Darkrai Posted September 21, 2016 Share Posted September 21, 2016 My server was working fine until I attempted to remove caves. Now it gets stuck on this when I try to run them: Spoiler Master: [00:00:04]: DoLuaFile Error: #[string "scripts/map/level.lua"]:103: bad argument #1 to 'pairs' (table expected, got nil) Master: #LUA ERROR stack traceback: Master: @=[C]:-1 in (global) pairs (C) <-1--1> Master: @scripts/map/level.lua:103 in (method) ChooseTasks (Lua) <86-145> Master: self = Master: min_playlist_position = 0 Master: max_playlist_position = 999 Master: id = SURVIVAL_TOGETHER Master: required_prefabs = table: 0x21166f0 Master: version = 2 Master: hideminimap = false Master: override_level_string = false Master: numrandom_set_pieces = 5 Master: name = Default Master: substitutes = table: 0x21120d0 Master: location = forest Master: random_set_pieces = table: 0x21587c0 Master: desc = The standard Don't Starve experience. Master: overrides = table: 0x2110800 Master: taskdefinitions = nil Master: tasklist = table: 0xdc51490 Master: task_set = infused Master: task_set_data = nil Master: modfns = table: 0xdc504d0 Master: @scripts/worldgen_main.lua:327 in () ? (Lua) <315-426> Master: debug = false Master: world_gen_data = table: 0x10a939e0 Master: level = table: 0xdc51260 Master: @=(tail call):-1 in () (tail) <-1--1> Master: @=(tail call):-1 in () (tail) <-1--1> Master: [00:00:04]: #[string "scripts/map/level.lua"]:103: bad argument #1 to 'pairs' (table expected, got nil) ...And it just repeats it over and over. Any ideas on what's going on? (Apologies if this isn't enough information. I have no idea how coding works.) Forgot to mention: I'm on a mac, and I have the Advanced World Generation mod. Link to comment Share on other sites More sharing options...
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