Matxib Posted February 27, 2017 Share Posted February 27, 2017 Looking for a possible simple answer to the idea about areas and district creation, why not simply give the possibility to give to each duplicant (in the jobs window) 1 key for simple pneumatic doors and 1 card for advanced automated doors? I agree with the fact that managing the access of quarters, little bases around the map, or even production areas it's almost a needed feature, but the idea of "painting" areas or putting virtual boundaries it's way out of the mood and the gameplay style in my opinion. It could be simply added a status option on researchable doors where you can set the needed key "key A, key B, .." or the needed card "blue card, red card, ..." like 3 options, not too much. Then, in the jobs window, would appear a new column for each key/card and you can select to which duplicant give the key/card. This could open a interesting scenario where you could manage access using multiple combinations of doors to have way more different quarters within the "buildeverything" style of the game. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.
Please be aware that the content of this thread may be outdated and no longer applicable.