ydilbaz Posted March 15, 2017 Share Posted March 15, 2017 Hey everyone, I'm trying to make a character mod wiith a custom axe. The axes damage increases over time, which I achieved this by setting a onattack fn. So the problem is when I exit the game and re-enter the server, axes damage resets. I looked for any similar topics but no luck so far, I couldn't undertand what I've found. There is global variable in modmain, axes damage set to it. This is the variable that changes over time (the code for this in axes prefab). So, how can I save this variables last state when game save or I exit the server? Thanks for the help modmain.lua dargoaxe.lua Link to comment Share on other sites More sharing options...
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