Jump to content

Recommended Posts

I recently got into playing DST thanks to my roommate who suggested this game. It has been really addicting, and I found out you can do MODS and creat your own character.

So, i decided to dab my hands into modding for DST. I watched multiple tutorials from many people, and I even browsed some forums on here, and yet nothing I do seems to work as I constantly get warning notices and game crashes. I am at a lost here, and I spent over 7 hours trying to figure out what I am doing wrong.

Despite following everything to a T, things still are not working right. I know there are lots of forums out there already, but I am hoping by doing my own post that maybe I can get a bit of light shed on what I am overlooking or not doing right.

56 minutes ago, DragonflyTheGiant said:

I mean it would be good to get a crash report/log before doing anything 

Oh thats right!! Thanks for reminding me. I was so tired I totally spaced sending it. 

Quote

[Warning] Could not confirm port 10999 is open in the firewall. 
[00:01:20]: Could not load mod_config_data/modconfiguration_kako    
[00:01:20]: Online Server Started on port: 10999
[00:01:22]: Collecting garbage...
[00:01:22]: lua_gc took 0.02 seconds
[00:01:22]: ~ShardLuaProxy()
[00:01:22]: ~ItemServerLuaProxy()
[00:01:22]: ~InventoryLuaProxy()
[00:01:22]: ~NetworkLuaProxy()
[00:01:22]: ~SimLuaProxy()
[00:01:22]: ModWorkshop::CancelDownloads clearing all unfinished downloads
[00:01:22]: lua_close took 0.03 seconds
[00:01:22]: ReleaseAll
[00:01:22]: ReleaseAll Finished
[00:01:22]: cGame::StartPlaying
[00:01:22]: LOADING LUA
[00:01:22]: DoLuaFile scripts/main.lua
[00:01:22]: DoLuaFile loading buffer scripts/main.lua
[00:01:22]: running main.lua
    
[00:01:22]: loaded modindex    
[00:01:22]: ModIndex: Beginning normal load sequence.
    
[00:01:22]: ModIndex:GetModsToLoad inserting moddir,     kako    
[00:01:22]: Could not load mod_config_data/modconfiguration_kako    
[00:01:22]: Loading mod: kako (Notorious Maned Cookie Bandit) Version:1.2.3    
[00:01:22]: Mod: kako (Notorious Maned Cookie Bandit)    Loading modworldgenmain.lua    
[00:01:22]: Mod: kako (Notorious Maned Cookie Bandit)      Mod had no modworldgenmain.lua. Skipping.    
[00:01:22]: Mod: kako (Notorious Maned Cookie Bandit)    Loading modmain.lua    
[00:01:22]: LOADING LUA SUCCESS
[00:01:23]: PlayerDeaths loaded morgue    1151    
[00:01:23]: PlayerHistory loaded player_history    203    
[00:01:23]: bloom_enabled    false    
[00:01:23]: loaded saveindex    
[00:01:23]: OnFilesLoaded()    
[00:01:23]: OnUpdatePurchaseStateComplete    
[00:01:23]:     Unload FE    
[00:01:23]:     Unload FE done    
[00:01:23]: Mod: kako (Notorious Maned Cookie Bandit)    Registering prefabs    
[00:01:23]: Mod: kako (Notorious Maned Cookie Bandit)      Registering prefab file: prefabs/kako    
[00:01:23]: Mod: kako (Notorious Maned Cookie Bandit)        kako    
[00:01:23]: Mod: kako (Notorious Maned Cookie Bandit)      Registering prefab file: prefabs/kako_none    
[00:01:23]: Mod: kako (Notorious Maned Cookie Bandit)        kako_none    
[00:01:23]: Mod: kako (Notorious Maned Cookie Bandit)      Registering default mod prefab    
[00:01:23]: [string "scripts/util.lua"]:449: Could not find an asset matching images/names_kako.tex in any of the search paths.
LUA ERROR stack traceback:
=[C]:-1 in (global) assert (C) <-1--1>
scripts/util.lua:449 in (global) resolvefilepath (Lua) <444-452>
   filepath = images/names_kako.tex
   force_path_search = true
   resolved = nil
scripts/mainfunctions.lua:70 in (global) RegisterPrefabs (Lua) <63-81>
   arg = nil
   i = 1
   prefab = Prefab MOD_kako - 
   i = 17
   asset = table: 23A95CA0
scripts/mods.lua:585 in (method) RegisterPrefabs (Lua) <545-591>
   self =
      modnames = table: 234E96C0
      worldgen = false
      failedmods = table: 234E9760
      records = table: 234E9710
      enabledmods = table: 234E97B0
      loadedprefabs = table: 234E97D8
      mods = table: 234E9828
   i = 1
   modname = kako
   mod = table: 23A94CB0
   prefabnames = table: 232C3490
scripts/gamelogic.lua:216 in (upvalue) LoadAssets (Lua) <136-234>
   asset_set = BACKEND
   load_frontend = false
   in_backend = false
   in_frontend = true
scripts/gamelogic.lua:831 in (upvalue) LoadSlot (Lua) <827-838>
   slot = 1
scripts/gamelogic.lua:887 in (upvalue) DoResetAction (Lua) <842-923>
scripts/gamelogic.lua:933 in (local) complete_callback (Lua) <925-934>
scripts/upsell.lua:27 in (global) UpdateGamePurchasedState (Lua) <11-30>
   complete_callback = function - scripts/gamelogic.lua:925
scripts/gamelogic.lua:957 in (local) callback (Lua) <936-958>
scripts/saveindex.lua:243 in (upvalue) OnLoad (Lua) <196-245>
   self =
      data = table: 0C1913B0
      current_slot = 1
   filename = saveindex
   callback = function - scripts/gamelogic.lua:936
   load_success = true
   str = return {
  last_used_slot=1,
  slots={
    {
      enabled_mods={ kako={ configuration_options={  }, enabled=true } },
      server={
        clan={ admin=false, id="", only=false },
        description="",
        game_mode="survival",
        intention="social",
        max_players=1,
        name="Kako_StiltingTheXButton's World",
        online_mode=true,
        password="",
        privacy_type=2,
        pvp=false 
      },
      session_id="7B49080A0440C3C8",
      world={
        options={
          {
            desc="The standard Don't Starve experience.",
            hideminimap=false,
            id="SURVIVAL_TOGETHER",
            location="forest",
            max_playlist_position=999,
            min_playlist_position=0,
            name="Default",
            numrandom_set_pieces=4,
            ordered_story_setpieces={ "Sculptures_1", "Maxwell5" },
            override_level_string=false,
            overrides={
              alternatehunt="default",
              angrybees="default",
      [**truncated**]
   success = true
   savedata = table: 0C1952A8
scripts/saveindex.lua:252 in () ? (Lua) <251-253>
   load_success = true
   str = return {
  last_used_slot=1,
  slots={
    {
      enabled_mods={ kako={ configuration_options={  }, enabled=true } },
      server={
        clan={ admin=false, id="", only=false },
        description="",
        game_mode="survival",
        intention="social",
        max_players=1,
        name="Kako_StiltingTheXButton's World",
        online_mode=true,
        password="",
        privacy_type=2,
        pvp=false 
      },
      session_id="7B49080A0440C3C8",
      world={
        options={
          {
            desc="The standard Don't Starve experience.",
            hideminimap=false,
            id="SURVIVAL_TOGETHER",
            location="forest",
            max_playlist_position=999,
            min_playlist_position=0,
            name="Default",
            numrandom_set_pieces=4,
            ordered_story_setpieces={ "Sculptures_1", "Maxwell5" },
            override_level_string=false,
            overrides={
              alternatehunt="default",
              angrybees="default",
      [**truncated**]
=[C]:-1 in (method) GetPersistentString (C) <-1--1>
scripts/saveindex.lua:250 in (method) Load (Lua) <247-254>
   self =
      data = table: 0C1913B0
      current_slot = 1
   callback = function
[00:01:23]: [string "scripts/util.lua"]:449: Could not find an asset matching images/names_kako.tex in any of the search paths.
LUA ERROR stack traceback:
    =[C]:-1 in (global) assert (C) <-1--1>
    scripts/util.lua:449 in (global) resolvefilepath (Lua) <444-452>
    scripts/mainfunctions.lua:70 in (global) RegisterPrefabs (Lua) <63-81>
    scripts/mods.lua:585 in (method) RegisterPrefabs (Lua) <545-591>
    scripts/gamelogic.lua:216 in (upvalue) LoadAssets (Lua) <136-234>
    scripts/gamelogic.lua:831 in (upvalue) LoadSlot (Lua) <827-838>
    scripts/gamelogic.lua:887 in (upvalue) DoResetAction (Lua) <842-923>
    scripts/gamelogic.lua:933 in (local) complete_callback (Lua) <925-934>
    scripts/upsell.lua:27 in (global) UpdateGamePurchasedState (Lua) <11-30>
    scripts/gamelogic.lua:957 in (local) callback (Lua) <936-958>
    scripts/saveindex.lua:243 in (upvalue) OnLoad (Lua) <196-245>
    scripts/saveindex.lua:252 in () ? (Lua) <251-253>
    =[C]:-1 in (method) GetPersistentString (C) <-1--1>
    scripts/saveindex.lua:250 in (method) Load (Lua) <247-254>
    scripts/gamelogic.lua:973 in (local) callback (Lua) <972-974>
    scripts/playerprofile.lua:853 in (method) Set (Lua) <726-856>
    scripts/playerprofile.lua:714 in () ? (Lua) <713-715>
    =[C]:-1 in (method) GetPersistentString (C) <-1--1>
    scripts/playerprofile.lua:712 in (method) Load (Lua) <711-716>
    scripts/gamelogic.lua:972 in () ? (main) <0-0>
    =[C]:-1 in (global) require (C) <-1--1>
    scripts/mainfunctions.lua:803 in () ? (Lua) <796-818>
    
[00:01:23]: ModIndex: Load sequence finished successfully.    
[00:01:23]: Reset() returning
[00:01:38]: Collecting garbage...
[00:01:38]: lua_gc took 0.02 seconds
[00:01:38]: ~ShardLuaProxy()
[00:01:38]: ~ItemServerLuaProxy()
[00:01:38]: ~InventoryLuaProxy()
[00:01:38]: ~NetworkLuaProxy()
[00:01:38]: ~SimLuaProxy()
[00:01:38]: ModWorkshop::CancelDownloads clearing all unfinished downloads
[00:01:38]: lua_close took 0.03 seconds
[00:01:38]: ReleaseAll
[00:01:38]: ReleaseAll Finished
[00:01:38]: cGame::StartPlaying
[00:01:38]: LOADING LUA
[00:01:38]: DoLuaFile scripts/main.lua
[00:01:38]: DoLuaFile loading buffer scripts/main.lua
[00:01:38]: running main.lua
    
[00:01:38]: loaded modindex    
[00:01:38]: ModIndex: Beginning normal load sequence.
    
[00:01:38]: LOADING LUA SUCCESS
[00:01:38]: PlayerDeaths loaded morgue    1151    
[00:01:38]: PlayerHistory loaded player_history    203    
[00:01:38]: bloom_enabled    false    
[00:01:38]: loaded saveindex    
[00:01:38]: OnFilesLoaded()    
[00:01:38]: OnUpdatePurchaseStateComplete    
[00:01:38]:     Unload BE    
[00:01:38]:     Unload BE done    
[00:01:39]:     Load FE    
[00:01:40]:     Load FE: done    
[00:01:40]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/client_save/blocklist.txt (Failure)
[00:01:40]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/client_save/adminlist.txt (Failure)
[00:01:40]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/client_save/whitelist.txt (Failure)
[00:01:40]: SimLuaProxy::QueryServer()
[00:01:40]: ModIndex: Load sequence finished successfully.    
[00:01:40]: Reset() returning
[00:01:42]: [200] Account Communication Success (6)
[00:01:42]: Received (KU_GWmhvzTA) from TokenPurpose
[00:01:43]: SimLuaProxy::QueryServer()
[00:01:53]: QueryStats: { "req":"modrank", "field":"Session.Loads.Mods.list", "fieldop":"unwind", "linkpref":"external", "limit": 20}
[00:01:59]: ModWorkshop::CancelDownloads clearing all unfinished downloads
[00:01:59]: Collecting garbage...
[00:01:59]: lua_gc took 0.01 seconds
[00:01:59]: ~ShardLuaProxy()
[00:01:59]: ~ItemServerLuaProxy()
[00:01:59]: ~InventoryLuaProxy()
[00:01:59]: ~NetworkLuaProxy()
[00:01:59]: ~SimLuaProxy()
[00:01:59]: ModWorkshop::CancelDownloads clearing all unfinished downloads
[00:01:59]: lua_close took 0.03 seconds
[00:02:00]: ModWorkshop::CancelDownloads clearing all unfinished downloads
[00:02:00]: [Steam] Auth ticket cancelled
[00:02:00]:  Manager - ORPHANED UNKNOWN RESOURCES:
[00:02:00]: shaders/ui_yuv.ksh - 1
[00:02:00]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:02:00]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:02:00]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:02:00]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:02:00]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:02:00]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:02:00]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:02:00]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:02:00]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:02:00]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:02:00]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:02:00]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:02:00]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:02:00]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:02:00]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:02:00]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:02:00]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:02:00]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:02:00]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:02:00]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:02:00]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:02:00]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:02:00]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:02:00]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:02:00]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:02:00]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:02:00]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:02:00]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:02:00]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:02:00]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:02:00]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:02:00]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:02:00]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:02:00]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:02:00]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:02:00]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:02:00]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:02:00]: CurlRequestManager::ClientThread::Main() complete
[00:02:00]: HttpClient2 discarded 0 callbacks.
[00:02:00]: Shutting down

"

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
  • Create New...