Jump to content

Recommended Posts

I extracted ui_chest_3x3.zip then decompiled.
I changed the size of sprite inside ui_chest_3x3.scml to make it bigger

<file id="0" name="frame/frame-0.png" width="587" height="580" pivot_x="0.499928" pivot_y="0.496266" />

Then i re-compiled, made a backup of original ui_chest_3x3.zip, then copy the modded file into anim folder.
The problem is when i open a chester, the background anim of chester's container doesn't show at all.
What did i do wrong? Any help pls...

Also when i re-compiled anim, there was also a zip file that contains a .png, animation.xml, build.xml what is this file used for?
 

Capture.PNG

Edited by fmo080308
Link to comment
https://forums.kleientertainment.com/forums/topic/71379-modded-anim-doesnt-work/
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
  • Create New...