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Changes in Spriter does not translate into game


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I used the extended sample character to try and create my own character, and this character needed some changes that I made in spriter (Had to move the torso, face, and made different tails for side and back view, and made the shock animations for those too). I build the mod and everything, and when I get into the game, it turns into this: 

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1f4bc0b639064317b9ed2e3e62addc77.png

It is supposed to look like this:

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6ea25598ecb94c27b3a6c63122861d06.png

I have tried editing the scml, the build.xml, and the animation.xml, and nothing happened.
I also tried to use the scml.exe, though I don't know if I either did it improperly or it flat out didn't work either.
What am I doing wrong? Am I not using scml properly? Is there something I'm missing?
I will put a zip of the mod if requested.

Edited by Windwalker
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On 27/7/2016 at 3:57 AM, Windwalker said:

I used the extended sample character to try and create my own character, and this character needed some changes that I made in spriter (Had to move the torso, face, and made different tails for side and back view, and made the shock animations for those too).

You don't touch the scml. You touch the images, only.

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