Spycer42 Posted November 21, 2015 Share Posted November 21, 2015 Hello there, i'm currently working on a weapon/armor pack and i need to figure out how to make few things work and i would really appreciate some help with scripts 1. I'd like to know how to add stats to weapon that will slow player's attack speed/movement speed etc. I know how it looks in character prefabs - inst.components.combat.min_attack_period = 1.0 stuff like that, but i don't know how to apply that to weapon Same goes for helmets and armor, how do i apply speed, temperature resistance, fire damage reduction etc? 2. Is it possible to make hats completely hide parts of the body like head/hair/face? I tried owner.AnimState:OverrideSymbol("swap_head", "hat_bee_bw_swap", "swap_head") ,but that doesn't workI think armor hides torso when its equipped 3. Is it possible to make armor with texture and put it in amulet slot so it always shows on a character and overlays default armor texture? Link to comment Share on other sites More sharing options...
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