fmo080308 Posted November 4, 2016 Share Posted November 4, 2016 (edited) I extracted ui_chest_3x3.zip then decompiled. I changed the size of sprite inside ui_chest_3x3.scml to make it bigger <file id="0" name="frame/frame-0.png" width="587" height="580" pivot_x="0.499928" pivot_y="0.496266" /> Then i re-compiled, made a backup of original ui_chest_3x3.zip, then copy the modded file into anim folder. The problem is when i open a chester, the background anim of chester's container doesn't show at all. What did i do wrong? Any help pls... Also when i re-compiled anim, there was also a zip file that contains a .png, animation.xml, build.xml what is this file used for? Edited November 4, 2016 by fmo080308 Link to comment https://forums.kleientertainment.com/forums/topic/71379-modded-anim-doesnt-work/ Share on other sites More sharing options...
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