trooperj Posted November 2, 2016 Share Posted November 2, 2016 I found out that when shipwrecked is applied, inst.components.combat.damagemultiplier = 1.25 does not work at all. looks like klei did something so it doesn't work anymore for shipwrecked so i tried inst.components.combat:AddDamageModifier("name_bonus", 0.25) and it worked well on shipwrecked however, when shipwrecked is turned off, the mod crashes. how can i make a character having damage multiplier which works well with shipwrecked and without shipwrecked Link to comment https://forums.kleientertainment.com/forums/topic/71343-question-about-damage-multiplier-in-shipwreck/ Share on other sites More sharing options...
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