Sensino Posted March 12, 2017 Share Posted March 12, 2017 If/when Helium gets added to the game I would love if when a dupe goes into a helium cloud and breaths in some then the dups voice would be pitched I don't think it's so hard to do, depends on what level of audio control are available in the code. In worst case it's possible to take the audio files, pitch them manually in for example Audacity and then just use a boolean/int/float to check if they have breathed in helium and possibly how much and then using their oxygen consumption value to determine how long time the helium sound would play. Link to comment https://forums.kleientertainment.com/forums/topic/75876-helium-pitches-dups-voice-d/ Share on other sites More sharing options...
Sensino Posted March 12, 2017 Author Share Posted March 12, 2017 Same thing can be done but pitched down instead of up if it will be possible to make Sulfur HexaFluoride (formula: SF6), (that sounds hilarious) Link to comment https://forums.kleientertainment.com/forums/topic/75876-helium-pitches-dups-voice-d/#findComment-881825 Share on other sites More sharing options...
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