Landon_Caragas Posted January 11, 2013 Share Posted January 11, 2013 I'm not sure if this should go here or in the bug section. I just started playing the game, I noticed a few ways to improve the inventory interface. Issue: When the user cooks food, the character can stand in front of the fire. This makes it likely that he will accidentally eat the food instead of cooking it. Suggestion: When the user is performing an action on a structure using an inventory item, the player should move behind the structure, instead of only getting into range. Issue: When right clicking on a tool, the currently equipped tool will add itself to inventory as though it was picked up. Suggestion: Right clicking a tool in inventory should place your currently equipped tool in the same inventory slot that you right clicked. Issue: Picking up drops will only scan normal inventory if the player is wearing a backpack. This results in the item going into main inventory instead of adding to the partial stack in the backpack. Issue: Wood stacks at 20 instead of 40, like the rest of the items. Suggested Fix: Double the amount of wood dropped and the amount needed for recipes. Half it's use for fuel. Link to comment https://forums.kleientertainment.com/forums/topic/6467-usability-improvements-for-player-inventory/ Share on other sites More sharing options...
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