NiakNiak Posted January 11, 2016 Share Posted January 11, 2016 Hello everyone. I have some trouble with mods on my dedicated server.All mods with " configuration_options = " seems to not work even so they are displayed as enabled. I just spend 4~6hours making, remaking, testing, tweaking the modoverrides.lua & pulling my hairs off to make them work... And now I don't know what to do, so if you could help me, I will be glad Full modoverrides.luareturn {["workshop-343762271"] = { enabled = true }, -- More-DST-Characters["workshop-375850593"] = { enabled = true }, -- Extra-Equip-Slots["workshop-466732225"] = { enabled = true }, -- No-Thermal-Stone-Durability["workshop-357459277"] = { enabled = true, -- Field-of-view configuration_options ={ { name = "FOV", label = "Field of View", options = { {description = "35 (Default)", data = "default"}, {description = "40", data = "FOV40"}, {description = "45", data = "FOV45"}, }, default = "FOV45", -- Change from default to FOV45. },},}, -- End of FOV["workshop-482119182"] = { enabled = true, -- Iceflingomatic-Behavior-Configuratorconfiguration_options ={ { name = "ExtinguishMode", label = "Firefighter Mode", hover = "Which targets your Flingomatic will ignore", options = { {description = "Default", data = "default" , hover = "Default Behavior" }, {description = "Cold", data = "coldsource" , hover = "Doesn't target the non heating sources" }, {description = "Any", data = "anysource" , hover = "Doesn't target any type of campfire or light source" }, }, default = "anysource", -- Change from Coldsource to anysource. }, { name = "FuelRateMod", label = "Fuel Mod.", hover = "Make the flingomatic use more or less fuel than the dafault behavior.", options = { {description = "+1000%", data = 11.0 , hover = "1000% faster Fuel usage" }, {description = "+900%", data = 10.0 , hover = "900% faster Fuel usage" }, {description = "+800%", data = 9.0 , hover = "800% faster Fuel usage" }, {description = "+700%", data = 8.0 , hover = "700% faster Fuel usage" }, {description = "+600%", data = 7.0 , hover = "600% faster Fuel usage" }, {description = "+500%", data = 6.0 , hover = "500% faster Fuel usage" }, {description = "+400%", data = 5.0 , hover = "400% faster Fuel usage" }, {description = "+300%", data = 4.0 , hover = "300% faster Fuel usage" }, {description = "+200%", data = 3.0 , hover = "200% faster Fuel usage" }, {description = "+100%", data = 2.0 , hover = "100% faster Fuel usage" }, {description = "Default", data = 1.0 , hover = "Default Fuel Handling" }, {description = "-100%", data = 0.5 , hover = "100% slower Fuel usage" }, {description = "-200%", data = 0.33 , hover = "200% slower Fuel usage" }, {description = "-300%", data = 0.25 , hover = "300% slower Fuel usage" }, {description = "-400%", data = 0.2 , hover = "400% slower Fuel usage" }, {description = "-500%", data = 0.17 , hover = "500% slower Fuel usage" }, {description = "-600%", data = 0.14 , hover = "600% slower Fuel usage" }, {description = "-700%", data = 0.13 , hover = "700% slower Fuel usage" }, {description = "-800%", data = 0.11 , hover = "800% slower Fuel usage" }, {description = "-900%", data = 0.1 , hover = "900% slower Fuel usage" }, {description = "Infinite", data = 0 , hover = "Infinite fuel" }, }, default = 1.0, }, { name = "RangeMod", label = "Range Mod.", hover = "Modifier applied to the default range of the Iceflingomatic", options = { {description = "50%", data = 0.5}, {description = "60%", data = 0.6}, {description = "70%", data = 0.7}, {description = "80%", data = 0.8}, {description = "90%", data = 0.9}, {description = "Default", data = 1.0 , hover = "Default Range" }, {description = "110%", data = 1.1}, {description = "120%", data = 1.2}, {description = "130%", data = 1.3}, {description = "140%", data = 1.4}, {description = "150%", data = 1.5}, {description = "160%", data = 1.6}, {description = "170%", data = 1.7}, {description = "180%", data = 1.8}, {description = "190%", data = 1.9}, {description = "200%", data = 2.0}, }, default = 1.0, }, { name = "TargetPlayer", label = "Target Player", hover = "Will the Flingomatic target the player to cool him down in Summer?", options = { {description = "no", data = false}, {description = "yes", data = true}, }, default = false, -- Change from true to false. }, { name = "PlayerTempThreshold", label = "Player Temp. Threshold", hover = "Temperature above which the lingomatic will attempt to cool down the player", options = { {description = "40°", data = 40}, {description = "45°", data = 45}, {description = "50°", data = 50}, {description = "55°", data = 55}, {description = "60°", data = 60}, {description = "65°", data = 65}, {description = "70°", data = 70}, }, default = 60, }, { name = "PlayerTempReduction", label = "Player Temp. Reduction", hover = "Temperature reduction per hit", options = { {description = "5", data = 5}, {description = "10", data = 10}, {description = "15", data = 15}, {description = "20", data = 20}, {description = "25", data = 25}, {description = "30", data = 30}, {description = "35", data = 35}, {description = "40", data = 40}, }, default = 10, }, { name = "PlayerCanFreeze", label = "Can Freeze Player", hover = "Can the Flingomatic freeze the player?", options = { {description = "no", data = false}, {description = "yes", data = true}, }, default = false, -- Change from true to false. }, },}, -- End of Iceflingomatic["workshop-458940297"] = { enabled = true, -- Food-Values-Item-Tooltipsconfiguration_options ={ { name = "DFV_Language", label = "Language", options = { {description = "English", data = "EN"}, {description = "French", data = "FR"}, {description = "German", data = "GR"}, {description = "Russian", data = "RU"}, {description = "Spanish", data = "SP"}, {description = "Italian", data = "IT"}, }, default = "EN", }, { name = "DFV_MinimalMode", label = "Minimal mode", options = { {description = "Off", data = "default"}, {description = "On", data = "on"}, }, default = "default", }, { name = "DFV_ClientPrediction", label = "Enable client bruteforce", options = { {description = "Off", data = "default"}, {description = "On", data = "On"}, }, default = "On", -- Change from default to On }, { name = "DFV_PercentReplace", label = "Replace icon %", options = { {description = "Off", data = "default"}, {description = "On", data = "On"}, }, default = "default", }, { name = "DFV_ShowDamage", label = "Show damage", options = { {description = "On", data = "default"}, {description = "Off", data = "off"}, }, default = "default", }, { name = "DFV_ShowUses", label = "Show uses", options = { {description = "On", data = "default"}, {description = "Off", data = "off"}, }, default = "default", }, { name = "DFV_FueledSettings", label = "Fueled items time format", options = { {description = "Min:Sec", data = "default"}, {description = "Clock segments", data = "seg"}, {description = "Both", data = "both"}, {description = "Off", data = "off"}, }, default = "default", }, { name = "DFV_ShowTemperature", label = "Show temperature", options = { {description = "On", data = "default"}, {description = "Off", data = "off"}, }, default = "default", }, { name = "DFV_ShowACondition", label = "Show armour condition", options = { {description = "On", data = "default"}, {description = "Off", data = "off"}, }, default = "default", }, { name = "DFV_ShowADefence", label = "Show armour defence", options = { {description = "On", data = "default"}, {description = "Off", data = "off"}, }, default = "default", }, { name = "DFV_ShowAType", label = "Show armour type", options = { {description = "On", data = "default"}, {description = "Off", data = "off"}, }, default = "default", }, { name = "DFV_ShowInsulation", label = "Show insulation", options = { {description = "On", data = "default"}, {description = "Off", data = "off"}, }, default = "default", }, { name = "DFV_ShowFireTime", label = "Remaining Fire Burn Time", options = { {description = "On", data = "default"}, {description = "Off", data = "off"}, }, default = "default", },},}, -- End of Food-Values-Item-Tooltips} Link to comment https://forums.kleientertainment.com/forums/topic/62305-mods-loaded-but-not-working/ Share on other sites More sharing options...
GuilhermeT Posted January 12, 2016 Share Posted January 12, 2016 Hi, really big lol I configure the mods of a different way, I will try make an example with these, for me it would be like this:return {["workshop-343762271"] = { enabled = true }, -- More-DST-Characters["workshop-375850593"] = { enabled = true }, -- Extra-Equip-Slots["workshop-466732225"] = { enabled = true }, -- No-Thermal-Stone-Durability["workshop-357459277"] = { enabled = true, -- Field-of-viewconfiguration_options ={["FOV"] = "FOV45", -- I need to check how numbers and letters work in the data (if it's between "" or no), but explaining how works: name of the option = data of the option}}, -- End["workshop-482119182"] = { enabled = true, -- Iceflingomatic-Behavior-Configuratorconfiguration_options ={["ExtinguishMode"] = "anysource",["FuelRateMod"] = 1.0,["RangeMod"] = 1.0,["TargetPlayer"] = false,["PlayerTempThreshold"] = 60,[""PlayerTempReduction"] = 10,["PlayerCanFreeze"] = false,}}, -- End of flingomatic["workshop-458940297"] = { enabled = true, -- Food-Values-Item-Tooltipsconfiguration_options ={["DFV_Language"] = "EN",["DFV_MinimalMode"] = "default",["DFV_ClientPrediction"] = "on",[""DFV_PercentReplace"] = "default",["DFV_ShowDamage"] = "default",[""DFV_ShowUses"] = "default",["DFV_FueledSettings"] = "default",["DFV_ShowTemperature"] = "default",["DFV_ShowACondition"] = "default",["DFV_ShowADefence"] = "default",["DFV_ShowAType"] = "default",["DFV_ShowInsulation"] = "default",["DFV_ShowFireTime"] = "default",}}, -- End of Food-Values-Item-Tooltips} Well, a lot of configuration_option in each mod, really, lol, I think this way it could be more organized, but I'm with doubt in question of these "FOV45", "anysource" and "default, if it is beetween "", I guess yep, maybe someone could clarify I will show bellow my modoverrides.lua, I use only mods with values in data, or then true and false:[spoiler]return {["workshop-412291722"] = { enabled = true }, -- Fling Range check["workshop-378160973"] = { enabled = true, -- Global Positionsconfiguration_options ={["SHOWPLAYERSOPTIONS"] = 2,["SHOWPLAYERICONS"] = true,["FIREOPTIONS"] = 3,["SHOWFIREICONS"] = false,["SHAREMINIMAPPROGRESS"] = false,["OVERRIDEMODE"] = false,}},["workshop-519266302"] = { enabled = true, -- Initial Itemsconfiguration_options ={["is_season_items"] = 1,["food_give"] = 0,["num_goldnugget"] = 0,["num_flint"] = 5,["num_rocks"] = 0,["num_log"] = 5,["num_cutgrass"] = 5,["num_twigs"] = 0,}},}[/spoiler] Link to comment https://forums.kleientertainment.com/forums/topic/62305-mods-loaded-but-not-working/#findComment-708100 Share on other sites More sharing options...
NiakNiak Posted January 12, 2016 Author Share Posted January 12, 2016 Oh, I see. It makes better sense indeed.Welp, the wiki lied to me then (Well, I most likely didn't understand it ) In order to retrieve the configuration_options for the mod, you will need to browse to the mod directory and open themodinfo.lua file. Copy the entire configuration_options table and paste in your modoverrides.lua. Then configure to your liking. If there is no configuration_options table, then the mod is not configurable. Im going to.. make a coffee (I just woke up) and test it. Thank you very much for your help !! Today, I learned Link to comment https://forums.kleientertainment.com/forums/topic/62305-mods-loaded-but-not-working/#findComment-708161 Share on other sites More sharing options...
NiakNiak Posted January 12, 2016 Author Share Posted January 12, 2016 Well, now I have an Failed to load modoverrides.lua XD [00:00:00]: DownloadMods(0)[00:00:00]: ERROR: Failed to load modoverrides.lua [00:00:00]: FMOD Error: An invalid object handle was used. Everything look ok to me...return {["workshop-343762271"] = { enabled = true }, -- More-DST-Characters["workshop-375850593"] = { enabled = true }, -- Extra-Equip-Slots["workshop-466732225"] = { enabled = true }, -- No-Thermal-Stone-Durability["workshop-357459277"] = { enabled = true, -- Field-of-viewconfiguration_options ={["FOV"] = "FOV45",}}, -- End["workshop-482119182"] = { enabled = true, -- Iceflingomatic Behavior Configuratorconfiguration_options ={["ExtinguishMode"] = "anysource",["FuelRateMod"] = 1.0,["RangeMod"] = 1.0,["TargetPlayer"] = false,["PlayerTempThreshold"] = 60,["PlayerTempReduction"] = 20,["PlayerCanFreeze"] = false,}},["workshop-458940297"] = { enabled = true, -- Food-Values-Item-Tooltipsconfiguration_options ={["DFV_Language"] = "EN",["DFV_MinimalMode"] = "default",["DFV_ClientPrediction"] = "on",["DFV_PercentReplace"] = "default",["DFV_ShowDamage"] = "default",["DFV_ShowUses"] = "default",["DFV_FueledSettings"] = "default",["DFV_ShowTemperature"] = "default",["DFV_ShowACondition"] = "default",["DFV_ShowADefence"] = "default",["DFV_ShowAType"] = "default",["DFV_ShowInsulation"] = "default",["DFV_ShowFireTime"] = "default",}}, -- End of Food-Values-Item-Tooltips} Link to comment https://forums.kleientertainment.com/forums/topic/62305-mods-loaded-but-not-working/#findComment-708169 Share on other sites More sharing options...
NiakNiak Posted January 12, 2016 Author Share Posted January 12, 2016 Welp, I rebuild it mod by mod... And now it's working ! Once again, THANK YOU VERY MUUUUUCH GuilhermeT.Now, I know how to do it ! Precious help <3 /Topic Close ! Link to comment https://forums.kleientertainment.com/forums/topic/62305-mods-loaded-but-not-working/#findComment-708170 Share on other sites More sharing options...
GuilhermeT Posted January 12, 2016 Share Posted January 12, 2016 No prob. Glad I could help. Link to comment https://forums.kleientertainment.com/forums/topic/62305-mods-loaded-but-not-working/#findComment-708196 Share on other sites More sharing options...
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