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Hi. I'm hosting a dedicated server and I am facing a problem, when I enter in a Sinkhole instead of entering in a Cave I`m actually going to another world, a new one, I tried to regenerate world and nothing. no caves. I'll be really grateful if someone help me.

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I'm fairly new to this but in my server I have my leveldataoverride.lua with

return {
  background_node_range={ 0, 1 },
  desc="Delve into the caves... together!",
  hideminimap=false,
  id="DST_CAVE",
  location="cave",

  max_playlist_position=999,
  min_playlist_position=0,
  name="The Caves",
  numrandom_set_pieces=0,
  override_level_string=false,


at the bottom # required_prefabs={ "multiplayer_portal" }

 

I'd think the stuff in red is the important parts in your issue. do you have any difference from me?

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Thank you for the answer, Manngunner.

Solved! All that was needed to:

Start up DST.
    Click Host Game.
    Click New Server in Slot 1.
    Set the server intention in the Server Settings so the world can start.
    Edit the world presets to whatever you wish your dedicated server to be, including the Caves.
    Now generate the world.
    Once connected, disconnect from the server.
    Go to this location Documents\Klei\DoNotStarveTogether\Cluster_1\
    Under the Master folder, get the leveldataoverride.lua and that is the leveldataoverride.lua for the Over world.
    While under the Caves folder, get the leveldataoverride.lua and that is the leveldataoverride.lua for the Caves.
    Now paste those leveldataoverride.lua in your own dedicated server.
    leveldataoverride.lua from Documents\Klei\DoNotStarveTogether\Cluster_1\Master goes to  Documents\Klei\DoNotStarveTogether\MyServer\Master
    leveldataoverride.lua from Documents\Klei\DoNotStarveTogether\Cluster_1\Caves goes to  Documents\Klei\DoNotStarveTogether\MyServer\Caves

 

Two files were missing here, now the caves are working properly.


 

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