Amalleus Posted February 25, 2017 Share Posted February 25, 2017 Hello forum! I am about to end some animation which will allow me to shoot with projectiles when i have no item in hand slot equipped. I added "animation" of how this action will look like but after i want to assign it to my rightclick the things goes weird. After loading into world i can't actually move and do any actions and when some birds/butterflyes/rabbit comes in my screen they got freeze animation after some time. For adding function of using this action i used next code. Between ***begin and ***end code got stucked and i got that problem. Could you tell me what am i doing wrong? Screenshot of "freeze" included. AddPrefabPostInit("wilson", function(inst) inst:DoTaskInTime(0, function() --there we have playeractionpicker instance local self = inst.components.playeractionpicker --trying to assign action to right click --***begin self.rightclickoverride = function(inst, target, position) local actions = {} --we castingfire (our projectile) to target if target and target.replica.health and not (inst == target) then table.insert(actions, CASTFIRE) end --returning sorted by priority actions return self:SortActionList(actions, target) end --***end end) end) Link to comment Share on other sites More sharing options...
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