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Worst problem ever


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I am not joking. This mod i have been working on has drain every ounce of sanity I own. I try loading a world with it, and the game crashes. no logs are produced at all, and i can't find an error ANYWHERE!

If someone could download it, launch a world, and generate a server log that doesn't end with the words

[00:01:14]: Mod: august the joyful musician (August The Joyful Musician)	Registering prefabs	
[00:01:14]: Mod: august the joyful musician (August The Joyful Musician)	  Registering prefab file: prefabs/august	
[00:01:14]: Mod: august the joyful musician (August The Joyful Musician)	    august	
[00:01:14]: Mod: august the joyful musician (August The Joyful Musician)	  Registering prefab file: prefabs/august_none	
[00:01:14]: Mod: august the joyful musician (August The Joyful Musician)	    august_none	
[00:01:14]: Mod: august the joyful musician (August The Joyful Musician)	  Registering prefab file: prefabs/august_horn	
[00:01:14]: Mod: august the joyful musician (August The Joyful Musician)	    august_horn	
[00:01:14]: Mod: august the joyful musician (August The Joyful Musician)	  Registering prefab file: prefabs/august_flute	
[00:01:14]: Mod: august the joyful musician (August The Joyful Musician)	    august_flute	
[00:01:14]: Mod: august the joyful musician (August The Joyful Musician)	  Registering default mod prefab	
[00:01:14]: expected <

that would be great. All i want to know is what is broken so i can fix it. if you decide you want to fix it, be my guest, just know that you don't need to

august the joyful musician.zip

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In modmain, tex assets should be IMAGE, not ATLAS:

	Asset("IMAGE", "images/inventoryimages/august_horn.tex"),
	Asset("ATLAS", "images/inventoryimages/august_horn.xml"),

	Asset("IMAGE", "images/inventoryimages/august_flute.tex"),
	Asset("ATLAS", "images/inventoryimages/august_flute.xml"),

I do agree though, TheSim:LoadPrefabs() that was crashing because of that could be more verbose about what it failed to load.

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