ImXenos Posted October 26, 2016 Share Posted October 26, 2016 I currently have a dedicated server that works without mods. I have tried to enable mods within this server, and this is the error message i am getting. I have followed this to make my server [00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/MyDediServer/Master/ [00:00:00]: Starting Up [00:00:00]: Version: 194420 [00:00:00]: Current time: Tue Oct 25 20:35:47 2016 [00:00:00]: Don't Starve Together: 194420 WIN32 [00:00:00]: Build Date: 1456 [00:00:00]: Parsing command line [00:00:00]: Command Line Arguments: -console -cluster MyDediServer -shard Master [00:00:00]: [WARNING] -console has been deprecated: Use the [MISC] / console_enabled setting instead. [00:00:00]: Initializing distribution platform [00:00:00]: Initializing Minidump handler [00:00:00]: ....Done [00:00:00]: ....Done [00:00:00]: Fixing DPI [00:00:00]: ...Done [00:00:00]: THREAD - started 'GAClient' (14776) [00:00:00]: CurlRequestManager::ClientThread::Main() [00:00:00]: ProfileIndex:3.66 [00:00:00]: [Connect] PendingConnection::Reset(true) [00:00:00]: Network tick rate: U=15(2), D=0 [00:00:00]: Network tick rate: U=15(2), D=0 [00:00:00]: Authorized application c:\steamcmd\steamapps\common\Don't Starve Together Dedicated Server\bin\dontstarve_dedicated_server_nullrenderer.exe is enabled in the firewall. [00:00:00]: WindowsFirewall - Application already authorized [00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/MyDediServer/blocklist.txt (Failure) [00:00:00]: THREAD - started 'ConsoleInput' (10788) [00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/MyDediServer/adminlist.txt (Failure) [00:00:00]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/MyDediServer/whitelist.txt (Failure) [00:00:00]: Token retrieved from: APP:Klei//DoNotStarveTogether/MyDediServer/cluster_token.txt [00:00:00]: Token retrieved from: APP:Klei//DoNotStarveTogether/MyDediServer/cluster_token.txt [00:00:00]: HardwareStats: OS name Microsoft Windows 10 Home version 10.0.14393 architecture 64-bit platformSpecific SP 0.0 CPU numCores 4 features SSE,SSE2,SSE3,SSSE3,SSE41,SSE42,AVX name Intel(R) Core(TM) i7-5700HQ CPU @ 2.70GHz manufacturer GenuineIntel clockSpeed 2701 RAM megsOfRam 16384 GPU name Intel(R) HD Graphics 5600 driverDate 20160422000000.000000-000 megsOfRam 1024 refreshRate 60 videoModeDescription 1920 x 1080 x 4294967296 colors driverVersion 20.19.15.4444 [00:00:00]: cGame::InitializeOnMainThread [00:00:00]: Renderer initialize: Okay [00:00:00]: AnimManager initialize: Okay [00:00:00]: Buffers initialize: Okay [00:00:00]: cDontStarveGame::DoGameSpecificInitialize() [00:00:00]: FMOD Error: An invalid object handle was used. [00:00:00]: GameSpecific initialize: Okay [00:00:00]: cGame::StartPlaying [00:00:00]: LOADING LUA [00:00:00]: DoLuaFile scripts/main.lua [00:00:00]: DoLuaFile loading buffer scripts/main.lua [00:00:01]: running main.lua [00:00:01]: Could not load modindex [00:00:01]: ModIndex: Beginning normal load sequence for dedicated server. [00:00:01]: DownloadMods(0) [00:00:01]: FMOD Error: An invalid object handle was used. [00:00:02]: LOADING LUA SUCCESS [00:00:02]: PlayerDeaths could not load morgue [00:00:02]: PlayerHistory could not load player_history [00:00:02]: bloom_enabled false [00:00:02]: Could not load saveindex [00:00:02]: OnFilesLoaded() [00:00:02]: OnUpdatePurchaseStateComplete [00:00:10]: Load FE [00:00:10]: Load FE: done [00:00:10]: ModIndex: Load sequence finished successfully. [00:00:10]: Reset() returning [00:00:11]: [200] Account Communication Success (6) [00:00:11]: Received (KU_aV7QeEbi) from TokenPurpose [00:00:11]: Starting Dedicated Server Game [00:00:11]: Network tick rate: U=15(2), D=0 [00:00:11]: About to start a server with the following settings: [00:00:11]: Dedicated: true [00:00:11]: Online: true [00:00:11]: Passworded: false [00:00:11]: ServerPort: 11000 [00:00:11]: SteamAuthPort: 8768 [00:00:11]: SteamMasterServerPort: 27018 [00:00:11]: ClanID: false [00:00:11]: ClanOnly: false [00:00:11]: ClanAdmin: false [00:00:11]: LanOnly: false [00:00:11]: FriendsOnly: false [00:00:11]: EnableAutosaver: true [00:00:11]: PVP: true [00:00:11]: MaxPlayers: 12 [00:00:11]: GameMode: endless [00:00:11]: OverridenDNS: [00:00:11]: PauseWhenEmpty: true [00:00:11]: VoteEnabled: true [00:00:11]: InternetBroadcasting: true [00:00:11]: Intent: cooperative [00:00:11]: [Warning] Could not confirm port 11000 is open in the firewall. [00:00:11]: Online Server Started on port: 11000 [00:00:11]: Not applying level data overrides. [00:00:11]: Found a worldgen override file with these contents: [00:00:11]: K: override_enabled V: true [00:00:11]: K: overrides V: table: 059BBE10 [00:00:11]: K: alternatehunt V: default [00:00:11]: K: angrybees V: default [00:00:11]: K: autumn V: default [00:00:11]: K: banana V: default [00:00:11]: K: bats V: default [00:00:11]: K: bearger V: default [00:00:11]: K: beefalo V: default [00:00:11]: K: beefaloheat V: default [00:00:11]: K: bees V: default [00:00:11]: K: berrybush V: default [00:00:11]: K: birds V: default [00:00:11]: K: boons V: default [00:00:11]: K: branching V: default [00:00:11]: K: bunnymen V: default [00:00:11]: K: butterfly V: default [00:00:11]: K: buzzard V: default [00:00:11]: K: cactus V: default [00:00:11]: K: carrot V: default [00:00:11]: K: catcoon V: default [00:00:11]: K: cave_ponds V: default [00:00:11]: K: cave_spiders V: default [00:00:11]: K: cavelight V: default [00:00:11]: K: chess V: default [00:00:11]: K: day V: default [00:00:11]: K: deciduousmonster V: default [00:00:11]: K: deerclops V: default [00:00:11]: K: disease_delay V: default [00:00:11]: K: dragonfly V: default [00:00:11]: K: earthquakes V: default [00:00:11]: K: fern V: default [00:00:11]: K: fissure V: default [00:00:11]: K: flint V: default [00:00:11]: K: flower_cave V: default [00:00:11]: K: flowers V: default [00:00:11]: K: frograin V: default [00:00:11]: K: goosemoose V: default [00:00:11]: K: grass V: default [00:00:11]: K: houndmound V: default [00:00:11]: K: hounds V: default [00:00:11]: K: hunt V: default [00:00:11]: K: krampus V: default [00:00:11]: K: lichen V: default [00:00:11]: K: liefs V: default [00:00:11]: K: lightning V: default [00:00:11]: K: lightninggoat V: default [00:00:11]: K: loop V: default [00:00:11]: K: lureplants V: default [00:00:11]: K: marshbush V: default [00:00:11]: K: merm V: default [00:00:11]: K: meteorshowers V: default [00:00:11]: K: meteorspawner V: default [00:00:11]: K: moles V: default [00:00:11]: K: monkey V: default [00:00:11]: K: mushroom V: default [00:00:11]: K: mushtree V: default [00:00:11]: K: penguins V: default [00:00:11]: K: perd V: default [00:00:11]: K: petrification V: default [00:00:11]: K: pigs V: default [00:00:11]: K: ponds V: default [00:00:11]: K: prefabswaps_start V: default [00:00:11]: K: rabbits V: default [00:00:11]: K: reeds V: default [00:00:11]: K: regrowth V: default [00:00:11]: K: rock V: default [00:00:11]: K: rock_ice V: default [00:00:11]: K: rocky V: default [00:00:11]: K: sapling V: default [00:00:11]: K: season_start V: default [00:00:11]: K: slurper V: default [00:00:11]: K: slurtles V: default [00:00:11]: K: spiders V: default [00:00:11]: K: spring V: default [00:00:11]: K: start_location V: default [00:00:11]: K: summer V: default [00:00:11]: K: tallbirds V: default [00:00:11]: K: task_set V: default [00:00:11]: K: tentacles V: default [00:00:11]: K: touchstone V: default [00:00:11]: K: trees V: default [00:00:11]: K: tumbleweed V: default [00:00:11]: K: walrus V: default [00:00:11]: K: weather V: default [00:00:11]: K: wildfires V: default [00:00:11]: K: winter V: default [00:00:11]: K: world_size V: default [00:00:11]: K: wormlights V: default [00:00:11]: K: worms V: default [00:00:11]: K: preset V: SURVIVAL_TOGETHER [00:00:11]: sanity-checking worldgenoverride.lua... [00:00:11]: Loaded and applied world gen overrides from ../worldgenoverride.lua [00:00:11]: contained preset SURVIVAL_TOGETHER, loading... [00:00:11]: applying overrides to preset... [00:00:11]: Overwriting savedata with override file. [00:00:11]: Collecting garbage... [00:00:11]: lua_gc took 0.01 seconds [00:00:11]: ~ShardLuaProxy() [00:00:11]: ~ItemServerLuaProxy() [00:00:11]: ~InventoryLuaProxy() [00:00:11]: ~NetworkLuaProxy() [00:00:11]: ~SimLuaProxy() [00:00:11]: lua_close took 0.02 seconds [00:00:11]: ReleaseAll [00:00:11]: ReleaseAll Finished [00:00:11]: cGame::StartPlaying [00:00:11]: LOADING LUA [00:00:11]: DoLuaFile scripts/main.lua [00:00:11]: DoLuaFile loading buffer scripts/main.lua [00:00:11]: running main.lua [00:00:11]: loaded modindex [00:00:11]: ModIndex: Beginning normal load sequence for dedicated server. [00:00:11]: LOADING LUA SUCCESS [00:00:11]: PlayerDeaths could not load morgue [00:00:11]: PlayerHistory could not load player_history [00:00:11]: bloom_enabled false [00:00:11]: OnLoad slot 2 : World options was nil! Populating with default. [00:00:11]: OnLoad slot 3 : World options was nil! Populating with default. [00:00:11]: OnLoad slot 4 : World options was nil! Populating with default. [00:00:11]: OnLoad slot 5 : World options was nil! Populating with default. [00:00:11]: loaded saveindex [00:00:11]: OnFilesLoaded() [00:00:11]: OnUpdatePurchaseStateComplete [00:00:11]: Load Slot: ... generating new world [00:00:11]: WorldSim::SimThread::SimThread() [00:00:11]: ABOUT TO INSTALL STACKTRACE [00:00:11]: DoLuaFile scripts/stacktrace.lua [00:00:11]: DoLuaFile loading buffer scripts/stacktrace.lua [00:00:11]: INSTALLED STACKTRACE [00:00:11]: WorldSim::SimThread::SimThread() complete [00:00:11]: THREAD - started 'WorldSim' (4352) [00:00:11]: WorldSim::SimThread::Main() [00:00:11]: DoLuaFile scripts/worldgen_main.lua [00:00:11]: DoLuaFile loading buffer scripts/worldgen_main.lua [00:00:11]: ModIndex: Load sequence finished successfully. [00:00:11]: Reset() returning [00:00:11]: DLC enabled : false [00:00:11]: running worldgen_main.lua [00:00:11]: SEED = 1477442158 [00:00:11]: Generating world with these parameters: [00:00:11]: level_type SURVIVAL [00:00:11]: level_data: [00:00:11]: K: 1 V: table: 055499B8 [00:00:11]: K: desc V: The standard Don't Starve experience. [00:00:11]: K: hideminimap V: false [00:00:11]: K: id V: SURVIVAL_TOGETHER [00:00:11]: K: location V: forest [00:00:11]: K: max_playlist_position V: 999 [00:00:11]: K: min_playlist_position V: 0 [00:00:11]: K: name V: Default [00:00:11]: K: numrandom_set_pieces V: 4 [00:00:11]: K: ordered_story_setpieces V: table: 05549B48 [00:00:11]: K: 1 V: Sculptures_1 [00:00:11]: K: 2 V: Maxwell5 [00:00:11]: K: override_level_string V: false [00:00:11]: K: overrides V: table: 0554A390 [00:00:11]: K: alternatehunt V: default [00:00:11]: K: angrybees V: default [00:00:11]: K: autumn V: default [00:00:11]: K: banana V: default [00:00:11]: K: bats V: default [00:00:11]: K: bearger V: default [00:00:11]: K: beefalo V: default [00:00:11]: K: beefaloheat V: default [00:00:11]: K: bees V: default [00:00:11]: K: berrybush V: default [00:00:11]: K: birds V: default [00:00:11]: K: boons V: default [00:00:11]: K: branching V: default [00:00:11]: K: bunnymen V: default [00:00:11]: K: butterfly V: default [00:00:11]: K: buzzard V: default [00:00:11]: K: cactus V: default [00:00:11]: K: carrot V: default [00:00:11]: K: catcoon V: default [00:00:11]: K: cave_ponds V: default [00:00:11]: K: cave_spiders V: default [00:00:11]: K: cavelight V: default [00:00:11]: K: chess V: default [00:00:11]: K: day V: default [00:00:11]: K: deciduousmonster V: default [00:00:11]: K: deerclops V: default [00:00:11]: K: disease_delay V: default [00:00:11]: K: dragonfly V: default [00:00:11]: K: earthquakes V: default [00:00:11]: K: fern V: default [00:00:11]: K: fissure V: default [00:00:11]: K: flint V: default [00:00:11]: K: flower_cave V: default [00:00:11]: K: flowers V: default [00:00:11]: K: frograin V: default [00:00:11]: K: goosemoose V: default [00:00:11]: K: grass V: default [00:00:11]: K: houndmound V: default [00:00:11]: K: hounds V: default [00:00:11]: K: hunt V: default [00:00:11]: K: krampus V: default [00:00:11]: K: layout_mode V: LinkNodesByKeys [00:00:11]: K: lichen V: default [00:00:11]: K: liefs V: default [00:00:11]: K: lightning V: default [00:00:11]: K: lightninggoat V: default [00:00:11]: K: loop V: default [00:00:11]: K: lureplants V: default [00:00:11]: K: marshbush V: default [00:00:11]: K: merm V: default [00:00:11]: K: meteorshowers V: default [00:00:11]: K: meteorspawner V: default [00:00:11]: K: moles V: default [00:00:11]: K: monkey V: default [00:00:11]: K: mushroom V: default [00:00:11]: K: mushtree V: default [00:00:11]: K: penguins V: default [00:00:11]: K: perd V: default [00:00:11]: K: petrification V: default [00:00:11]: K: pigs V: default [00:00:11]: K: ponds V: default [00:00:11]: K: prefabswaps_start V: default [00:00:11]: K: rabbits V: default [00:00:11]: K: reeds V: default [00:00:11]: K: regrowth V: default [00:00:11]: K: roads V: default [00:00:11]: K: rock V: default [00:00:11]: K: rock_ice V: default [00:00:11]: K: rocky V: default [00:00:11]: K: sapling V: default [00:00:11]: K: season_start V: default [00:00:11]: K: slurper V: default [00:00:11]: K: slurtles V: default [00:00:11]: K: spiders V: default [00:00:11]: K: spring V: default [00:00:11]: K: start_location V: default [00:00:11]: K: summer V: default [00:00:11]: K: tallbirds V: default [00:00:11]: K: task_set V: default [00:00:11]: K: tentacles V: default [00:00:11]: K: touchstone V: default [00:00:11]: K: trees V: default [00:00:11]: K: tumbleweed V: default [00:00:11]: K: walrus V: default [00:00:11]: K: weather V: default [00:00:11]: K: wildfires V: default [00:00:11]: K: winter V: default [00:00:11]: K: world_size V: default [00:00:11]: K: wormhole_prefab V: wormhole [00:00:11]: K: wormlights V: default [00:00:11]: K: worms V: default [00:00:11]: K: random_set_pieces V: table: 05549A80 [00:00:11]: K: 1 V: Sculptures_2 [00:00:11]: K: 2 V: Sculptures_3 [00:00:11]: K: 3 V: Sculptures_4 [00:00:11]: K: 4 V: Sculptures_5 [00:00:11]: K: 5 V: Chessy_1 [00:00:11]: K: 6 V: Chessy_2 [00:00:11]: K: 7 V: Chessy_3 [00:00:11]: K: 8 V: Chessy_4 [00:00:11]: K: 9 V: Chessy_5 [00:00:11]: K: 10 V: Chessy_6 [00:00:11]: K: 11 V: Maxwell1 [00:00:11]: K: 12 V: Maxwell2 [00:00:11]: K: 13 V: Maxwell3 [00:00:11]: K: 14 V: Maxwell4 [00:00:11]: K: 15 V: Maxwell6 [00:00:11]: K: 16 V: Maxwell7 [00:00:11]: K: 17 V: Warzone_1 [00:00:11]: K: 18 V: Warzone_2 [00:00:11]: K: 19 V: Warzone_3 [00:00:11]: K: required_prefabs V: table: 05549CD8 [00:00:11]: K: 1 V: multiplayer_portal [00:00:11]: K: substitutes V: table: 0554A1B0 [00:00:11]: K: version V: 3 [00:00:11]: ####### # # Generating SURVIVAL Mode Level # ####### [00:00:11]: Prefab Swap Selection: regular grass [00:00:11]: Prefab Swap Selection: regular twigs [00:00:11]: Prefab Swap Selection: regular berries [00:00:11]: Chessy_4 added to The hunters [00:00:11]: Chessy_5 added to Killer bees! [00:00:11]: Chessy_4 added to Speak to the king [00:00:11]: Maxwell2 added to MooseBreedingTask [00:00:11]: New size: 425 default [00:00:11]: Creating story... [00:00:11]: LinkNodesByKeys [00:00:11]: Finding valid start task... [00:00:11]: ...picked Make a pick [00:00:11]: Has start node Clearing [00:00:11]: Baking map... 425 [00:00:11]: [WorldSimActual::GenerateVoronoiMap] [00:00:11]: GenerateVoronoiMap [1]: . [00:00:11]: ...Done. [00:00:11]: [AddEmptyNodes] [00:00:11]: GenerateVoronoiMap [100]: .....10....20....30....40....50....60....70....80....90....100 [00:00:13]: ...Done. [00:00:13]: [WorldSimActual::GenerateVoronoiMap] complete [success] [00:00:13]: [WorldSimActual::ConvertToTileMap] [00:00:13]: [ConvertToTileMap] [00:00:13]: [WorldSimActual::ConvertToTileMap] complete [00:00:13]: [WorldSimActual::SeparateIslands] [00:00:13]: [SeparateIslands] [00:00:13]: [WorldSimActual::SeparateIslands] complete [00:00:13]: Map Baked! [00:00:13]: [WorldSimActual::ForceConnectivity] [00:00:13]: [GenerateLandmasses] [00:00:13]: [MergeConnectedLandmasses] true [00:00:13]: [WorldSimActual::ForceConnectivity] complete [00:00:13]: [GetWormholesExtra] connected 0 unconnected 1 [00:00:13]: [GetWormholesExtra] after: connected 1 unconnected 0 [00:00:13]: [GetWormholesExtra] pushed 0 wormholes [00:00:13]: [WorldSimActual::DrawRoads] [00:00:13]: [DrawRoads] [00:00:13]: [WorldSimActual::DrawRoads] complete [00:00:13]: Encoding... [00:00:13]: Encoding... DONE [00:00:13]: Checking Tags [00:00:13]: Populating voronoi... [00:00:14]: Warning! Could not find a spot for Beefalo Farm in node Great Plains:BG_33:BGSavanna [00:00:14]: disconnected tiles... 0 [00:00:14]: Done forest map gen! [00:00:14]: Checking map... [00:00:14]: Generation complete [00:00:14]: WorldSim::SimThread::Main() complete [00:00:14]: Serializing world: session/5C11254D94DA730B/0000000002 [00:00:14]: Unload FE [00:00:14]: Unload FE done [00:00:15]: LOAD BE [00:00:16]: LOAD BE: done [00:00:16]: Begin Session: 5C11254D94DA730B [00:00:16]: saving to server_temp/server_save [00:00:16]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml ) [00:00:17]: Loading Nav Grid [00:00:20]: Reconstructing topology [00:00:20]: ...Sorting points [00:00:20]: ...Sorting edges [00:00:20]: ...Connecting nodes [00:00:20]: ...Validating connections [00:00:20]: ...Housekeeping [00:00:20]: ...Done! [00:00:20]: Halloween Trinkets added: 67 [00:00:20]: 1 uploads added to server. From server_temp [00:00:20]: About to start a shard with these settings: [00:00:20]: ShardName: [SHDMASTER] [00:00:20]: ShardID: 1 [00:00:20]: ShardRole: MASTER [00:00:20]: MasterHost: (null) [00:00:20]: MasterBind: 127.0.0.1 [00:00:20]: MasterPort: 10889 [00:00:20]: [Shard] Starting master server [00:00:20]: [Warning] Could not confirm port 10889 is open in the firewall. [00:00:20]: [Shard] Shard server started on port: 10889 [00:00:20]: Telling Client our new session identifier: 5C11254D94DA730B [00:00:20]: [Steam] SteamGameServer_Init(8768, 11000, 27018) Setting breakpad minidump AppID = 322330 [00:00:20]: [Steam] SteamGameServer_Init success [00:00:21]: Validating portal[1] <-> <nil>[1] (inactive) [00:00:21]: Validating portal[2] <-> <nil>[2] (inactive) [00:00:21]: Validating portal[3] <-> <nil>[3] (inactive) [00:00:21]: Validating portal[4] <-> <nil>[4] (inactive) [00:00:21]: Validating portal[5] <-> <nil>[5] (inactive) [00:00:21]: Validating portal[6] <-> <nil>[6] (inactive) [00:00:21]: Validating portal[7] <-> <nil>[7] (inactive) [00:00:21]: Validating portal[8] <-> <nil>[8] (inactive) [00:00:21]: Validating portal[9] <-> <nil>[9] (inactive) [00:00:21]: Validating portal[10] <-> <nil>[10] (inactive) [00:00:21]: Sim paused [00:00:21]: [Shard] Slave Caves(924392983) connected: [LAN] 127.0.0.1 [00:00:22]: [Shard] Slave Caves(924392983) ready! [00:00:22]: World 924392983 is now connected [00:00:22]: Validating portal[1] <-> 924392983[1] (disabled) [00:00:22]: Validating portal[2] <-> 924392983[2] (disabled) [00:00:22]: Validating portal[3] <-> 924392983[3] (disabled) [00:00:22]: Validating portal[4] <-> 924392983[4] (disabled) [00:00:22]: Validating portal[5] <-> 924392983[5] (disabled) [00:00:22]: Validating portal[6] <-> 924392983[6] (disabled) [00:00:22]: Validating portal[7] <-> 924392983[7] (disabled) [00:00:22]: Validating portal[8] <-> 924392983[8] (disabled) [00:00:22]: Validating portal[9] <-> 924392983[9] (disabled) [00:00:22]: Validating portal[10] <-> 924392983[10] (disabled) Link to comment Share on other sites More sharing options...
ImXenos Posted October 26, 2016 Author Share Posted October 26, 2016 My folder is as follows C:\Users\Roy\Documents\Klei\DoNotStarveTogether\MyDediServer: Caves Master Mods cluster cluster_token StartDSTServers.bat C:\Users\Roy\Documents\Klei\DoNotStarveTogether\MyDediServer\Caves Dedicated Server Mods Setup .lua modOverrides.lua server.ini C:\Users\Roy\Documents\Klei\DoNotStarveTogether\MyDediServer\Master (The 3 above in Caves) and worldgenoveride.lua modOverrides.lua return { ["workshop-347079953"]={ configuration_options={ DFV_Language="EN", DFV_MinimalMode="default" }, enabled=true }, ["workshop-358749986"]={ configuration_options={ IndicatorSize=3, MaxIndicator=7000, PlayerIndicators=1 }, enabled=true }, ["workshop-362175979"]={ configuration_options={ ["Draw over FoW"]="disabled" }, enabled=true }, ["workshop-375850593"]={ configuration_options={ }, enabled=true }, ["workshop-375859599"]={ configuration_options={ divider=5, random_health_value=0, random_range=0, send_unknwon_prefabs=true, show_type=0, unknwon_prefabs=1, use_blacklist=true }, enabled=true }, ["workshop-378160973"]={ configuration_options={ FIREOPTIONS=2, OVERRIDEMODE=false, SHAREMINIMAPPROGRESS=true, SHOWFIREICONS=true, SHOWPLAYERICONS=true, SHOWPLAYERSOPTIONS=2 }, enabled=true }, ["workshop-501385076"]={ configuration_options={ }, enabled=true }, ["workshop-782961570"]={ configuration_options={ layout=1 }, enabled=true }, ["workshop-783732757"]={ configuration_options={ ExtraEquipSlot="false" }, enabled=true } } dedicated_servers_mod_setup: ServerModSetup("358749986") ServerModSetup("347079953") ServerModSetup("362175979") ServerModSetup("375850593") ServerModSetup("375859599") ServerModSetup("378160973") ServerModSetup("501385076") ServerModSetup("782961570") ServerModSetup("783732757") Link to comment Share on other sites More sharing options...
ImXenos Posted October 26, 2016 Author Share Posted October 26, 2016 If anyone knows what is going on please drop a reply thanks xenos Link to comment Share on other sites More sharing options...
DoISeeColor Posted October 29, 2016 Share Posted October 29, 2016 I think I had the same issue as you, though you aren't reporting that your dedicated_server_mods_setup.lua file is being overwritten on startup--is that happening to you? I followed the same guide as you did. When I tried to get my server to run mods, I noticed, as you did, that it would not download any. When I double-checked dedicated_server_mods_setup.lua and modsettings.lua, though, it showed that all my changes were gone. It turns out that the StartDSTServers.bat script from that guide contains the "validate" option, which will overwrite the files. After I removed that line and restarted my server, my mods worked flawlessly. See my thread for additional details, hopefully it helps you! Link to comment Share on other sites More sharing options...
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