]:   ClanID: false
[00:00:05]:   ClanOnly: false
[00:00:05]:   ClanAdmin: false
[00:00:05]:   LanOnly: false
[00:00:05]:   FriendsOnly: false
[00:00:05]:   EnableAutosaver: true
[00:00:05]:   EncodeUserPath: true
[00:00:05]:   PVP: false
[00:00:05]:   MaxPlayers: 16
[00:00:05]:   GameMode: survival
[00:00:05]:   OverridenDNS:
[00:00:05]:   PauseWhenEmpty: false
[00:00:05]:   IdleTimeout: 1800s
[00:00:05]:   VoteEnabled: true
[00:00:05]:   InternetBroadcasting: true
[00:00:05]:   Intent: cooperative
[00:00:05]: [Warning] Could not confirm port 10999 is open in the firewall.
[00:00:05]: [Shard] Shard server mode disabled by configuration file
[00:00:05]: Online Server Started on port: 10999
[00:00:05]: Error trying to change cluster setting (NETWORK->cluster_name) from '' to '[Host]'s World'
[00:00:05]: Collecting garbage...
[00:00:05]: lua_gc took 0.02 seconds
[00:00:05]: ~ShardLuaProxy()
[00:00:05]: ~ItemServerLuaProxy()
[00:00:05]: ~InventoryLuaProxy()
[00:00:05]: ~NetworkLuaProxy()
[00:00:05]: ~SimLuaProxy()
[00:00:05]: lua_close took 0.03 seconds
[00:00:05]: ReleaseAll
[00:00:05]: ReleaseAll Finished
[00:00:05]: cGame::StartPlaying
[00:00:05]: LOADING LUA
[00:00:05]: DoLuaFile scripts/main.lua
[00:00:05]: DoLuaFile loading buffer scripts/main.lua
[00:00:05]:   taskgrouplist:    default Together
[00:00:05]:   taskgrouplist:    classic Classic
[00:00:05]:   taskgrouplist:    cave_default    Underground
[00:00:05]:   taskgrouplist:    lavaarena_taskset       The Forge
[00:00:05]: running main.lua

[00:00:05]: loaded modindex
[00:00:05]: ModIndex: Beginning normal load sequence for dedicated server.

[00:00:06]: LOADING LUA SUCCESS
[00:00:06]: PlayerDeaths could not load morgue
[00:00:06]: PlayerHistory could not load player_history
[00:00:06]: bloom_enabled       false
[00:00:06]: loaded saveindex
[00:00:06]: OnFilesLoaded()
[00:00:06]: OnUpdatePurchaseStateComplete
[00:00:06]:     Unload FE
[00:00:06]:     Unload FE done
[00:00:07]:     LOAD BE
[00:00:09]:     LOAD BE: done
[00:00:09]: Loading world: session/25A074ED8A211DB2/0000000009
[00:00:09]: Save file is at version 4.77
[00:00:09]: Begin Session: 25A074ED8A211DB2
[00:00:09]: saving to server_temp/server_save
[00:00:09]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml )
[00:00:10]: Loading Nav Grid
[00:00:10]: setting     summerlength    15
[00:00:10]: setting     isnightmaredawn false
[00:00:10]: setting     elapseddaysinseason     2
[00:00:10]: setting     isfullmoon      false
[00:00:10]: setting     moisture        280.57421875
[00:00:10]: setting     springlength    20
[00:00:10]: setting     isnightmarewild false
[00:00:10]: setting     moonphase       quarter
[00:00:10]: setting     precipitationrate       0
[00:00:10]: setting     iswet   false
[00:00:10]: setting     isnewmoon       false
[00:00:10]: setting     iswinter        false
[00:00:10]: setting     israining       false
[00:00:10]: setting     isnightmarewarn false
[00:00:10]: setting     precipitation   none
[00:00:10]: setting     cavephase       day
[00:00:10]: setting     moistureceil    531.00744628906
[00:00:10]: setting     isday   true
[00:00:10]: setting     iscaveday       true
[00:00:10]: setting     season  autumn
[00:00:10]: setting     timeinphase     0.63577391306559
[00:00:10]: setting     temperature     32.389132010017
[00:00:10]: setting     isnightmarecalm false
[00:00:10]: setting     isnight false
[00:00:10]: setting     isdusk  false
[00:00:10]: setting     iscavedusk      false
[00:00:10]: setting     isautumn        true
[00:00:10]: setting     issnowing       false
[00:00:10]: setting     iswaxingmoon    true
[00:00:10]: setting     pop     0.52838094966613
[00:00:10]: setting     snowlevel       0
[00:00:10]: setting     issnowcovered   false
[00:00:10]: setting     autumnlength    20
[00:00:10]: setting     phase   day
[00:00:10]: setting     nightmaretime   0
[00:00:10]: setting     winterlength    15
[00:00:10]: setting     isspring        false
[00:00:10]: setting     nightmarephase  none
[00:00:10]: setting     remainingdaysinseason   18
[00:00:10]: setting     cycles  2
[00:00:10]: setting     iscavenight     false
[00:00:10]: setting     nightmaretimeinphase    0
[00:00:10]: setting     wetness 0
[00:00:10]: setting     time    0.3178869565328
[00:00:10]: setting     issummer        false
[00:00:12]: Reconstructing topology
[00:00:12]:     ...Sorting points
[00:00:12]:     ...Sorting edges
[00:00:12]:     ...Connecting nodes
[00:00:12]:     ...Validating connections
[00:00:12]:     ...Housekeeping
[00:00:12]:     ...Done!
[00:00:12]: 1 uploads added to server. From server_temp
[00:00:12]: Telling Client our new session identifier: 25A074ED8A211DB2
[00:00:12]: ModIndex: Load sequence finished successfully.
[00:00:12]: Reset() returning
[00:00:12]: [Steam] SteamGameServer_Init(12345, 10999, 12346)
Setting breakpad minidump AppID = 322330
[00:00:12]: [Steam] SteamGameServer_Init success
[00:00:13]: Validating portal[10] <-> <nil>[10] (inactive)
[00:00:13]: Validating portal[1] <-> <nil>[1] (inactive)
[00:00:13]: Validating portal[2] <-> <nil>[2] (inactive)
[00:00:13]: Validating portal[3] <-> <nil>[3] (inactive)
[00:00:13]: Validating portal[9] <-> <nil>[9] (inactive)
[00:00:13]: Validating portal[4] <-> <nil>[4] (inactive)
[00:00:13]: Validating portal[8] <-> <nil>[8] (inactive)
[00:00:13]: Validating portal[5] <-> <nil>[5] (inactive)
[00:00:13]: Validating portal[7] <-> <nil>[7] (inactive)
[00:00:13]: Validating portal[6] <-> <nil>[6] (inactive)
[00:05:41]: Serializing world: session/25A074ED8A211DB2/0000000010
[00:05:41]: Truncating to snapshot #10...
[00:05:41]:  - session/25A074ED8A211DB2/0000000004
[00:05:41]:    1 file(s) removed
[00:13:41]: Serializing world: session/25A074ED8A211DB2/0000000011
[00:13:41]: Truncating to snapshot #11...
[00:13:41]:  - session/25A074ED8A211DB2/0000000005
[00:13:41]:    1 file(s) removed

 Caves :

[00:00:00]:
System Memory:
        Memory Load: 60%
        Available Physical Memory: 1584m/4033m
        Available Page File: 3542m/6885m
        Available Virtual Memory: 4003m/4095m
        Available Extended Virtual Memory: 0m
[00:00:00]:
Process Memory:
        Peak Working Set Size: 9m
        Working Set Size: 9m
        Quota Peak Page Pool Usage: 174k
        Quota Page Pool Usage: 174k
        Quota Peak Non Paged Pool Usage:13k
        Quota Non Paged Pool Usage: 12k
        Page File Usage: 2m
        Peak Page File Usage: 3m
[00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether_EasyConfigCaves/Cluster_1/Master/
[00:00:00]: Starting Up
[00:00:00]: Version: 241754
[00:00:00]: Current time: Sun Nov 12 17:19:42 2017

[00:00:00]: Don't Starve Together: 241754 WIN32
[00:00:00]: Build Date: 2577
[00:00:00]: Parsing command line
[00:00:00]: Command Line Arguments: -conf_dir DoNotStarveTogether_EasyConfigCaves -console
[00:00:00]: [WARNING] -console has been deprecated: Use the [MISC] / console_enabled setting instead.
[00:00:00]: Initializing distribution platform
[00:00:00]: Initializing Minidump handler
[00:00:00]: ....Done
[00:00:00]: ....Done
[00:00:00]: Fixing DPI
[00:00:00]: ...Done
[00:00:00]: THREAD - started 'GAClient' (6176)
[00:00:00]: CurlRequestManager::ClientThread::Main()
[00:00:00]: ProfileIndex:4.04
[00:00:00]: [Connect] PendingConnection::Reset(true)
[00:00:00]: Network tick rate: U=15(2), D=0
[00:00:00]: Network tick rate: U=15(2), D=0
[00:00:00]: Error trying to change cluster setting (NETWORK->cluster_intention) from '' to 'cooperative'
[00:00:00]: Authorized application E:\Steam\steamapps\common\Don't Starve Together Dedicated Server\bin\dontstarve_dedicated_server_nullrenderer.exe is enabled in the firewall.
[00:00:00]: WindowsFirewall - Application already authorized
[00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether_EasyConfigCaves/Cluster_1/blocklist.txt (Failure)
[00:00:00]: THREAD - started 'StreamInput' (7492)
[00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether_EasyConfigCaves/Cluster_1/adminlist.txt (Failure)
[00:00:00]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether_EasyConfigCaves/Cluster_1/whitelist.txt (Failure)
[00:00:00]: Token retrieved from: APP:Klei//DoNotStarveTogether_EasyConfigCaves/Cluster_1/cluster_token.txt
[00:00:00]: Token retrieved from: APP:Klei//DoNotStarveTogether_EasyConfigCaves/Cluster_1/cluster_token.txt
[00:00:00]: HardwareStats:
  OS
    name                      Microsoft Windows 10 Pro
    version                   10.0.10586
    architecture              64-bit
    platformSpecific          SP 0.0
  CPU
    numCores                  4
    features                  SSE,SSE2,SSE3,SSSE3,SSE41,SSE42,AVX
    name                      Intel(R) Core(TM) i5-6400 CPU @ 2.70GHz
    manufacturer              GenuineIntel
    clockSpeed                2701
  RAM
    megsOfRam                 4096
  GPU
    name                      NVIDIA GeForce GTX 750 Ti
    driverDate                20171006000000.000000-000
    megsOfRam                 2048
    refreshRate               60
    videoModeDescription      1920 x 1080 x 4294967296 colors
    driverVersion             23.21.13.8792

[00:00:00]: cGame::InitializeOnMainThread
[00:00:00]: Renderer initialize: Okay
[00:00:00]: AnimManager initialize: Okay
[00:00:00]: Buffers initialize: Okay
[00:00:00]: cDontStarveGame::DoGameSpecificInitialize()
[00:00:00]: GameSpecific initialize: Okay
[00:00:00]: cGame::StartPlaying
[00:00:00]: LOADING LUA
[00:00:00]: DoLuaFile scripts/main.lua
[00:00:00]: DoLuaFile loading buffer scripts/main.lua
[00:00:00]:   taskgrouplist:    default Together
[00:00:00]:   taskgrouplist:    classic Classic
[00:00:00]:   taskgrouplist:    cave_default    Underground
[00:00:00]:   taskgrouplist:    lavaarena_taskset       The Forge
[00:00:00]: running main.lua

[00:00:00]: loaded modindex
[00:00:00]: ModIndex: Beginning normal load sequence for dedicated server.

[00:00:00]: DownloadMods(0)
[00:00:01]: LOADING LUA SUCCESS
[00:00:01]: PlayerDeaths could not load morgue
[00:00:01]: PlayerHistory could not load player_history
[00:00:01]: bloom_enabled       false
[00:00:01]: loaded saveindex
[00:00:01]: OnFilesLoaded()
[00:00:02]: OnUpdatePurchaseStateComplete
[00:00:04]:     Load FE
[00:00:04]:     Load FE: done
[00:00:04]: ModIndex: Load sequence finished successfully.
[00:00:04]: Reset() returning
[00:00:05]: [200] Account Communication Success (6)
[00:00:05]: Received (KU_Sppf1Jxr) from TokenPurpose
[00:00:05]: Starting Dedicated Server Game
[00:00:05]: Network tick rate: U=15(2), D=0
[00:00:05]: About to start a server with the following settings:
[00:00:05]:   Dedicated: true
[00:00:05]:   Online: true
[00:00:05]:   Passworded: false
[00:00:05]:   ServerPort: 11000
[00:00:05]:   SteamAuthPort: 12347
[00:00:05]:   SteamMasterServerPort: 12348
[00:00:05]:   ClanID: false
[00:00:05]:   ClanOnly: false
[00:00:05]:   ClanAdmin: false
[00:00:05]:   LanOnly: false
[00:00:05]:   FriendsOnly: false
[00:00:05]:   EnableAutosaver: true
[00:00:05]:   EncodeUserPath: true
[00:00:05]:   PVP: false
[00:00:05]:   MaxPlayers: 16
[00:00:05]:   GameMode: survival
[00:00:05]:   OverridenDNS:
[00:00:05]:   PauseWhenEmpty: false
[00:00:05]:   IdleTimeout: 1800s
[00:00:05]:   VoteEnabled: true
[00:00:05]:   InternetBroadcasting: true
[00:00:05]:   Intent: cooperative
[00:00:05]: [Warning] Could not confirm port 11000 is open in the firewall.
[00:00:05]: [Shard] Shard server mode disabled by configuration file
[00:00:05]: Online Server Started on port: 11000
[00:00:05]: Error trying to change cluster setting (NETWORK->cluster_name) from '' to '[Host]'s World'
[00:00:05]: Collecting garbage...
[00:00:05]: lua_gc took 0.02 seconds
[00:00:05]: ~ShardLuaProxy()
[00:00:05]: ~ItemServerLuaProxy()
[00:00:05]: ~InventoryLuaProxy()
[00:00:05]: ~NetworkLuaProxy()
[00:00:05]: ~SimLuaProxy()
[00:00:05]: lua_close took 0.03 seconds
[00:00:05]: ReleaseAll
[00:00:05]: ReleaseAll Finished
[00:00:05]: cGame::StartPlaying
[00:00:05]: LOADING LUA
[00:00:05]: DoLuaFile scripts/main.lua
[00:00:05]: DoLuaFile loading buffer scripts/main.lua
[00:00:05]:   taskgrouplist:    default Together
[00:00:05]:   taskgrouplist:    classic Classic
[00:00:05]:   taskgrouplist:    cave_default    Underground
[00:00:05]:   taskgrouplist:    lavaarena_taskset       The Forge
[00:00:05]: running main.lua

[00:00:05]: loaded modindex
[00:00:05]: ModIndex: Beginning normal load sequence for dedicated server.

[00:00:06]: LOADING LUA SUCCESS
[00:00:06]: PlayerDeaths could not load morgue
[00:00:06]: PlayerHistory could not load player_history
[00:00:06]: bloom_enabled       false
[00:00:06]: loaded saveindex
[00:00:06]: OnFilesLoaded()
[00:00:06]: OnUpdatePurchaseStateComplete
[00:00:06]:     Unload FE
[00:00:06]:     Unload FE done
[00:00:07]:     LOAD BE
[00:00:09]:     LOAD BE: done
[00:00:09]: Loading world: session/56003DA8C65BC938/0000000009
[00:00:09]: Save file is at version 4.77
[00:00:09]: Begin Session: 56003DA8C65BC938
[00:00:09]: saving to server_temp/server_save
[00:00:09]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml )
[00:00:10]: Loading Nav Grid
[00:00:10]: setting     summerlength    15
[00:00:10]: setting     isnightmaredawn false
[00:00:10]: setting     elapseddaysinseason     2
[00:00:10]: setting     isfullmoon      false
[00:00:10]: setting     moisture        278.99374389648
[00:00:10]: setting     springlength    20
[00:00:10]: setting     isnightmarewild false
[00:00:10]: setting     moonphase       new
[00:00:10]: setting     precipitationrate       0
[00:00:10]: setting     iswet   false
[00:00:10]: setting     isnewmoon       false
[00:00:10]: setting     iswinter        false
[00:00:10]: setting     israining       false
[00:00:10]: setting     isnightmarewarn false
[00:00:10]: setting     precipitation   none
[00:00:10]: setting     cavephase       day
[00:00:10]: setting     moistureceil    498.88241577148
[00:00:10]: setting     isday   false
[00:00:10]: setting     iscaveday       true
[00:00:10]: setting     season  autumn
[00:00:10]: setting     timeinphase     0.61035763422648
[00:00:10]: setting     temperature     20.034937808553
[00:00:10]: setting     isnightmarecalm true
[00:00:10]: setting     isnight true
[00:00:10]: setting     isdusk  false
[00:00:10]: setting     iscavedusk      false
[00:00:10]: setting     isautumn        true
[00:00:10]: setting     issnowing       false
[00:00:10]: setting     iswaxingmoon    true
[00:00:10]: setting     pop     0.55923747776325
[00:00:10]: setting     snowlevel       0
[00:00:10]: setting     issnowcovered   false
[00:00:10]: setting     autumnlength    20
[00:00:10]: setting     phase   night
[00:00:10]: setting     nightmaretime   304.32915288771
[00:00:10]: setting     winterlength    15
[00:00:10]: setting     isspring        false
[00:00:10]: setting     nightmarephase  calm
[00:00:10]: setting     remainingdaysinseason   18
[00:00:10]: setting     cycles  2
[00:00:10]: setting     iscavenight     false
[00:00:10]: setting     nightmaretimeinphase    0.8453587580214
[00:00:10]: setting     wetness 0
[00:00:10]: setting     time    0.30517881711324
[00:00:10]: setting     issummer        false
[00:00:12]: Reconstructing topology
[00:00:12]:     ...Sorting points
[00:00:12]:     ...Sorting edges
[00:00:12]:     ...Connecting nodes
[00:00:12]:     ...Validating connections
[00:00:12]:     ...Housekeeping
[00:00:12]:     ...Done!
[00:00:12]: 1 uploads added to server. From server_temp
[00:00:12]: Telling Client our new session identifier: 56003DA8C65BC938
[00:00:12]: ModIndex: Load sequence finished successfully.
[00:00:12]: Reset() returning
[00:00:12]: [Steam] SteamGameServer_Init(12347, 11000, 12348)
Setting breakpad minidump AppID = 322330
[00:00:12]: [Steam] SteamGameServer_Init success
[00:00:12]: Validating portal[2] <-> <nil>[2] (inactive)
[00:00:12]: Validating portal[1] <-> <nil>[1] (inactive)
[00:00:12]: Validating portal[8] <-> <nil>[8] (inactive)
[00:00:12]: Validating portal[6] <-> <nil>[6] (inactive)
[00:00:12]: Validating portal[10] <-> <nil>[10] (inactive)
[00:00:12]: Validating portal[4] <-> <nil>[4] (inactive)
[00:00:12]: Validating portal[5] <-> <nil>[5] (inactive)
[00:00:12]: Validating portal[9] <-> <nil>[9] (inactive)
[00:00:12]: Validating portal[3] <-> <nil>[3] (inactive)
[00:00:12]: Validating portal[7] <-> <nil>[7] (inactive)
[00:05:47]: Serializing world: session/56003DA8C65BC938/0000000010
[00:05:47]: Truncating to snapshot #10...
[00:05:47]:  - session/56003DA8C65BC938/0000000004
[00:05:47]:    1 file(s) removed
[00:13:47]: Serializing world: session/56003DA8C65BC938/0000000011
[00:13:47]: Truncating to snapshot #11...
[00:13:47]:  - session/56003DA8C65BC938/0000000005
[00:13:47]:    1 file(s) removed

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