gobblewobble Posted January 2, 2016 Share Posted January 2, 2016 so recently i have been been starting to mod a character(im a noob btw) and i was wondering how caan i make the character start with a specific item, ik in the modinfo theres custom starting item, do i just put the name or is there a code for it, and how can i changer maxwells dialogue at the start,sorry if i asked too much, thank you Link to comment https://forums.kleientertainment.com/forums/topic/61734-help-with-modding-plss/ Share on other sites More sharing options...
The Noon Fish Posted January 2, 2016 Share Posted January 2, 2016 modinfo theres custom starting item i dont ever remember there ever being a thing like that in the modinfo (the mod info is where it specify on how up to date the mod is an what it's compatible with to my knowledge) you might be mixing up the modinfo with the modmainanywayyou want to put the prefab's name in the custom starting item, for examplelocal start_inv = { "seeds"}in the character's prefab file to make them start with one seed Link to comment https://forums.kleientertainment.com/forums/topic/61734-help-with-modding-plss/#findComment-704381 Share on other sites More sharing options...
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