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Problems with sharded server


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When I have the Master and Slave shards on different machines, this is what I see when someone tries to move into the caves:

 

 

[sHARD] Migrating player data to: session/FFFFFFFFUUUUUU/KU_********_/0000000006
[sHARD] Received player migration data packet for 'KU_********' (12)
[sHARD] Migration by user ('KU_********') failed (166).

 

Also I am noticing that the randomly generated shard_id and the one in the servers logs doesn't match. It appears the randomly generated one is too large of a number for the either the receiving server or the logging. Setting it to a much shorter number makes the logs coherent again.

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