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Implementing hypoxia

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I have a simple but fun suggestion for an addition to the game: hypoxia.

Hypoxia - deficiency in the amount of oxygen reaching the tissues.

Real life symptoms - 

  • Changes in the color of your skin, ranging from blue to cherry red.
  • Confusion.
  • Cough.
  • Fast heart rate.
  • Rapid breathing.
  • Shortness of breath.
  • Sweating.
  • Wheezing.


In the game, I would imagine that dupes lacking oxygen could change color and become confused i.e. following orders slowly.

This would probably make the game harder for new players though by increasing penalties for low oxygen levels.

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