Legsvalentine Posted January 14, 2016 Share Posted January 14, 2016 Hello everybody~ I've been working pretty much all day on my own mod but I can't seem to get the coding right. I've tried just about everything and watched 3 different tutorials but alas I think I'll need help to be able to finish it. I wasn't able to upload all the files but i do have .xml and .tex folders that have my character name instead of the placeholder and I haven't done anything to crazy to the prefab so I'm unsure what it is. I am able to load the mod into the game when I go to host a server (my saveslot portrait doesn't show up) then I start the game and I get the DST-ERROR screen posted below, and I don't quite understand what its telling me. (I'm not really a mod creator this is my first one) I'm relying no your help guys I'm kind of clueless! :c ~Thank you in advance, Legs Valentinemodinfo.luamodmain.luadora.lua Link to comment Share on other sites More sharing options...
Legsvalentine Posted January 14, 2016 Author Share Posted January 14, 2016 Sorry~~ Forgot to add my log.txt folder toolog.txt Link to comment Share on other sites More sharing options...
Legsvalentine Posted January 14, 2016 Author Share Posted January 14, 2016 I went into my mod.info and deleted the in icon_atlas."dora.xml" and the icon="dora.tex" because the log said they were invalid pathways. I am still crashing with the same notification after fixing this. here are my new logslog.txt Link to comment Share on other sites More sharing options...
Legsvalentine Posted January 14, 2016 Author Share Posted January 14, 2016 Still having issues would really appreciate any help I can get! --updated log.txt -- i inserted the line; "local require = GLOBAL.require local STRINGS = GLOBAL.STRINGS" -- under my assests, but the log is saying theirs no pathway? not sure if this is my only issue though. log.txt Link to comment Share on other sites More sharing options...
DarkXero Posted January 14, 2016 Share Posted January 14, 2016 8 minutes ago, Legsvalentine said: updated log.txt [00:00:47]: [string "../mods/Dora/scripts/prefabs/dora.lua"]:67: variable 'GLOBAL' is not declared You don't use GLOBAL in files outside modmain.lua You can reference the global table STRINGS as it is. STRINGS.NAMES.DORA = "Dora" Link to comment Share on other sites More sharing options...
Legsvalentine Posted January 14, 2016 Author Share Posted January 14, 2016 6 minutes ago, DarkXero said: [00:00:47]: [string "../mods/Dora/scripts/prefabs/dora.lua"]:67: variable 'GLOBAL' is not declared You don't use GLOBAL in files outside modmain.lua You can reference the global table STRINGS as it is. STRINGS.NAMES.DORA = "Dora" So in the dora.lua is should put in? " STRINGS.NAMES.DORA = "Dora" " I don't have any gloabal strings in the dora.lua only in the modmain.lua --these are the strings i have in the dora.lua STRINGS.CHARACTER_TITLES.dora = "The Explorer" STRINGS.CHARACTER_NAMES.dora = "Dora" STRINGS.CHARACTER_DESCRIPTIONS.dora = "* Anything is possible when we work together!" STRINGS.CHARACTER_QUOTES.dor = "\"Come on, vámonos. Everybody let's go!\"" Link to comment Share on other sites More sharing options...
Legsvalentine Posted January 14, 2016 Author Share Posted January 14, 2016 Just now, Legsvalentine said: So in the dora.lua is should put in? " STRINGS.NAMES.DORA = "Dora" " I don't have any gloabal strings in the dora.lua only in the modmain.lua --these are the strings i have in the dora.lua STRINGS.CHARACTER_TITLES.dora = "The Explorer" STRINGS.CHARACTER_NAMES.dora = "Dora" STRINGS.CHARACTER_DESCRIPTIONS.dora = "* Anything is possible when we work together!" STRINGS.CHARACTER_QUOTES.dor = "\"Come on, vámonos. Everybody let's go!\"" i just realized the quotes say .dor instead of .dora would that cause the whole mod to crash though? Link to comment Share on other sites More sharing options...
Legsvalentine Posted January 14, 2016 Author Share Posted January 14, 2016 ok I think i fixed a few issues by reading over the logs and correcting some stuff. but now this confuses me. Its saying it can't find a match dora.anim file or something.. Sorry i'm not a modder this is my first time and I don't understand a lot of what its saying to me log.txt Link to comment Share on other sites More sharing options...
DarkXero Posted January 14, 2016 Share Posted January 14, 2016 2 minutes ago, Legsvalentine said: Its saying it can't find a match dora.anim file [00:00:22]: [string "scripts/util.lua"]:432: Could not find an asset matching anim/dora.zip in any of the search paths. Well, do you have that or not? Where is your character art stored? In a Spriter project? Did you use the mod tools to compile it? Maybe it's not named dora.zip? Link to comment Share on other sites More sharing options...
Legsvalentine Posted January 14, 2016 Author Share Posted January 14, 2016 1 minute ago, DarkXero said: [00:00:22]: [string "scripts/util.lua"]:432: Could not find an asset matching anim/dora.zip in any of the search paths. Well, do you have that or not? Where is your character art stored? In a Spriter project? Did you use the mod tools to compile it? Maybe it's not named dora.zip? Just went through and i had the right stuff but it was directly in my anim folder and not in a zip folder in the anim folder. going through and fixing this and seeing what happens... Link to comment Share on other sites More sharing options...
Legsvalentine Posted January 14, 2016 Author Share Posted January 14, 2016 I think that fixed that issue. now its saying i don't have the silho.tex which i do i just spelled silho wrong.. lol lets see if that does it Link to comment Share on other sites More sharing options...
Legsvalentine Posted January 14, 2016 Author Share Posted January 14, 2016 alright she finally appeared on the character select screen and all looked good until i clicked her and shes just a bunch of blocks. uhg idk what im doing but i think maybe i should just start from scratch. thank you for the help~ Link to comment Share on other sites More sharing options...
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