TheBigDeal Posted March 10, 2016 Share Posted March 10, 2016 So i had to delete the animation.zip file and it won't regen it, it will however regen the ghost version, it gives the following error: Exporting character.zip Exporting Animation[################################] 1/1 Error Exporting C:\Program Files (x86)\Steam\steamapps\common\Don't Starve Together\mods\Asgore[V0.2]\exported\character\character.zip 'int' object is not subscriptableTraceback (most recent call last): File "C:\Program Files (x86)\Steam\steamapps\common\Don't Starve Mod Tools\mod_tools\exported\..\tools\scripts\buildanimation.py", line 493, in <module> ExportBuild( endianstring, zip_file, buildxml, outzip, not results.skipantialias, results.platform, results.textureformat, results.hardalphatextureformat, results.force, results.ignoreexceptions ) File "C:\Program Files (x86)\Steam\steamapps\common\Don't Starve Mod Tools\mod_tools\exported\..\tools\scripts\buildanimation.py", line 359, in ExportBuild img.regions = optimizeimage.GetImageRegions(img, 32) File "C:\Program Files (x86)\Steam\steamapps\common\Don't Starve Mod Tools\mod_tools\tools\scripts\optimizeimage.py", line 156, in GetImageRegions rootNode = QuadTreeNode(img, None, 0, blocksize) File "C:\Program Files (x86)\Steam\steamapps\common\Don't Starve Mod Tools\mod_tools\tools\scripts\optimizeimage.py", line 75, in __init__ childtypes = [ Analyze(im, childboxes[0]), File "C:\Program Files (x86)\Steam\steamapps\common\Don't Starve Mod Tools\mod_tools\tools\scripts\optimizeimage.py", line 34, in Analyze if p[3] == 0: TypeError: 'int' object is not subscriptable Exporting ghost_character_build.zip Exporting Animation[################################] 1 I did not change anything in their, it just sorta happened, i already tried to verify cache and reinstall, neither worked. This is way beyond me and i have 0 idea why this would happen... Link to comment Share on other sites More sharing options...
Muche Posted March 10, 2016 Share Posted March 10, 2016 It seems there is something wrong with one of your images used. Posting contents of your mod's exported folder could help. Link to comment Share on other sites More sharing options...
TheBigDeal Posted March 10, 2016 Author Share Posted March 10, 2016 Alright, Alot of it isn't done obviously, so most of it is from the esctemplate. Skin.zip Link to comment Share on other sites More sharing options...
Muche Posted March 10, 2016 Share Posted March 10, 2016 The autoconverter tool didn't like your following images:hair-0.png, hair-2.png, hair_hat-0.png, hair_hat-2.png, hairpigtails-0.png, hairpigtails-1.png, headbase_hat-0.png, headbase_hat-2.png. Increasing their color depth to 32 bits (with alpha channel) fixed that. Asgore-fix.zip Link to comment Share on other sites More sharing options...
TheBigDeal Posted March 10, 2016 Author Share Posted March 10, 2016 Wow, i really didn't expect this to be fixed lol, thanks so much! I do have another problem though, it has to do with items, i can't give details atm for i am not at my desktop but if you could help with that too, that'd be great. Link to comment Share on other sites More sharing options...
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