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[HELP] Make cooking increase sanity?

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How would I go about doing this, if it even is possible?  I've spent the last few days trying to get this one thing working, and it just refuses to work.  So far, I've just got to the point where I know what code I need to increase the sanity, but I haven't the slightest how to make it happen when I cook something.

(I'm assuming I'm right by using inst.components.sanity:DoDelta(5) to increase my sanity?  Do correct me if I'm wrong)

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