Nanba Posted July 31, 2016 Share Posted July 31, 2016 Currently, the thermal stone mechanics are very clunky in terms of reliability. The durability does not drop at a steady rate and drops in segments of 13%. A suggestion would be for it to have the same durability drop rate as hats. It's very frustrating to carry thermal stone only to have it disappear from your pockets. Another alternative is to make the thermal stone stay in the inventory only to not work and stay at 0%, similar to Bernie. Link to comment https://forums.kleientertainment.com/forums/topic/69252-thermal-stone-expiration/ Share on other sites More sharing options...
GuyNamedChris Posted August 1, 2016 Share Posted August 1, 2016 It's very simple actually. When the stone is hot/cold enough, it does it's job. When it goes back to room temperature (gray rock), it loses durability. You can even make the stone's heat/chill last longer by wearing winter/summer clothes to insulate the rock. You can just plop the rock next to a fire/in an ice box to refill its temperature before it loses durability. On top of all of that, you can sew the rock with a sewing kit because game logic. Hope this helps! Link to comment https://forums.kleientertainment.com/forums/topic/69252-thermal-stone-expiration/#findComment-799095 Share on other sites More sharing options...
Nanba Posted August 1, 2016 Author Share Posted August 1, 2016 Thanks for the advice but I think that you misunderstood my post. I understand how the thermal stone works. I'm just trying to suggest changes to the durability, not the actual mechanic and how to use it. Link to comment https://forums.kleientertainment.com/forums/topic/69252-thermal-stone-expiration/#findComment-799276 Share on other sites More sharing options...
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