striker96 Posted October 3, 2016 Share Posted October 3, 2016 my Dedicated Server is Ignoring some of worldgenoverride.lua's settings, but accepting some. I attached an image of the server prompt saying that it will ignore them, but not why. Any ideas? Here is part of my worldgenoverride.lua --Cold return { override_enabled = true, preset = "SURVIVAL_TOGETHER", overrides = { -- MISC task_set = "default", start_location = "default", world_size = "small", branching = "most", loop = "always", autumn = "noseason", winter = "verylongseason", spring = "noseason", summer = "noseason", season_start = "winter", day = "onlynight", file has been cut off because it would be unnecessary. Link to comment https://forums.kleientertainment.com/forums/topic/70623-dedicated-server-ignoring-some-of-worldgenoverridelua/ Share on other sites More sharing options...
ToNiO55 Posted October 3, 2016 Share Posted October 3, 2016 Hi @striker96 i see your all settings are loading why you says no? can you give me example? if you want you can also try with this worldgenoverride.lua http://pastebin.com/raw/BwtvrSJM Link to comment https://forums.kleientertainment.com/forums/topic/70623-dedicated-server-ignoring-some-of-worldgenoverridelua/#findComment-821702 Share on other sites More sharing options...
striker96 Posted October 4, 2016 Author Share Posted October 4, 2016 @ToNiO55 Look at the bottom of the image I attached with the server output. "removing onetime override season_start" And it does it for more of them too, and in the game, the world doesn't have those settings. Link to comment https://forums.kleientertainment.com/forums/topic/70623-dedicated-server-ignoring-some-of-worldgenoverridelua/#findComment-822188 Share on other sites More sharing options...
striker96 Posted October 5, 2016 Author Share Posted October 5, 2016 I found where in the code that this happens, but there is no explanation of why it is. inside data\scripts\gamelogic.lua -- Clear out one time overrides local onetime = {"season_start", "autumn", "winter", "spring", "summer", "frograin", "wildfires", "prefabswaps_start", "rock_ice"} for i,override in ipairs(onetime) do if world.topology.overrides[override] ~= nil then print("removing onetime override",override) world.topology.overrides[override] = nil end end Link to comment https://forums.kleientertainment.com/forums/topic/70623-dedicated-server-ignoring-some-of-worldgenoverridelua/#findComment-822485 Share on other sites More sharing options...
ToNiO55 Posted October 5, 2016 Share Posted October 5, 2016 @striker96 can you share your worldgenoverride.lua with your settings for i test on my dedicated server and tell you if i have same problem? or tell me what the settings you want exactly for i try to test Link to comment https://forums.kleientertainment.com/forums/topic/70623-dedicated-server-ignoring-some-of-worldgenoverridelua/#findComment-822494 Share on other sites More sharing options...
striker96 Posted October 5, 2016 Author Share Posted October 5, 2016 The important settings are posted in OP. The problem seems to be that child servers have to have the same weather settings as the master I think. This is a 2 tiered world, with caves and an overworld. The problem happens in the caves. Link to comment https://forums.kleientertainment.com/forums/topic/70623-dedicated-server-ignoring-some-of-worldgenoverridelua/#findComment-822502 Share on other sites More sharing options...
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