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[Help] Mods can not enable


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I run my own Dedicated Server follow this guide and it's success:

when I want to enable some mods, I edit 

~/.klei/DoNotStarveTogether/MyDediServer/Master/modoverrides.lua

return {
  ["workshop-376195826"]={ configuration_options={  }, enabled=true },
  ["workshop-382177939"]={
    configuration_options={ [""]=true, eightxten="5x16", workit="yep" },
    enabled=true
  },
  ["workshop-431003525"]={ configuration_options={  }, enabled=true }
}

 

~/dontstarvetogether_dedicated_server/mods

ServerModSetup("376195826")
ServerModSetup("382177939")
ServerModSetup("431003525")

 

But it can not work.

Here is the log when i run "run_dedicated_servers.sh"

Redirecting stderr to '/root/Steam/logs/stderr.txt'
[  0%] Checking for available updates...
[----] Verifying installation...
Steam Console Client (c) Valve Corporation
-- type 'quit' to exit --
Loading Steam API...Created shared memory when not owner SteamController_Shared_mem
OK.

Connecting anonymously to Steam Public...Logged in OK
Waiting for license info...OK
 Update state (0x5) validating, progress: 0.00 (0 / 660525031)
 Update state (0x5) validating, progress: 9.76 (64466021 / 660525031)
 Update state (0x5) validating, progress: 17.01 (112333102 / 660525031)
 Update state (0x5) validating, progress: 25.02 (165233353 / 660525031)
 Update state (0x5) validating, progress: 37.22 (245827052 / 660525031)
 Update state (0x5) validating, progress: 49.72 (328415671 / 660525031)
 Update state (0x5) validating, progress: 61.93 (409066814 / 660525031)
 Update state (0x5) validating, progress: 73.25 (483850437 / 660525031)
 Update state (0x5) validating, progress: 81.61 (539027266 / 660525031)
 Update state (0x5) validating, progress: 88.75 (586244714 / 660525031)
 Update state (0x5) validating, progress: 98.35 (649622087 / 660525031)
Success! App '343050' fully installed.
Master: [00:00:00]: PersistRootStorage is now /root/.klei//DoNotStarveTogether/MyDediServer/Master/ 
Master: [00:00:00]: Starting Up
Master: [00:00:00]: Version: 184137
Master: [00:00:00]: Current time: Wed Aug  3 00:00:56 2016
Master: 
Master: [00:00:00]: System Name: Linux
Master: [00:00:00]: Host Name: jun
Master: [00:00:00]: Release(Kernel) Version: 3.13.0-24-generic
Master: [00:00:00]: Kernel Build Timestamp: #46-Ubuntu SMP Thu Apr 10 19:11:08 UTC 2014
Master: [00:00:00]: Machine Arch: x86_64
Master: [00:00:00]: Don't Starve Together: 184137 LINUX
Master: [00:00:00]: Build Date: 944
Master: [00:00:00]: Parsing command line
Master: [00:00:00]: Command Line Arguments: -console -cluster MyDediServer -monitor_parent_process 110864 -shard Master 
Master: [00:00:00]: [WARNING] -console has been deprecated: Use the [MISC] / console_enabled setting instead.
Caves:  [00:00:00]: PersistRootStorage is now /root/.klei//DoNotStarveTogether/MyDediServer/Caves/ 
Caves:  [00:00:00]: Starting Up
Caves:  [00:00:00]: Version: 184137
Caves:  [00:00:00]: Current time: Wed Aug  3 00:00:56 2016
Caves:  
Caves:  [00:00:00]: System Name: Linux
Caves:  [00:00:00]: Host Name: jun
Caves:  [00:00:00]: Release(Kernel) Version: 3.13.0-24-generic
Caves:  [00:00:00]: Kernel Build Timestamp: #46-Ubuntu SMP Thu Apr 10 19:11:08 UTC 2014
Caves:  [00:00:00]: Machine Arch: x86_64
Caves:  [00:00:00]: Don't Starve Together: 184137 LINUX
Caves:  [00:00:00]: Build Date: 944
Caves:  [00:00:00]: Parsing command line
Caves:  [00:00:00]: Command Line Arguments: -console -cluster MyDediServer -monitor_parent_process 110864 -shard Caves 
Caves:  [00:00:00]: [WARNING] -console has been deprecated: Use the [MISC] / console_enabled setting instead.
Caves:  [00:00:00]: ProfileIndex:6.53
Caves:  [00:00:00]: [Connect] PendingConnection::Reset(true)
Master: [00:00:00]: ProfileIndex:7.18
Master: [00:00:00]: [Connect] PendingConnection::Reset(true)
Master: [00:00:00]: Network tick rate: U=15(2), D=0
Master: [00:00:00]: Network tick rate: U=15(2), D=0
Caves:  [00:00:00]: Network tick rate: U=15(2), D=0
Master: [00:00:00]: OnLoadPermissionList: /root/.klei//DoNotStarveTogether/MyDediServer/blocklist.txt (Failure)
Master: [00:00:00]: OnLoadPermissionList: /root/.klei//DoNotStarveTogether/MyDediServer/adminlist.txt (Failure)
Master: [00:00:00]: OnLoadUserIdList: /root/.klei//DoNotStarveTogether/MyDediServer/whitelist.txt (Failure)
Master: [00:00:00]: Token retrieved from: /root/.klei//DoNotStarveTogether/MyDediServer/cluster_token.txt
Master: [00:00:00]: Token retrieved from: /root/.klei//DoNotStarveTogether/MyDediServer/cluster_token.txt
Caves:  [00:00:00]: Network tick rate: U=15(2), D=0
Master: [00:00:00]: cGame::InitializeOnMainThread
Caves:  [00:00:00]: OnLoadPermissionList: /root/.klei//DoNotStarveTogether/MyDediServer/blocklist.txt (Failure)
Caves:  [00:00:00]: OnLoadPermissionList: /root/.klei//DoNotStarveTogether/MyDediServer/adminlist.txt (Failure)
Caves:  [00:00:00]: OnLoadUserIdList: /root/.klei//DoNotStarveTogether/MyDediServer/whitelist.txt (Failure)
Caves:  [00:00:00]: Token retrieved from: /root/.klei//DoNotStarveTogether/MyDediServer/cluster_token.txt
Caves:  [00:00:00]: Token retrieved from: /root/.klei//DoNotStarveTogether/MyDediServer/cluster_token.txt
Caves:  [00:00:00]: cGame::InitializeOnMainThread
Caves:  [00:00:00]: THREAD - started 'ConsoleInput' (4129823552)
Master: [00:00:00]: THREAD - started 'GAClient' (4135856960)
Master: [00:00:00]: THREAD - started 'ConsoleInput' (4130364224)
Master: [00:00:00]: CurlRequestManager::ClientThread::Main()
Caves:  [00:00:00]: THREAD - started 'GAClient' (4135316288)
Caves:  [00:00:00]: CurlRequestManager::ClientThread::Main()
Caves:  [00:00:01]: Renderer initialize: Okay
Caves:  [00:00:01]: AnimManager initialize: Okay
Master: [00:00:01]: Renderer initialize: Okay
Caves:  [00:00:01]: Buffers initialize: Okay
Master: [00:00:01]: AnimManager initialize: Okay
Master: [00:00:01]: Buffers initialize: Okay
Caves:  [00:00:01]: cDontStarveGame::DoGameSpecificInitialize()
Master: [00:00:01]: cDontStarveGame::DoGameSpecificInitialize()
Master: [00:00:01]: FMOD Error: An invalid object handle was used. 
Caves:  [00:00:01]: FMOD Error: An invalid object handle was used. 
Master: [00:00:01]: GameSpecific initialize: Okay
Master: [00:00:01]: cGame::StartPlaying
Caves:  [00:00:01]: GameSpecific initialize: Okay
Caves:  [00:00:01]: cGame::StartPlaying
Master: [00:00:01]: LOADING LUA
Master: [00:00:01]: DoLuaFile scripts/main.lua
Master: [00:00:01]: DoLuaFile loading buffer scripts/main.lua
Caves:  [00:00:01]: LOADING LUA
Caves:  [00:00:01]: DoLuaFile scripts/main.lua
Caves:  [00:00:01]: DoLuaFile loading buffer scripts/main.lua
Master: [00:00:01]: running main.lua
Master: 	
Master: [00:00:01]: loaded modindex	
Master: [00:00:01]: ModIndex: Beginning normal load sequence for dedicated server.
Master: 	
Master: [00:00:01]: DownloadMods(0)
Caves:  [00:00:01]: running main.lua
Caves:  	
Caves:  [00:00:01]: loaded modindex	
Caves:  [00:00:01]: ModIndex: Beginning normal load sequence for dedicated server.
Caves:  	
Caves:  [00:00:01]: DownloadMods(0)
Master: [00:00:01]: FMOD Error: An invalid object handle was used. 
Caves:  [00:00:01]: FMOD Error: An invalid object handle was used. 
Caves:  [00:00:01]: LOADING LUA SUCCESS
Master: [00:00:01]: LOADING LUA SUCCESS
Caves:  [00:00:01]: PlayerDeaths could not load morgue	
Caves:  [00:00:01]: PlayerHistory could not load player_history	
Caves:  [00:00:01]: bloom_enabled	false	
Caves:  [00:00:01]: loaded saveindex	
Caves:  [00:00:01]: OnFilesLoaded()	
Caves:  [00:00:01]: OnUpdatePurchaseStateComplete	
Master: [00:00:01]: PlayerDeaths could not load morgue	
Master: [00:00:01]: PlayerHistory could not load player_history	
Master: [00:00:01]: bloom_enabled	false	
Master: [00:00:01]: loaded saveindex	
Master: [00:00:01]: OnFilesLoaded()	
Master: [00:00:01]: OnUpdatePurchaseStateComplete	
Master: [00:00:01]: 	Load FE	
Caves:  [00:00:01]: 	Load FE	
Master: [00:00:02]: 	Load FE: done	
Master: [00:00:02]: ModIndex: Load sequence finished successfully.	
Master: [00:00:02]: Reset() returning
Caves:  [00:00:02]: 	Load FE: done	
Caves:  [00:00:02]: ModIndex: Load sequence finished successfully.	
Caves:  [00:00:02]: Reset() returning
Master: [00:00:04]: [200] Account Communication Success (6)
Master: [00:00:04]: Received (KU_Zau2dmBV) from TokenPurpose
Master: [00:00:04]: Starting Dedicated Server Game	
Master: [00:00:04]: Network tick rate: U=15(2), D=0
Master: [00:00:04]: About to start a server with the following settings:
Master: [00:00:04]:   Dedicated: true
Master: [00:00:04]:   Online: true
Master: [00:00:04]:   Passworded: false
Master: [00:00:04]:   ServerPort: 11000
Master: [00:00:04]:   SteamAuthPort: 8768
Master: [00:00:04]:   SteamMasterServerPort: 27018
Master: [00:00:04]:   ClanID: false
Master: [00:00:04]:   ClanOnly: false
Master: [00:00:04]:   ClanAdmin: false
Master: [00:00:04]:   LanOnly: false
Master: [00:00:04]:   FriendsOnly: false
Master: [00:00:04]:   EnableAutosaver: true
Master: [00:00:04]:   PVP: false
Master: [00:00:04]:   MaxPlayers: 12
Master: [00:00:04]:   GameMode: survival
Master: [00:00:04]:   OverridenDNS: 
Master: [00:00:04]:   PauseWhenEmpty: true
Master: [00:00:04]:   VoteEnabled: true
Master: [00:00:04]:   InternetBroadcasting: true
Master: [00:00:04]:   Intent: cooperative
Caves:  [00:00:04]: [200] Account Communication Success (6)
Caves:  [00:00:04]: Received (KU_Zau2dmBV) from TokenPurpose
Caves:  [00:00:04]: Starting Dedicated Server Game	
Caves:  [00:00:04]: Network tick rate: U=15(2), D=0
Caves:  [00:00:04]: About to start a server with the following settings:
Caves:  [00:00:04]:   Dedicated: true
Caves:  [00:00:04]:   Online: true
Caves:  [00:00:04]:   Passworded: false
Caves:  [00:00:04]:   ServerPort: 11001
Caves:  [00:00:04]:   SteamAuthPort: 8769
Caves:  [00:00:04]:   SteamMasterServerPort: 27019
Caves:  [00:00:04]:   ClanID: false
Caves:  [00:00:04]:   ClanOnly: false
Caves:  [00:00:04]:   ClanAdmin: false
Caves:  [00:00:04]:   LanOnly: false
Caves:  [00:00:04]:   FriendsOnly: false
Caves:  [00:00:04]:   EnableAutosaver: true
Caves:  [00:00:04]:   PVP: false
Caves:  [00:00:04]:   MaxPlayers: 12
Caves:  [00:00:04]:   GameMode: survival
Caves:  [00:00:04]:   OverridenDNS: 
Caves:  [00:00:04]:   PauseWhenEmpty: true
Caves:  [00:00:04]:   VoteEnabled: true
Caves:  [00:00:04]:   InternetBroadcasting: true
Caves:  [00:00:04]:   Intent: cooperative
Master: [00:00:04]: Online Server Started on port: 11000
Caves:  [00:00:04]: Online Server Started on port: 11001
Master: [00:00:04]: Collecting garbage...
Master: [00:00:04]: lua_gc took 0.01 seconds
Master: [00:00:04]: ~ShardLuaProxy()
Master: [00:00:04]: ~ItemServerLuaProxy()
Master: [00:00:04]: ~InventoryLuaProxy()
Master: [00:00:04]: ~NetworkLuaProxy()
Master: [00:00:04]: ~SimLuaProxy()
Caves:  [00:00:04]: Collecting garbage...
Caves:  [00:00:04]: lua_gc took 0.02 seconds
Caves:  [00:00:04]: ~ShardLuaProxy()
Caves:  [00:00:04]: ~ItemServerLuaProxy()
Caves:  [00:00:04]: ~InventoryLuaProxy()
Caves:  [00:00:04]: ~NetworkLuaProxy()
Caves:  [00:00:04]: ~SimLuaProxy()
Master: [00:00:04]: lua_close took 0.03 seconds
Master: [00:00:04]: ReleaseAll
Master: [00:00:04]: ReleaseAll Finished
Master: [00:00:04]: cGame::StartPlaying
Caves:  [00:00:04]: lua_close took 0.02 seconds
Caves:  [00:00:04]: ReleaseAll
Caves:  [00:00:04]: ReleaseAll Finished
Caves:  [00:00:04]: cGame::StartPlaying
Master: [00:00:04]: LOADING LUA
Master: [00:00:04]: DoLuaFile scripts/main.lua
Master: [00:00:04]: DoLuaFile loading buffer scripts/main.lua
Caves:  [00:00:04]: LOADING LUA
Caves:  [00:00:04]: DoLuaFile scripts/main.lua
Caves:  [00:00:04]: DoLuaFile loading buffer scripts/main.lua
Master: [00:00:04]: running main.lua
Master: 	
Master: [00:00:04]: loaded modindex	
Master: [00:00:04]: ModIndex: Beginning normal load sequence for dedicated server.
Master: 	
Caves:  [00:00:04]: running main.lua
Caves:  	
Caves:  [00:00:04]: loaded modindex	
Caves:  [00:00:04]: ModIndex: Beginning normal load sequence for dedicated server.
Caves:  	
Master: [00:00:04]: LOADING LUA SUCCESS
Caves:  [00:00:04]: LOADING LUA SUCCESS
Master: [00:00:04]: PlayerDeaths could not load morgue	
Master: [00:00:04]: PlayerHistory could not load player_history	
Master: [00:00:04]: bloom_enabled	false	
Master: [00:00:04]: loaded saveindex	
Master: [00:00:04]: OnFilesLoaded()	
Master: [00:00:04]: OnUpdatePurchaseStateComplete	
Caves:  [00:00:04]: PlayerDeaths could not load morgue	
Caves:  [00:00:04]: PlayerHistory could not load player_history	
Caves:  [00:00:04]: bloom_enabled	false	
Caves:  [00:00:04]: loaded saveindex	
Caves:  [00:00:04]: OnFilesLoaded()	
Caves:  [00:00:04]: OnUpdatePurchaseStateComplete	
Master: [00:00:04]: 	Unload FE	
Master: [00:00:04]: 	Unload FE done	
Caves:  [00:00:04]: 	Unload FE	
Caves:  [00:00:04]: 	Unload FE done	
Master: [00:00:04]: 	LOAD BE	
Caves:  [00:00:04]: 	LOAD BE	
Master: [00:00:05]: 	LOAD BE: done	
Master: [00:00:05]: Loading world: session/99752139C7D4759F/0000000003	
Caves:  [00:00:05]: 	LOAD BE: done	
Caves:  [00:00:05]: Loading world: session/066FE885C7DC61EE/0000000003	
Master: [00:00:05]: Save file is at version 3	
Caves:  [00:00:05]: Save file is at version 3	
Caves:  [00:00:05]: Begin Session: 066FE885C7DC61EE
Master: [00:00:05]: Begin Session: 99752139C7D4759F
Caves:  [00:00:05]: saving to server_temp/server_save	
Master: [00:00:05]: saving to server_temp/server_save	
Master: [00:00:06]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml )
Caves:  [00:00:06]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml )
Master: [00:00:06]: Loading Nav Grid	
Master: [00:00:06]: setting 	summerlength	15	
Master: [00:00:06]: setting 	isnightmaredawn	false	
Master: [00:00:06]: setting 	elapseddaysinseason	0	
Master: [00:00:06]: setting 	isfullmoon	false	
Master: [00:00:06]: setting 	moisture	0.025000002235174	
Master: [00:00:06]: setting 	cavephase	day	
Master: [00:00:06]: setting 	isnightmarewild	false	
Master: [00:00:06]: setting 	moonphase	new	
Master: [00:00:06]: setting 	precipitationrate	0	
Master: [00:00:06]: setting 	iswet	false	
Master: [00:00:06]: setting 	winterlength	15	
Master: [00:00:06]: setting 	temperature	30.024365491875	
Master: [00:00:06]: setting 	isnightmarewarn	false	
Master: [00:00:06]: setting 	iswinter	false	
Master: [00:00:06]: setting 	moistureceil	500.41375732422	
Master: [00:00:06]: setting 	isday	true	
Master: [00:00:06]: setting 	israining	false	
Master: [00:00:06]: setting 	remainingdaysinseason	20	
Master: [00:00:06]: setting 	precipitation	none	
Master: [00:00:06]: setting 	wetness	0	
Master: [00:00:06]: setting 	isnightmarecalm	false	
Master: [00:00:06]: setting 	timeinphase	0.00041675567626953	
Master: [00:00:06]: setting 	isdusk	false	
Master: [00:00:06]: setting 	iscavedusk	false	
Master: [00:00:06]: setting 	isautumn	true	
Master: [00:00:06]: setting 	issnowing	false	
Master: [00:00:06]: setting 	iscaveday	true	
Master: [00:00:06]: setting 	phase	day	
Master: [00:00:06]: setting 	snowlevel	0	
Master: [00:00:06]: setting 	issnowcovered	false	
Master: [00:00:06]: setting 	autumnlength	20	
Master: [00:00:06]: setting 	pop	4.9958662944945e-05	
Master: [00:00:06]: setting 	nightmaretime	0	
Master: [00:00:06]: setting 	springlength	20	
Master: [00:00:06]: setting 	isspring	false	
Master: [00:00:06]: setting 	nightmarephase	none	
Master: [00:00:06]: setting 	season	autumn	
Master: [00:00:06]: setting 	time	0.00020837783813477	
Master: [00:00:06]: setting 	iscavenight	false	
Master: [00:00:06]: setting 	cycles	0	
Master: [00:00:06]: setting 	isnight	false	
Master: [00:00:06]: setting 	nightmaretimeinphase	0	
Master: [00:00:06]: setting 	issummer	false	
Caves:  [00:00:06]: Loading Nav Grid	
Caves:  [00:00:06]: setting 	summerlength	15	
Caves:  [00:00:06]: setting 	isnightmaredawn	false	
Caves:  [00:00:06]: setting 	elapseddaysinseason	0	
Caves:  [00:00:06]: setting 	isfullmoon	false	
Caves:  [00:00:06]: setting 	moisture	17.16649055481	
Caves:  [00:00:06]: setting 	cavephase	day	
Caves:  [00:00:06]: setting 	isnightmarewild	false	
Caves:  [00:00:06]: setting 	moonphase	new	
Caves:  [00:00:06]: setting 	precipitationrate	0	
Caves:  [00:00:06]: setting 	iswet	false	
Caves:  [00:00:06]: setting 	winterlength	15	
Caves:  [00:00:06]: setting 	temperature	19.487495441	
Caves:  [00:00:06]: setting 	isnightmarewarn	false	
Caves:  [00:00:06]: setting 	iswinter	false	
Caves:  [00:00:06]: setting 	moistureceil	898.67858886719	
Caves:  [00:00:06]: setting 	isday	false	
Caves:  [00:00:06]: setting 	israining	false	
Caves:  [00:00:06]: setting 	remainingdaysinseason	20	
Caves:  [00:00:06]: setting 	precipitation	none	
Caves:  [00:00:06]: setting 	wetness	0	
Caves:  [00:00:06]: setting 	isnightmarecalm	true	
Caves:  [00:00:06]: setting 	timeinphase	0.22887064615885	
Caves:  [00:00:06]: setting 	isdusk	false	
Caves:  [00:00:06]: setting 	iscavedusk	false	
Caves:  [00:00:06]: setting 	isautumn	true	
Caves:  [00:00:06]: setting 	issnowing	false	
Caves:  [00:00:06]: setting 	iscaveday	true	
Caves:  [00:00:06]: setting 	phase	night	
Caves:  [00:00:06]: setting 	snowlevel	0	
Caves:  [00:00:06]: setting 	issnowcovered	false	
Caves:  [00:00:06]: setting 	autumnlength	20	
Caves:  [00:00:06]: setting 	pop	0.019101924500559	
Caves:  [00:00:06]: setting 	nightmaretime	68.64990234375	
Caves:  [00:00:06]: setting 	springlength	20	
Caves:  [00:00:06]: setting 	isspring	false	
Caves:  [00:00:06]: setting 	nightmarephase	calm	
Caves:  [00:00:06]: setting 	season	autumn	
Caves:  [00:00:06]: setting 	time	0.14304415384928	
Caves:  [00:00:06]: setting 	iscavenight	false	
Caves:  [00:00:06]: setting 	cycles	0	
Caves:  [00:00:06]: setting 	isnight	true	
Caves:  [00:00:06]: setting 	nightmaretimeinphase	0.19069417317708	
Caves:  [00:00:06]: setting 	issummer	false	
Caves:  [00:00:06]: [Shard] Slave is waiting for LUA...
Caves:  [00:00:09]: Reconstructing topology	
Caves:  [00:00:09]: 	...Sorting points	
Caves:  [00:00:09]: 	...Sorting edges	
Caves:  [00:00:09]: 	...Connecting nodes	
Caves:  [00:00:09]: 	...Validating connections	
Caves:  [00:00:09]: 	...Housekeeping	
Caves:  [00:00:09]: 	...Done!	
Caves:  [00:00:09]: 1 uploads added to server. From server_temp
Caves:  [00:00:09]: About to start a shard with these settings:
Caves:  [00:00:09]:   ShardName: Caves
Caves:  [00:00:09]:   ShardID: 954825460
Caves:  [00:00:09]:   ShardRole: SLAVE
Caves:  [00:00:09]:   MasterHost: 127.0.0.1
Caves:  [00:00:09]:   MasterBind: (null)
Caves:  [00:00:09]:   MasterPort: 10889
Caves:  [00:00:09]: [Shard] Connecting to master...
Caves:  [00:00:09]: Telling Client our new session identifier: 066FE885C7DC61EE
Caves:  [00:00:09]: ModIndex: Load sequence finished successfully.	
Caves:  [00:00:09]: Reset() returning
Caves:  [00:00:09]: [Steam] SteamGameServer_Init(8769, 11001, 27019)
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
Setting breakpad minidump AppID = 322330
Caves:  [00:00:09]: [Steam] SteamGameServer_Init success
Caves:  [00:00:10]: Validating portal[9] <-> <nil>[9] (inactive)	
Caves:  [00:00:10]: Validating portal[5] <-> <nil>[5] (inactive)	
Caves:  [00:00:10]: Validating portal[10] <-> <nil>[10] (inactive)	
Caves:  [00:00:10]: Validating portal[8] <-> <nil>[8] (inactive)	
Caves:  [00:00:10]: Validating portal[6] <-> <nil>[6] (inactive)	
Caves:  [00:00:10]: Validating portal[1] <-> <nil>[1] (inactive)	
Caves:  [00:00:10]: Validating portal[4] <-> <nil>[4] (inactive)	
Caves:  [00:00:10]: Validating portal[7] <-> <nil>[7] (inactive)	
Caves:  [00:00:10]: Validating portal[3] <-> <nil>[3] (inactive)	
Caves:  [00:00:10]: Validating portal[2] <-> <nil>[2] (inactive)	
Master: [00:00:10]: Reconstructing topology	
Master: [00:00:10]: 	...Sorting points	
Master: [00:00:10]: 	...Sorting edges	
Master: [00:00:10]: 	...Connecting nodes	
Master: [00:00:10]: 	...Validating connections	
Master: [00:00:11]: 	...Housekeeping	
Master: [00:00:11]: 	...Done!	
Master: [00:00:11]: 1 uploads added to server. From server_temp
Master: [00:00:11]: About to start a shard with these settings:
Master: [00:00:11]:   ShardName: [SHDMASTER]
Master: [00:00:11]:   ShardID: 1
Master: [00:00:11]:   ShardRole: MASTER
Master: [00:00:11]:   MasterHost: (null)
Master: [00:00:11]:   MasterBind: 0.0.0.0
Master: [00:00:11]:   MasterPort: 10889
Master: [00:00:11]: [Shard] Starting master server
Master: [00:00:11]: [Shard] Shard server started on port: 10889
Master: [00:00:11]: Telling Client our new session identifier: 99752139C7D4759F
Master: [00:00:11]: ModIndex: Load sequence finished successfully.	
Master: [00:00:11]: Reset() returning
Master: [00:00:11]: [Steam] SteamGameServer_Init(8768, 11000, 27018)
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
Setting breakpad minidump AppID = 322330
Master: [00:00:11]: [Steam] SteamGameServer_Init success
Caves:  [00:00:11]: [Shard] Sending slave information to master...
Master: [00:00:11]: Validating portal[7] <-> <nil>[7] (inactive)	
Master: [00:00:11]: Validating portal[1] <-> <nil>[1] (inactive)	
Master: [00:00:11]: Validating portal[2] <-> <nil>[2] (inactive)	
Master: [00:00:11]: Validating portal[9] <-> <nil>[9] (inactive)	
Master: [00:00:11]: Validating portal[5] <-> <nil>[5] (inactive)	
Master: [00:00:11]: Validating portal[8] <-> <nil>[8] (inactive)	
Master: [00:00:11]: Validating portal[3] <-> <nil>[3] (inactive)	
Master: [00:00:11]: Validating portal[10] <-> <nil>[10] (inactive)	
Master: [00:00:11]: Validating portal[4] <-> <nil>[4] (inactive)	
Master: [00:00:11]: Validating portal[6] <-> <nil>[6] (inactive)	
Master: [00:00:11]: Sim paused
Master: [00:00:13]: [Shard] Slave Caves(954825460) connected: [LAN] 127.0.0.1
Caves:  [00:00:13]: [Shard] Registering in lobby as a slave server...
Caves:  [00:00:15]: [Shard] Slave is now ready!
Master: [00:00:15]: [Shard] Slave Caves(954825460) ready!
Master: [00:00:15]: World 954825460 is now connected	
Master: [00:00:15]: Validating portal[7] <-> 954825460[7] (disabled)	
Master: [00:00:15]: Validating portal[1] <-> 954825460[1] (disabled)	
Master: [00:00:15]: Validating portal[2] <-> 954825460[2] (disabled)	
Master: [00:00:15]: Validating portal[9] <-> 954825460[9] (disabled)	
Master: [00:00:15]: Validating portal[5] <-> 954825460[5] (disabled)	
Master: [00:00:15]: Validating portal[8] <-> 954825460[8] (disabled)	
Master: [00:00:15]: Validating portal[3] <-> 954825460[3] (disabled)	
Master: [00:00:15]: Validating portal[10] <-> 954825460[10] (disabled)	
Master: [00:00:15]: Validating portal[4] <-> 954825460[4] (disabled)	
Master: [00:00:15]: Validating portal[6] <-> 954825460[6] (disabled)	
Caves:  [00:00:15]: World 1 is now connected	
Caves:  [00:00:15]: Validating portal[9] <-> 1[9] (active)	
Caves:  [00:00:15]: Validating portal[5] <-> 1[5] (active)	
Caves:  [00:00:15]: Validating portal[10] <-> 1[10] (active)	
Caves:  [00:00:15]: Validating portal[8] <-> 1[8] (active)	
Caves:  [00:00:15]: Validating portal[6] <-> 1[6] (active)	
Caves:  [00:00:15]: Validating portal[1] <-> 1[1] (active)	
Caves:  [00:00:15]: Validating portal[4] <-> 1[4] (active)	
Caves:  [00:00:15]: Validating portal[7] <-> 1[7] (active)	
Caves:  [00:00:15]: Validating portal[3] <-> 1[3] (active)	
Caves:  [00:00:15]: Validating portal[2] <-> 1[2] (active)	
Caves:  [00:00:16]: [Shard] Slave LUA is now ready!
Caves:  [00:00:16]: Sim paused

I don't know what is going wrong.

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I modify "run_dedicated_servers.sh"

replace

./steamcmd.sh +force_install_dir "$install_dir" +login anonymous +app_update 343050 validate +quit

with

./steamcmd.sh +force_install_dir "$install_dir" +login anonymous +app_update 343050 +quit

It work now.

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