Kablewy Posted December 4, 2015 Share Posted December 4, 2015 The gameplay of Shipwrecked follows a similar format as Reign of Giants or the vanilla game where hounds will attack you. I think this is a good mechanic for keeping the player on his/her toes, but I don't think the hound character somehow getting on the island and attacking you exactly fits the theme of being on an island. Can I suggest a new skin for the hounds is aquatic oriented being a little bit more in theme to the game. Cheers! Link to comment https://forums.kleientertainment.com/forums/topic/60013-hound-attack/ Share on other sites More sharing options...
Kingjjwpenguin Posted December 5, 2015 Share Posted December 5, 2015 The gameplay of Shipwrecked follows a similar format as Reign of Giants or the vanilla game where hounds will attack you. I think this is a good mechanic for keeping the player on his/her toes, but I don't think the hound character somehow getting on the island and attacking you exactly fits the theme of being on an island. Can I suggest a new skin for the hounds is aquatic oriented being a little bit more in theme to the game. Cheers!i would love to see a sort of mechanic like this but possibly something that comes in the water as well so if you are sailing and an even occurs some type of new mob will attack you. That might be another solution. Still +1 for the general idea of better even enemies. Link to comment https://forums.kleientertainment.com/forums/topic/60013-hound-attack/#findComment-693066 Share on other sites More sharing options...
Billythesquig Posted December 16, 2015 Share Posted December 16, 2015 the hounds and shadows are agents of Maxwell, the unnaturalness of them being there makes sense when you take that into account Link to comment https://forums.kleientertainment.com/forums/topic/60013-hound-attack/#findComment-697912 Share on other sites More sharing options...
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