Ishvii Posted January 26, 2016 Share Posted January 26, 2016 (edited) I'm trying to mod the number of chops required for things in the game using TUNING and currently have this list: "EVERGREEN_CHOPS_SMALL", "EVERGREEN_CHOPS_NORMAL", "EVERGREEN_CHOPS_TALL", "MUSHTREE_CHOPS_SMALL", "MUSHTREE_CHOPS_MEDIUM", "MUSHTREE_CHOPS_TALL", "ROCKS_MINE", "ROCKS_MINE_MED", "ROCKS_MINE_LOW", "SPILAGMITE_SPAWNER", "SPILAGMITE_ROCK", "MARBLEPILLAR_MINE", "MARBLETREE_MINE", But that's only stuff from DS and RoG. Is there a list somewhere of the names of the new choppable/minable things in Shipwrecked? Edited January 26, 2016 by Ishvii Link to comment https://forums.kleientertainment.com/forums/topic/63292-tuning-new-trees-in-sw/ Share on other sites More sharing options...
Ishvii Posted January 26, 2016 Author Share Posted January 26, 2016 Answer found in the source files under DLC0002/scripts/tuning.lua: JUNGLETREE_CHOPS_SMALL JUNGLETREE_CHOPS_NORMAL JUNGLETREE_CHOPS_TALL PALMTREE_CHOPS_SMALL PALMTREE_CHOPS_NORMAL PALMTREE_CHOPS_TALL MANGROVETREE_CHOPS_SMALL MANGROVETREE_CHOPS_NORMAL MANGROVETREE_CHOPS_TALL Link to comment https://forums.kleientertainment.com/forums/topic/63292-tuning-new-trees-in-sw/#findComment-714036 Share on other sites More sharing options...
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