wizardpope Posted February 23, 2017 Share Posted February 23, 2017 Piping: When trying to transfer liquids into a bigger collective tank the transfer takes way too long. Many cycles went by and I had still barely gotten even a quarter of the water into my tank. It'd be nice if the process could go a lot quicker or at least let us research something to speed it up. Carbon Dioxide: This has been the biggest nuisance for me because it sometimes appears as though it comes out of no where. I've went from almost no CO2 messing up my base to the whole base being filled up in one cycle. It's weird and I don't know if it's a bug. I ended up having to go back on an old save file because the change was so drastic. Algae Terrariums: Though in the details it says it's consuming CO2 it barely does on my base. I've put a whole row trying to solve my CO2 problem and still had difficulty because I was also trying to conserve algae. Sometimes they appear to just not work at all even though they're fully stocked with materials and a light is shed on them. The terrariums are a great idea but sometimes seem extremely inefficient though they're supposed to be working. Thoughts so far: I'm liking the game so far, it's just the pace of the piping and the CO2 that appear to be the biggest problems. Crippling problems. For me, anyway. Link to comment Share on other sites More sharing options...
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