Maco02 Posted April 6, 2016 Share Posted April 6, 2016 This topic is related with this other but (I hope) with a bit more of information: I did a little research and it seems that DST doesn't like that someone remap their ports. How to reproduce the problem is tricky because there are a lot of conditionals here. The first condition the server must not be in your local machine. I'm using Docker. I have 2 docker containers with dst server running on it and both are listening in the same port (10999). Both containers run in the same machine that only have one public ip so I need to remap the port. There are a lot of ways to remap the ports. One of them (the "normal one) doesn't work. The others work like a charm. # Doesn't work port 10999 => master port 11000 => slave # works port 11000 => master port 10999 => slave # works port 11000 => master port 15000 => slave # works port 15000 => master port 15001 => slave As you can see the problem appears if master port is remapped to the same port as the master is listening. In any other case the remap works perfectly. Is this a bug? It seems so. I hope I'll have an answer for this topic... I wasn't so lucky with other port question I did previusly... Please Klei, help with this kind of bugs. We are trying to improve the community building better tools for the game but you are not helping when we are pointing potential bugs or things to improve. Link to comment https://forums.kleientertainment.com/forums/topic/66125-port-remapping-problem/ Share on other sites More sharing options...
Maco02 Posted April 18, 2016 Author Share Posted April 18, 2016 Up! Seriusly, a bit of feedback here. If you, Klei, need more info about this problem I can dig in the direction that you need. But please, help to solve this problems. Link to comment https://forums.kleientertainment.com/forums/topic/66125-port-remapping-problem/#findComment-751978 Share on other sites More sharing options...
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