HomShaBom Posted April 18, 2017 Share Posted April 18, 2017 I want to add a Follow BehaviourNode to Koalefant. I don't want to completely overwrite the entire koalefantbrain, so I'm trying to do this with a AddBrainPostInit, but I cannot for the life of me get it to work. How can I do this? GLOBAL.require "behaviours/follow" AddBrainPostInit("koalefantbrain", function(brain) table.insert(braint.bt.root.children, Follow(brain.inst, function(inst) return inst.components.follower.leader end, 2, 5, 9)) end This blows up when I try to load a world with the message: Quote [string "../mods/koalefant/modmain.lua"]:91: attempt to call global Follow (a nil value) LUA ERROR stack traceback: ../mods/koalefant/modmain.lua:91 in (local) modfn (Lua) <9-97> scripts/brain.lua:200 in (method) Start (Lua) <187-203> scripts/entityscript.lua:824 in (method) RestartBrain (Lua) <817-827> scripts/mainfunctions.lua:427 in () ? (Lua) <414-443> Link to comment Share on other sites More sharing options...
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