Oneleg Posted March 21, 2016 Share Posted March 21, 2016 I've heard somewhere that walls ingame cause network lag and if there's too many it can cause players on your server to rubberband (or at least contribute to overall network usage). I was just curious how much network usage each wall actually uses if that's possible. I know each player uses roughly 32kb/s, would walls for example use like 2kb/s of bandwidth transfer? Link to comment Share on other sites More sharing options...
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