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Various Suggestions regarding the oil-update


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Hey guy. First of all i have to say that i like it that plastics have such a low meltingpoint. With the "plasticbuildings" its alot more challenging due to the heatoutput.

Suggestions:

1. The Heatsystem should change a little bit. I had over 30°C in my living areas. I dont feel that there is a high enough penaltiy to motivate me to keep my living areas cool. Add something like lower staminaregeneration when the heat is over a threshold. (Or lower that threshold).

2. Foodproduction is way to easy. I am using meallice andi dont really feel the need to switch to anything better. So i am puting more time in any other system than foodproduction. Doesnt feel right. Use higher penalties for consuming lowlevelfood. I am thinking about higher stress, illness due to low foodqualitiy, increased or more often time spend on the toilet. And you could add more boni for the really good food.

3. With the new roomsystem you should add an "leisure room". Like the room where the dublicans relax. Requirements: massage table + 1 decoration object + door. Effect: increases stress reduction. -Degrease the effect of the messagetable slightly so that the room doesnt make it more powerfull as it is-

4. With the new ability to relocate creature by using traps there are opening up some interessting possibilities. But i am missing the ability to breed animals. Even so it should be incredible difficult in my opinion. Btw. The trait "pacifist" (someone how dont fight) is the best negativ trait because fighting is as good as never needed and very easy.

5. Add more plastic furniture like new messtables. And i would like it if youu added a plastic door. It should be easy to open. Gas shouldnt be able to travel through it while its close (or at least just in low amounts). Shouldnt stop creatures. And perhaps shouldnt stop the flow of liquids???

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