JunCheung Posted August 2, 2016 Share Posted August 2, 2016 I run my own Dedicated Server follow this guide and it's success: when I want to enable some mods, I edit ~/.klei/DoNotStarveTogether/MyDediServer/Master/modoverrides.lua return { ["workshop-376195826"]={ configuration_options={ }, enabled=true }, ["workshop-382177939"]={ configuration_options={ [""]=true, eightxten="5x16", workit="yep" }, enabled=true }, ["workshop-431003525"]={ configuration_options={ }, enabled=true } } ~/dontstarvetogether_dedicated_server/mods ServerModSetup("376195826") ServerModSetup("382177939") ServerModSetup("431003525") But it can not work. Here is the log when i run "run_dedicated_servers.sh" Redirecting stderr to '/root/Steam/logs/stderr.txt' [ 0%] Checking for available updates... [----] Verifying installation... Steam Console Client (c) Valve Corporation -- type 'quit' to exit -- Loading Steam API...Created shared memory when not owner SteamController_Shared_mem OK. Connecting anonymously to Steam Public...Logged in OK Waiting for license info...OK Update state (0x5) validating, progress: 0.00 (0 / 660525031) Update state (0x5) validating, progress: 9.76 (64466021 / 660525031) Update state (0x5) validating, progress: 17.01 (112333102 / 660525031) Update state (0x5) validating, progress: 25.02 (165233353 / 660525031) Update state (0x5) validating, progress: 37.22 (245827052 / 660525031) Update state (0x5) validating, progress: 49.72 (328415671 / 660525031) Update state (0x5) validating, progress: 61.93 (409066814 / 660525031) Update state (0x5) validating, progress: 73.25 (483850437 / 660525031) Update state (0x5) validating, progress: 81.61 (539027266 / 660525031) Update state (0x5) validating, progress: 88.75 (586244714 / 660525031) Update state (0x5) validating, progress: 98.35 (649622087 / 660525031) Success! App '343050' fully installed. Master: [00:00:00]: PersistRootStorage is now /root/.klei//DoNotStarveTogether/MyDediServer/Master/ Master: [00:00:00]: Starting Up Master: [00:00:00]: Version: 184137 Master: [00:00:00]: Current time: Wed Aug 3 00:00:56 2016 Master: Master: [00:00:00]: System Name: Linux Master: [00:00:00]: Host Name: jun Master: [00:00:00]: Release(Kernel) Version: 3.13.0-24-generic Master: [00:00:00]: Kernel Build Timestamp: #46-Ubuntu SMP Thu Apr 10 19:11:08 UTC 2014 Master: [00:00:00]: Machine Arch: x86_64 Master: [00:00:00]: Don't Starve Together: 184137 LINUX Master: [00:00:00]: Build Date: 944 Master: [00:00:00]: Parsing command line Master: [00:00:00]: Command Line Arguments: -console -cluster MyDediServer -monitor_parent_process 110864 -shard Master Master: [00:00:00]: [WARNING] -console has been deprecated: Use the [MISC] / console_enabled setting instead. Caves: [00:00:00]: PersistRootStorage is now /root/.klei//DoNotStarveTogether/MyDediServer/Caves/ Caves: [00:00:00]: Starting Up Caves: [00:00:00]: Version: 184137 Caves: [00:00:00]: Current time: Wed Aug 3 00:00:56 2016 Caves: Caves: [00:00:00]: System Name: Linux Caves: [00:00:00]: Host Name: jun Caves: [00:00:00]: Release(Kernel) Version: 3.13.0-24-generic Caves: [00:00:00]: Kernel Build Timestamp: #46-Ubuntu SMP Thu Apr 10 19:11:08 UTC 2014 Caves: [00:00:00]: Machine Arch: x86_64 Caves: [00:00:00]: Don't Starve Together: 184137 LINUX Caves: [00:00:00]: Build Date: 944 Caves: [00:00:00]: Parsing command line Caves: [00:00:00]: Command Line Arguments: -console -cluster MyDediServer -monitor_parent_process 110864 -shard Caves Caves: [00:00:00]: [WARNING] -console has been deprecated: Use the [MISC] / console_enabled setting instead. Caves: [00:00:00]: ProfileIndex:6.53 Caves: [00:00:00]: [Connect] PendingConnection::Reset(true) Master: [00:00:00]: ProfileIndex:7.18 Master: [00:00:00]: [Connect] PendingConnection::Reset(true) Master: [00:00:00]: Network tick rate: U=15(2), D=0 Master: [00:00:00]: Network tick rate: U=15(2), D=0 Caves: [00:00:00]: Network tick rate: U=15(2), D=0 Master: [00:00:00]: OnLoadPermissionList: /root/.klei//DoNotStarveTogether/MyDediServer/blocklist.txt (Failure) Master: [00:00:00]: OnLoadPermissionList: /root/.klei//DoNotStarveTogether/MyDediServer/adminlist.txt (Failure) Master: [00:00:00]: OnLoadUserIdList: /root/.klei//DoNotStarveTogether/MyDediServer/whitelist.txt (Failure) Master: [00:00:00]: Token retrieved from: /root/.klei//DoNotStarveTogether/MyDediServer/cluster_token.txt Master: [00:00:00]: Token retrieved from: /root/.klei//DoNotStarveTogether/MyDediServer/cluster_token.txt Caves: [00:00:00]: Network tick rate: U=15(2), D=0 Master: [00:00:00]: cGame::InitializeOnMainThread Caves: [00:00:00]: OnLoadPermissionList: /root/.klei//DoNotStarveTogether/MyDediServer/blocklist.txt (Failure) Caves: [00:00:00]: OnLoadPermissionList: /root/.klei//DoNotStarveTogether/MyDediServer/adminlist.txt (Failure) Caves: [00:00:00]: OnLoadUserIdList: /root/.klei//DoNotStarveTogether/MyDediServer/whitelist.txt (Failure) Caves: [00:00:00]: Token retrieved from: /root/.klei//DoNotStarveTogether/MyDediServer/cluster_token.txt Caves: [00:00:00]: Token retrieved from: /root/.klei//DoNotStarveTogether/MyDediServer/cluster_token.txt Caves: [00:00:00]: cGame::InitializeOnMainThread Caves: [00:00:00]: THREAD - started 'ConsoleInput' (4129823552) Master: [00:00:00]: THREAD - started 'GAClient' (4135856960) Master: [00:00:00]: THREAD - started 'ConsoleInput' (4130364224) Master: [00:00:00]: CurlRequestManager::ClientThread::Main() Caves: [00:00:00]: THREAD - started 'GAClient' (4135316288) Caves: [00:00:00]: CurlRequestManager::ClientThread::Main() Caves: [00:00:01]: Renderer initialize: Okay Caves: [00:00:01]: AnimManager initialize: Okay Master: [00:00:01]: Renderer initialize: Okay Caves: [00:00:01]: Buffers initialize: Okay Master: [00:00:01]: AnimManager initialize: Okay Master: [00:00:01]: Buffers initialize: Okay Caves: [00:00:01]: cDontStarveGame::DoGameSpecificInitialize() Master: [00:00:01]: cDontStarveGame::DoGameSpecificInitialize() Master: [00:00:01]: FMOD Error: An invalid object handle was used. Caves: [00:00:01]: FMOD Error: An invalid object handle was used. Master: [00:00:01]: GameSpecific initialize: Okay Master: [00:00:01]: cGame::StartPlaying Caves: [00:00:01]: GameSpecific initialize: Okay Caves: [00:00:01]: cGame::StartPlaying Master: [00:00:01]: LOADING LUA Master: [00:00:01]: DoLuaFile scripts/main.lua Master: [00:00:01]: DoLuaFile loading buffer scripts/main.lua Caves: [00:00:01]: LOADING LUA Caves: [00:00:01]: DoLuaFile scripts/main.lua Caves: [00:00:01]: DoLuaFile loading buffer scripts/main.lua Master: [00:00:01]: running main.lua Master: Master: [00:00:01]: loaded modindex Master: [00:00:01]: ModIndex: Beginning normal load sequence for dedicated server. Master: Master: [00:00:01]: DownloadMods(0) Caves: [00:00:01]: running main.lua Caves: Caves: [00:00:01]: loaded modindex Caves: [00:00:01]: ModIndex: Beginning normal load sequence for dedicated server. Caves: Caves: [00:00:01]: DownloadMods(0) Master: [00:00:01]: FMOD Error: An invalid object handle was used. Caves: [00:00:01]: FMOD Error: An invalid object handle was used. Caves: [00:00:01]: LOADING LUA SUCCESS Master: [00:00:01]: LOADING LUA SUCCESS Caves: [00:00:01]: PlayerDeaths could not load morgue Caves: [00:00:01]: PlayerHistory could not load player_history Caves: [00:00:01]: bloom_enabled false Caves: [00:00:01]: loaded saveindex Caves: [00:00:01]: OnFilesLoaded() Caves: [00:00:01]: OnUpdatePurchaseStateComplete Master: [00:00:01]: PlayerDeaths could not load morgue Master: [00:00:01]: PlayerHistory could not load player_history Master: [00:00:01]: bloom_enabled false Master: [00:00:01]: loaded saveindex Master: [00:00:01]: OnFilesLoaded() Master: [00:00:01]: OnUpdatePurchaseStateComplete Master: [00:00:01]: Load FE Caves: [00:00:01]: Load FE Master: [00:00:02]: Load FE: done Master: [00:00:02]: ModIndex: Load sequence finished successfully. Master: [00:00:02]: Reset() returning Caves: [00:00:02]: Load FE: done Caves: [00:00:02]: ModIndex: Load sequence finished successfully. Caves: [00:00:02]: Reset() returning Master: [00:00:04]: [200] Account Communication Success (6) Master: [00:00:04]: Received (KU_Zau2dmBV) from TokenPurpose Master: [00:00:04]: Starting Dedicated Server Game Master: [00:00:04]: Network tick rate: U=15(2), D=0 Master: [00:00:04]: About to start a server with the following settings: Master: [00:00:04]: Dedicated: true Master: [00:00:04]: Online: true Master: [00:00:04]: Passworded: false Master: [00:00:04]: ServerPort: 11000 Master: [00:00:04]: SteamAuthPort: 8768 Master: [00:00:04]: SteamMasterServerPort: 27018 Master: [00:00:04]: ClanID: false Master: [00:00:04]: ClanOnly: false Master: [00:00:04]: ClanAdmin: false Master: [00:00:04]: LanOnly: false Master: [00:00:04]: FriendsOnly: false Master: [00:00:04]: EnableAutosaver: true Master: [00:00:04]: PVP: false Master: [00:00:04]: MaxPlayers: 12 Master: [00:00:04]: GameMode: survival Master: [00:00:04]: OverridenDNS: Master: [00:00:04]: PauseWhenEmpty: true Master: [00:00:04]: VoteEnabled: true Master: [00:00:04]: InternetBroadcasting: true Master: [00:00:04]: Intent: cooperative Caves: [00:00:04]: [200] Account Communication Success (6) Caves: [00:00:04]: Received (KU_Zau2dmBV) from TokenPurpose Caves: [00:00:04]: Starting Dedicated Server Game Caves: [00:00:04]: Network tick rate: U=15(2), D=0 Caves: [00:00:04]: About to start a server with the following settings: Caves: [00:00:04]: Dedicated: true Caves: [00:00:04]: Online: true Caves: [00:00:04]: Passworded: false Caves: [00:00:04]: ServerPort: 11001 Caves: [00:00:04]: SteamAuthPort: 8769 Caves: [00:00:04]: SteamMasterServerPort: 27019 Caves: [00:00:04]: ClanID: false Caves: [00:00:04]: ClanOnly: false Caves: [00:00:04]: ClanAdmin: false Caves: [00:00:04]: LanOnly: false Caves: [00:00:04]: FriendsOnly: false Caves: [00:00:04]: EnableAutosaver: true Caves: [00:00:04]: PVP: false Caves: [00:00:04]: MaxPlayers: 12 Caves: [00:00:04]: GameMode: survival Caves: [00:00:04]: OverridenDNS: Caves: [00:00:04]: PauseWhenEmpty: true Caves: [00:00:04]: VoteEnabled: true Caves: [00:00:04]: InternetBroadcasting: true Caves: [00:00:04]: Intent: cooperative Master: [00:00:04]: Online Server Started on port: 11000 Caves: [00:00:04]: Online Server Started on port: 11001 Master: [00:00:04]: Collecting garbage... Master: [00:00:04]: lua_gc took 0.01 seconds Master: [00:00:04]: ~ShardLuaProxy() Master: [00:00:04]: ~ItemServerLuaProxy() Master: [00:00:04]: ~InventoryLuaProxy() Master: [00:00:04]: ~NetworkLuaProxy() Master: [00:00:04]: ~SimLuaProxy() Caves: [00:00:04]: Collecting garbage... Caves: [00:00:04]: lua_gc took 0.02 seconds Caves: [00:00:04]: ~ShardLuaProxy() Caves: [00:00:04]: ~ItemServerLuaProxy() Caves: [00:00:04]: ~InventoryLuaProxy() Caves: [00:00:04]: ~NetworkLuaProxy() Caves: [00:00:04]: ~SimLuaProxy() Master: [00:00:04]: lua_close took 0.03 seconds Master: [00:00:04]: ReleaseAll Master: [00:00:04]: ReleaseAll Finished Master: [00:00:04]: cGame::StartPlaying Caves: [00:00:04]: lua_close took 0.02 seconds Caves: [00:00:04]: ReleaseAll Caves: [00:00:04]: ReleaseAll Finished Caves: [00:00:04]: cGame::StartPlaying Master: [00:00:04]: LOADING LUA Master: [00:00:04]: DoLuaFile scripts/main.lua Master: [00:00:04]: DoLuaFile loading buffer scripts/main.lua Caves: [00:00:04]: LOADING LUA Caves: [00:00:04]: DoLuaFile scripts/main.lua Caves: [00:00:04]: DoLuaFile loading buffer scripts/main.lua Master: [00:00:04]: running main.lua Master: Master: [00:00:04]: loaded modindex Master: [00:00:04]: ModIndex: Beginning normal load sequence for dedicated server. Master: Caves: [00:00:04]: running main.lua Caves: Caves: [00:00:04]: loaded modindex Caves: [00:00:04]: ModIndex: Beginning normal load sequence for dedicated server. Caves: Master: [00:00:04]: LOADING LUA SUCCESS Caves: [00:00:04]: LOADING LUA SUCCESS Master: [00:00:04]: PlayerDeaths could not load morgue Master: [00:00:04]: PlayerHistory could not load player_history Master: [00:00:04]: bloom_enabled false Master: [00:00:04]: loaded saveindex Master: [00:00:04]: OnFilesLoaded() Master: [00:00:04]: OnUpdatePurchaseStateComplete Caves: [00:00:04]: PlayerDeaths could not load morgue Caves: [00:00:04]: PlayerHistory could not load player_history Caves: [00:00:04]: bloom_enabled false Caves: [00:00:04]: loaded saveindex Caves: [00:00:04]: OnFilesLoaded() Caves: [00:00:04]: OnUpdatePurchaseStateComplete Master: [00:00:04]: Unload FE Master: [00:00:04]: Unload FE done Caves: [00:00:04]: Unload FE Caves: [00:00:04]: Unload FE done Master: [00:00:04]: LOAD BE Caves: [00:00:04]: LOAD BE Master: [00:00:05]: LOAD BE: done Master: [00:00:05]: Loading world: session/99752139C7D4759F/0000000003 Caves: [00:00:05]: LOAD BE: done Caves: [00:00:05]: Loading world: session/066FE885C7DC61EE/0000000003 Master: [00:00:05]: Save file is at version 3 Caves: [00:00:05]: Save file is at version 3 Caves: [00:00:05]: Begin Session: 066FE885C7DC61EE Master: [00:00:05]: Begin Session: 99752139C7D4759F Caves: [00:00:05]: saving to server_temp/server_save Master: [00:00:05]: saving to server_temp/server_save Master: [00:00:06]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml ) Caves: [00:00:06]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml ) Master: [00:00:06]: Loading Nav Grid Master: [00:00:06]: setting summerlength 15 Master: [00:00:06]: setting isnightmaredawn false Master: [00:00:06]: setting elapseddaysinseason 0 Master: [00:00:06]: setting isfullmoon false Master: [00:00:06]: setting moisture 0.025000002235174 Master: [00:00:06]: setting cavephase day Master: [00:00:06]: setting isnightmarewild false Master: [00:00:06]: setting moonphase new Master: [00:00:06]: setting precipitationrate 0 Master: [00:00:06]: setting iswet false Master: [00:00:06]: setting winterlength 15 Master: [00:00:06]: setting temperature 30.024365491875 Master: [00:00:06]: setting isnightmarewarn false Master: [00:00:06]: setting iswinter false Master: [00:00:06]: setting moistureceil 500.41375732422 Master: [00:00:06]: setting isday true Master: [00:00:06]: setting israining false Master: [00:00:06]: setting remainingdaysinseason 20 Master: [00:00:06]: setting precipitation none Master: [00:00:06]: setting wetness 0 Master: [00:00:06]: setting isnightmarecalm false Master: [00:00:06]: setting timeinphase 0.00041675567626953 Master: [00:00:06]: setting isdusk false Master: [00:00:06]: setting iscavedusk false Master: [00:00:06]: setting isautumn true Master: [00:00:06]: setting issnowing false Master: [00:00:06]: setting iscaveday true Master: [00:00:06]: setting phase day Master: [00:00:06]: setting snowlevel 0 Master: [00:00:06]: setting issnowcovered false Master: [00:00:06]: setting autumnlength 20 Master: [00:00:06]: setting pop 4.9958662944945e-05 Master: [00:00:06]: setting nightmaretime 0 Master: [00:00:06]: setting springlength 20 Master: [00:00:06]: setting isspring false Master: [00:00:06]: setting nightmarephase none Master: [00:00:06]: setting season autumn Master: [00:00:06]: setting time 0.00020837783813477 Master: [00:00:06]: setting iscavenight false Master: [00:00:06]: setting cycles 0 Master: [00:00:06]: setting isnight false Master: [00:00:06]: setting nightmaretimeinphase 0 Master: [00:00:06]: setting issummer false Caves: [00:00:06]: Loading Nav Grid Caves: [00:00:06]: setting summerlength 15 Caves: [00:00:06]: setting isnightmaredawn false Caves: [00:00:06]: setting elapseddaysinseason 0 Caves: [00:00:06]: setting isfullmoon false Caves: [00:00:06]: setting moisture 17.16649055481 Caves: [00:00:06]: setting cavephase day Caves: [00:00:06]: setting isnightmarewild false Caves: [00:00:06]: setting moonphase new Caves: [00:00:06]: setting precipitationrate 0 Caves: [00:00:06]: setting iswet false Caves: [00:00:06]: setting winterlength 15 Caves: [00:00:06]: setting temperature 19.487495441 Caves: [00:00:06]: setting isnightmarewarn false Caves: [00:00:06]: setting iswinter false Caves: [00:00:06]: setting moistureceil 898.67858886719 Caves: [00:00:06]: setting isday false Caves: [00:00:06]: setting israining false Caves: [00:00:06]: setting remainingdaysinseason 20 Caves: [00:00:06]: setting precipitation none Caves: [00:00:06]: setting wetness 0 Caves: [00:00:06]: setting isnightmarecalm true Caves: [00:00:06]: setting timeinphase 0.22887064615885 Caves: [00:00:06]: setting isdusk false Caves: [00:00:06]: setting iscavedusk false Caves: [00:00:06]: setting isautumn true Caves: [00:00:06]: setting issnowing false Caves: [00:00:06]: setting iscaveday true Caves: [00:00:06]: setting phase night Caves: [00:00:06]: setting snowlevel 0 Caves: [00:00:06]: setting issnowcovered false Caves: [00:00:06]: setting autumnlength 20 Caves: [00:00:06]: setting pop 0.019101924500559 Caves: [00:00:06]: setting nightmaretime 68.64990234375 Caves: [00:00:06]: setting springlength 20 Caves: [00:00:06]: setting isspring false Caves: [00:00:06]: setting nightmarephase calm Caves: [00:00:06]: setting season autumn Caves: [00:00:06]: setting time 0.14304415384928 Caves: [00:00:06]: setting iscavenight false Caves: [00:00:06]: setting cycles 0 Caves: [00:00:06]: setting isnight true Caves: [00:00:06]: setting nightmaretimeinphase 0.19069417317708 Caves: [00:00:06]: setting issummer false Caves: [00:00:06]: [Shard] Slave is waiting for LUA... Caves: [00:00:09]: Reconstructing topology Caves: [00:00:09]: ...Sorting points Caves: [00:00:09]: ...Sorting edges Caves: [00:00:09]: ...Connecting nodes Caves: [00:00:09]: ...Validating connections Caves: [00:00:09]: ...Housekeeping Caves: [00:00:09]: ...Done! Caves: [00:00:09]: 1 uploads added to server. From server_temp Caves: [00:00:09]: About to start a shard with these settings: Caves: [00:00:09]: ShardName: Caves Caves: [00:00:09]: ShardID: 954825460 Caves: [00:00:09]: ShardRole: SLAVE Caves: [00:00:09]: MasterHost: 127.0.0.1 Caves: [00:00:09]: MasterBind: (null) Caves: [00:00:09]: MasterPort: 10889 Caves: [00:00:09]: [Shard] Connecting to master... Caves: [00:00:09]: Telling Client our new session identifier: 066FE885C7DC61EE Caves: [00:00:09]: ModIndex: Load sequence finished successfully. Caves: [00:00:09]: Reset() returning Caves: [00:00:09]: [Steam] SteamGameServer_Init(8769, 11001, 27019) [S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed. Setting breakpad minidump AppID = 322330 Caves: [00:00:09]: [Steam] SteamGameServer_Init success Caves: [00:00:10]: Validating portal[9] <-> <nil>[9] (inactive) Caves: [00:00:10]: Validating portal[5] <-> <nil>[5] (inactive) Caves: [00:00:10]: Validating portal[10] <-> <nil>[10] (inactive) Caves: [00:00:10]: Validating portal[8] <-> <nil>[8] (inactive) Caves: [00:00:10]: Validating portal[6] <-> <nil>[6] (inactive) Caves: [00:00:10]: Validating portal[1] <-> <nil>[1] (inactive) Caves: [00:00:10]: Validating portal[4] <-> <nil>[4] (inactive) Caves: [00:00:10]: Validating portal[7] <-> <nil>[7] (inactive) Caves: [00:00:10]: Validating portal[3] <-> <nil>[3] (inactive) Caves: [00:00:10]: Validating portal[2] <-> <nil>[2] (inactive) Master: [00:00:10]: Reconstructing topology Master: [00:00:10]: ...Sorting points Master: [00:00:10]: ...Sorting edges Master: [00:00:10]: ...Connecting nodes Master: [00:00:10]: ...Validating connections Master: [00:00:11]: ...Housekeeping Master: [00:00:11]: ...Done! Master: [00:00:11]: 1 uploads added to server. From server_temp Master: [00:00:11]: About to start a shard with these settings: Master: [00:00:11]: ShardName: [SHDMASTER] Master: [00:00:11]: ShardID: 1 Master: [00:00:11]: ShardRole: MASTER Master: [00:00:11]: MasterHost: (null) Master: [00:00:11]: MasterBind: 0.0.0.0 Master: [00:00:11]: MasterPort: 10889 Master: [00:00:11]: [Shard] Starting master server Master: [00:00:11]: [Shard] Shard server started on port: 10889 Master: [00:00:11]: Telling Client our new session identifier: 99752139C7D4759F Master: [00:00:11]: ModIndex: Load sequence finished successfully. Master: [00:00:11]: Reset() returning Master: [00:00:11]: [Steam] SteamGameServer_Init(8768, 11000, 27018) [S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed. Setting breakpad minidump AppID = 322330 Master: [00:00:11]: [Steam] SteamGameServer_Init success Caves: [00:00:11]: [Shard] Sending slave information to master... Master: [00:00:11]: Validating portal[7] <-> <nil>[7] (inactive) Master: [00:00:11]: Validating portal[1] <-> <nil>[1] (inactive) Master: [00:00:11]: Validating portal[2] <-> <nil>[2] (inactive) Master: [00:00:11]: Validating portal[9] <-> <nil>[9] (inactive) Master: [00:00:11]: Validating portal[5] <-> <nil>[5] (inactive) Master: [00:00:11]: Validating portal[8] <-> <nil>[8] (inactive) Master: [00:00:11]: Validating portal[3] <-> <nil>[3] (inactive) Master: [00:00:11]: Validating portal[10] <-> <nil>[10] (inactive) Master: [00:00:11]: Validating portal[4] <-> <nil>[4] (inactive) Master: [00:00:11]: Validating portal[6] <-> <nil>[6] (inactive) Master: [00:00:11]: Sim paused Master: [00:00:13]: [Shard] Slave Caves(954825460) connected: [LAN] 127.0.0.1 Caves: [00:00:13]: [Shard] Registering in lobby as a slave server... Caves: [00:00:15]: [Shard] Slave is now ready! Master: [00:00:15]: [Shard] Slave Caves(954825460) ready! Master: [00:00:15]: World 954825460 is now connected Master: [00:00:15]: Validating portal[7] <-> 954825460[7] (disabled) Master: [00:00:15]: Validating portal[1] <-> 954825460[1] (disabled) Master: [00:00:15]: Validating portal[2] <-> 954825460[2] (disabled) Master: [00:00:15]: Validating portal[9] <-> 954825460[9] (disabled) Master: [00:00:15]: Validating portal[5] <-> 954825460[5] (disabled) Master: [00:00:15]: Validating portal[8] <-> 954825460[8] (disabled) Master: [00:00:15]: Validating portal[3] <-> 954825460[3] (disabled) Master: [00:00:15]: Validating portal[10] <-> 954825460[10] (disabled) Master: [00:00:15]: Validating portal[4] <-> 954825460[4] (disabled) Master: [00:00:15]: Validating portal[6] <-> 954825460[6] (disabled) Caves: [00:00:15]: World 1 is now connected Caves: [00:00:15]: Validating portal[9] <-> 1[9] (active) Caves: [00:00:15]: Validating portal[5] <-> 1[5] (active) Caves: [00:00:15]: Validating portal[10] <-> 1[10] (active) Caves: [00:00:15]: Validating portal[8] <-> 1[8] (active) Caves: [00:00:15]: Validating portal[6] <-> 1[6] (active) Caves: [00:00:15]: Validating portal[1] <-> 1[1] (active) Caves: [00:00:15]: Validating portal[4] <-> 1[4] (active) Caves: [00:00:15]: Validating portal[7] <-> 1[7] (active) Caves: [00:00:15]: Validating portal[3] <-> 1[3] (active) Caves: [00:00:15]: Validating portal[2] <-> 1[2] (active) Caves: [00:00:16]: [Shard] Slave LUA is now ready! Caves: [00:00:16]: Sim paused I don't know what is going wrong. Link to comment Share on other sites More sharing options...
JunCheung Posted August 2, 2016 Author Share Posted August 2, 2016 I modify "run_dedicated_servers.sh" replace ./steamcmd.sh +force_install_dir "$install_dir" +login anonymous +app_update 343050 validate +quit with ./steamcmd.sh +force_install_dir "$install_dir" +login anonymous +app_update 343050 +quit It work now. Link to comment Share on other sites More sharing options...
Silverscott Posted August 28, 2016 Share Posted August 28, 2016 Lucky you are !!! I made the same thing, mods are charging but when IG the server doesn't show them An idea ? Thx all Link to comment Share on other sites More sharing options...
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