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Ideas?


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Look a bunch of crappy ideas that people said were good, you guys can tell me if they are crap or good.

 

Don’t Starve Shipwrecked ideas!

 

(Made by: Me! (Steam: Ravenpaw, Twitch: Shiningleaf)

 

Using a pitchfork from the shore to a pond inside the island will create a river.

 

Building a wooden wheel and placing it in a river will give small power.

 

Wooden wheel: 5 wood, 3 boards, 2 rope, electric doodad. Lasts 10 days, use at a river for power, becomes soaked after 5 days, being soaked lowers its power output, rain increases soaked meter.

 

Using electric doodads and cut stone will get you a “make-shift battery”

 

Placing the “make-shift battery” inside the wooden wheel will charge it: Full-day for charge, 2 days of power at full charge.

 

Using boards, cut stone, rope, and electric doodads you can make an

 

Electric boat;

Electric boat: No battery: Slow, Paddle powered, weak.

 

Electric boat: half battery: Pretty fast, weak

 

Electric boat: full battery: really fast, still weak (Fastest boat in the

 

game I guess?)

 

Large fish: 5-10 fish + 3 rope = Large fish. Useable for taming a baby tigershark, only works in water, helps defend you, counts as killing one, so if a tiger shark is in the map, it will hunt you down. Baby tigershark will not attack normal tigershark

 

DoyDoy Hat: 5 DoyDoy feathers, 1 straw hat, 2 rope. Allows for DoyDoys to be “tamed” (Right-click a doydoy with this hat on and they will follow you. Right click again to stop following.)

 

Packim things; (1 of the item in all slots on a full moon to transform)

 

Gem shenanigans (pd = per day, 0.5/pd = 1 per 2 days)

 

Green Gem: Increases breeding speed for doydoys, increases speed of plants growing and all that stuff, only works for things near it.

 

Orange Gem: More storage, faster speed, (For both you and the packim) 1 food eaten per 3 days

 

Red Gem: Works like a mobile houndus shootus, eats 0.5food/pd, Poisons enemies. (You can’t burn something in the water!) (DOESN'T ATTACK DOYDOYS)

 

Blue Gem: Eats ice and 1 food item. 2 ice/pd 0.5 food/pd Works like an ice box

 

Nightmare Fuel: No longer eats food, drains sanity when near you Gives 0.5NF/pd

 

 

 

 

 

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