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So my idea was a ghost like character for the player that would:

-Follow the character (like Chester)

-Protect said character (like Abigail)

-Talks randomly (like Woodie's axe)

So what I was thinking was just taking parts from all three of these,

but my question would that work or should I do it from scratch 

5 hours ago, jenoice said:

So my idea was a ghost like character for the player that would:

-Follow the character (like Chester)

-Protect said character (like Abigail)

-Talks randomly (like Woodie's axe)

So what I was thinking was just taking parts from all three of these,

but my question would that work or should I do it from scratch 

basically just copy all of abigail's code, minus the part that summons her, and add a talker component. look at Lucy's code for that.

Could not preload undefined prefab 0x5ca3a424 (jeno_summon)

Could not unload undefined prefab 0x5ca3a424 (jeno_summon)

Could not preload undefined prefab 0x5ca3a424 (jeno_summon)

scripts/mainfunctions.lua(124,1) Can't find prefab jeno_summon    

These are the only errors I can find, I mean if there even real errors. Tbh I don't know what i'm doing really. I'm super new at this. 

I appreciate the help tho and listening to me when i'm so new at this.

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