ZeCopyCat Posted April 3, 2017 Share Posted April 3, 2017 (edited) So, I was working on a character, as you can see from the spriter images: But for some reason, when I get in-game, it looks like this: And also, I DID delete the .zip files, so it could recompile. I just want my little kitten to not be eating his chest! p-p Edited April 3, 2017 by ZeCopyCat Link to comment https://forums.kleientertainment.com/forums/topic/77264-spriter-saving-problem/ Share on other sites More sharing options...
. . . Posted April 4, 2017 Share Posted April 4, 2017 From my understanding you have to repostition the images in the png files manually in something like gimp or something Link to comment https://forums.kleientertainment.com/forums/topic/77264-spriter-saving-problem/#findComment-896283 Share on other sites More sharing options...
ZeCopyCat Posted April 4, 2017 Author Share Posted April 4, 2017 Quote From my understanding you have to repostition the images in the png files manually in something like gimp or something I tried that with the headbase, and it worked. Thats why the head looks normal in-game. But I tried it with the face, there was not enough space on the image file. Link to comment https://forums.kleientertainment.com/forums/topic/77264-spriter-saving-problem/#findComment-896610 Share on other sites More sharing options...
. . . Posted April 4, 2017 Share Posted April 4, 2017 I remember that right clicking on something in Spriter & doing something called "reposltion defualt pivot" or something changes the position of your image..I don't really know since I never tried it myself... If that doesn't work then your only option is to bring the headbase lower again, since you can't resize the png files or glitches happen.. Link to comment https://forums.kleientertainment.com/forums/topic/77264-spriter-saving-problem/#findComment-896628 Share on other sites More sharing options...
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