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cant retern to overworld in my dedicated server.


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hey,

I have created a pre configured dedicated server and other people can log in, the problem is that when I went to the caves to check if they work I couldn't log back to the overworld.

suggestions on how to solve this? 

[00:00:00]: Starting Up
[00:00:00]: Version: 156466
[00:00:00]: Current time: Sat Nov 14 09:27:53 2015
 
[00:00:00]: Don't Starve Together: 156466 WIN32
NNN Build Date: 2015-11-13_17-45-40
[00:00:00]: Parsing command line
[00:00:00]: Command Line Arguments: -conf_dir DoNotStarveTogether_EasyConfigOverworld -console 
[00:00:00]: Initializing Minidump handler
[00:00:00]: ....Done
[00:00:00]: Fixing DPI
[00:00:00]: ...Done
[00:00:00]: THREAD - started 'GAClient' (10988)
[00:00:00]: HttpClient2::ClientThread::Main()
[00:00:00]: ProfileIndex:3.55
[00:00:00]: [CONNECT] PendingConnection::Reset(true)
[00:00:00]: Network tick rate: U=15(2), D=0
[00:00:00]: Network tick rate: U=15(2), D=0
[00:00:00]: Authorized application D:\Games\Steam\steamapps\common\Don't Starve Together Dedicated Server\bin\dontstarve_dedicated_server_nullrenderer.exe is enabled in the firewall.
[00:00:00]: WindowsFirewall - Application already authorized
[00:00:00]: OnLoadPermissionList: APP:Klei/DoNotStarveTogether_EasyConfigOverworld/save/blocklist.txt (Failure)
[00:00:00]: THREAD - started 'ConsoleInput' (6640)
[00:00:00]: OnLoadPermissionList: APP:Klei/DoNotStarveTogether_EasyConfigOverworld/save/adminlist.txt (Failure)
[00:00:00]: OnLoadUserIdList: APP:Klei/DoNotStarveTogether_EasyConfigOverworld/save/whitelist.txt (Failure)
[00:00:00]: Server token retrieved from: server_token.txt
[00:00:00]: cGame::InitializeOnMainThread
[00:00:00]: Renderer initialize: Okay
[00:00:00]: AnimManager initialize: Okay
[00:00:00]: Buffers initialize: Okay
[00:00:00]: cDontStarveGame::DoGameSpecificInitialize()
[00:00:00]: FMOD Error: An invalid object handle was used. 
[00:00:00]: GameSpecific initialize: Okay
[00:00:00]: cGame::StartPlaying
[00:00:00]: LOADING LUA
[00:00:00]: DoLuaFile scripts/main.lua
[00:00:00]: DoLuaFile loading buffer scripts/main.lua
[00:00:00]: scripts/main.lua(173,1) running main.lua
 
[00:00:00]: loaded modindex
[00:00:00]: ModIndex: Beginning normal load sequence for dedicated server.
 
[00:00:00]: DownloadMods(0)
[00:00:00]: FMOD Error: An invalid object handle was used. 
[00:00:01]: LOADING LUA SUCCESS
[00:00:01]: PlayerDeaths could not load morgue
[00:00:01]: PlayerHistory could not load player_history_staging
[00:00:01]: bloom_enabled false
[00:00:01]: loaded saveindex
[00:00:01]: OnFilesLoaded()
[00:00:01]: OnUpdatePurchaseStateComplete
[00:00:01]: Load FE
[00:00:01]: Load FE: done
[00:00:01]: ModIndex: Load sequence finished successfully.
[00:00:01]: Reset() returning
[00:00:03]: [200] Account Communication Success (6)
[00:00:03]: [ACCOUNT_ACTION_TOKEN_PURPOSE] Received UserId from TokenPurpose: KU_sXukIDi4
[00:00:03]: Starting Dedicated Server Game
[00:00:03]: Network tick rate: U=15(2), D=0
[00:00:03]: About to start a server with the following settings:
[00:00:03]:   Dedicated: true
[00:00:03]:   Online: true
[00:00:03]:   Passworded: false
[00:00:03]:   ServerPort: 10999
[00:00:03]:   SteamAuthPort: 8766
[00:00:03]:   SteamMasterServerPort: 27016
[00:00:03]:   ClanID: true
[00:00:03]:   ClanOnly: false
[00:00:03]:   ClanAdmin: false
[00:00:03]:   LanOnly: false
[00:00:03]:   EnablePunchthrough: false
[00:00:03]:   EnableAutosaver: true
[00:00:03]:   PVP: false
[00:00:03]:   MaxPlayers: 6
[00:00:03]:   GameMode: survival
[00:00:03]:   OverridenDNS: 
[00:00:03]:   PauseWhenEmpty: false
[00:00:03]:   InternetBroadcasting: true
[00:00:03]:   Intent: cooperative
[00:00:03]: [Warning] Could not confirm port 10999 is open in the firewall. 
[00:00:03]: Online Server Started on port: 10999
[00:00:03]: Collecting garbage...
[00:00:03]: lua_gc took 0.01 seconds
[00:00:03]: ~ShardLuaProxy()
[00:00:03]: ~InventoryLuaProxy()
[00:00:03]: ~NetworkLuaProxy()
[00:00:03]: ~SimLuaProxy()
[00:00:03]: lua_close took 0.01 seconds
[00:00:03]: ReleaseAll
[00:00:03]: ReleaseAll Finished
[00:00:03]: cGame::StartPlaying
[00:00:03]: LOADING LUA
[00:00:03]: DoLuaFile scripts/main.lua
[00:00:03]: DoLuaFile loading buffer scripts/main.lua
[00:00:03]: scripts/main.lua(173,1) running main.lua
 
[00:00:03]: loaded modindex
[00:00:03]: ModIndex: Beginning normal load sequence for dedicated server.
 
[00:00:03]: LOADING LUA SUCCESS
[00:00:03]: PlayerDeaths could not load morgue
[00:00:03]: PlayerHistory could not load player_history_staging
[00:00:03]: bloom_enabled false
[00:00:03]: loaded saveindex
[00:00:03]: OnFilesLoaded()
[00:00:03]: OnUpdatePurchaseStateComplete
[00:00:03]: Unload FE
[00:00:03]: Unload FE done
[00:00:04]: LOAD BE
[00:00:05]: LOAD BE: done
[00:00:05]: Deserialize world session from session/011000AFE354E169/0000000002
[00:00:05]: Save file is at version 1
[00:00:05]: Begin Session: 011000AFE354E169
[00:00:05]: saving to server_temp/server_save
[00:00:05]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml )
[00:00:05]: Loading Nav Grid
[00:00:05]: AddPortMapping(10999, 10999, 10.0.0.2) failed with code 718 (ConflictInMappingEntry)
[00:00:06]: Validating ID -1: status: INACTIVE world: <nil> (auto) available: false recieves: -1 (disabled by prefab)
[00:00:06]: Validating ID -1: status: INACTIVE world: <nil> (auto) available: false recieves: -1 (disabled by prefab)
[00:00:06]: Validating ID -1: status: INACTIVE world: <nil> (auto) available: false recieves: -1 (disabled by prefab)
[00:00:06]: Validating ID -1: status: INACTIVE world: <nil> (auto) available: false recieves: -1 (disabled by prefab)
[00:00:06]: Validating ID -1: status: INACTIVE world: <nil> (auto) available: false recieves: -1 (disabled by prefab)
[00:00:06]: Validating ID -1: status: INACTIVE world: <nil> (auto) available: false recieves: -1 (disabled by prefab)
[00:00:06]: Validating ID -1: status: INACTIVE world: <nil> (auto) available: false recieves: -1 (disabled by prefab)
[00:00:06]: Validating ID -1: status: INACTIVE world: <nil> (auto) available: false recieves: -1 (disabled by prefab)
[00:00:06]: Validating ID -1: status: INACTIVE world: <nil> (auto) available: false recieves: -1 (disabled by prefab)
[00:00:06]: Validating ID -1: status: INACTIVE world: <nil> (auto) available: false recieves: -1 (disabled by prefab)
[00:00:06]: Can't find prefab spawnpoint
[00:00:06]: SpawnSaveRecord [nil, spawnpoint] FAILED
[00:00:07]: Reconstructing topology
[00:00:07]: ...Sorting points
[00:00:07]: ...Sorting edges
[00:00:07]: ...Connecting nodes
[00:00:07]: ...Validating connections
[00:00:07]: ...Housekeeping
[00:00:07]: ...Done!
[00:00:07]: Truncating to snapshot #2...
[00:00:07]:  - session/011000AFE354E169/KU_sXukIDi4_/0000000003
[00:00:07]:    1 file(s) removed
[00:00:07]: 1 uploads added to server. From server_temp
[00:00:07]: About to start a shard with these settings:
[00:00:07]:   ShardName: [sHDMASTER]
[00:00:07]:   ShardID: 1
[00:00:07]:   ShardRole: MASTER
[00:00:07]:   MasterHost: (null)
[00:00:07]:   MasterBind: 127.0.0.1
[00:00:07]:   MasterPort: 10888
[00:00:07]: [sHARD] STARTING MASTER SERVER
[00:00:07]: [Warning] Could not confirm port 10888 is open in the firewall. 
[00:00:07]: [sHARD] Shard Server Started on port: 10888
[00:00:07]: Telling Client our new session identifier: 011000AFE354E169
[00:00:07]: ModIndex: Load sequence finished successfully.
[00:00:07]: Reset() returning
[00:00:07]: SteamGameServer_Init (8766, 10999, 27016)
[00:00:07]: SteamGameServer_Init Success
[00:00:07]: [sHARD] Registering portal ID #1
[00:00:07]: Validating ID 1: status: INACTIVE world: <nil> (auto) available: false recieves: 1 (disabled by prefab)
[00:00:07]: [sHARD] Registering portal ID #2
[00:00:07]: Validating ID 2: status: INACTIVE world: <nil> (auto) available: false recieves: 2 (disabled by prefab)
[00:00:07]: [sHARD] Registering portal ID #3
[00:00:07]: Validating ID 3: status: INACTIVE world: <nil> (auto) available: false recieves: 3 (disabled by prefab)
[00:00:07]: [sHARD] Registering portal ID #4
[00:00:07]: Validating ID 4: status: INACTIVE world: <nil> (auto) available: false recieves: 4 (disabled by prefab)
[00:00:07]: [sHARD] Registering portal ID #5
[00:00:07]: Validating ID 5: status: INACTIVE world: <nil> (auto) available: false recieves: 5 (disabled by prefab)
[00:00:07]: [sHARD] Registering portal ID #6
[00:00:07]: Validating ID 6: status: INACTIVE world: <nil> (auto) available: false recieves: 6 (disabled by prefab)
[00:00:07]: [sHARD] Registering portal ID #7
[00:00:07]: Validating ID 7: status: INACTIVE world: <nil> (auto) available: false recieves: 7 (disabled by prefab)
[00:00:07]: [sHARD] Registering portal ID #8
[00:00:07]: Validating ID 8: status: INACTIVE world: <nil> (auto) available: false recieves: 8 (disabled by prefab)
[00:00:07]: [sHARD] Registering portal ID #9
[00:00:07]: Validating ID 9: status: INACTIVE world: <nil> (auto) available: false recieves: 9 (disabled by prefab)
[00:00:07]: [sHARD] Registering portal ID #10
[00:00:07]: Validating ID 10: status: INACTIVE world: <nil> (auto) available: false recieves: 10 (disabled by prefab)
[00:00:11]: [sHARD] Slave 'caves(3809002262)' connected from [LAN] IP: 127.0.0.1
[00:00:12]: [sHARD] Slave 'caves(3809002262)' ready!
[00:00:12]: World '3809002262' is now connected
[00:00:12]: Validating ID 1: status: INACTIVE world: 3809002262 (auto) available: true recieves: 1 (disabled by prefab)
[00:00:12]: Validating ID 2: status: INACTIVE world: 3809002262 (auto) available: true recieves: 2 (disabled by prefab)
[00:00:12]: Validating ID 3: status: INACTIVE world: 3809002262 (auto) available: true recieves: 3 (disabled by prefab)
[00:00:12]: Validating ID 4: status: INACTIVE world: 3809002262 (auto) available: true recieves: 4 (disabled by prefab)
[00:00:12]: Validating ID 5: status: INACTIVE world: 3809002262 (auto) available: true recieves: 5 (disabled by prefab)
[00:00:12]: Validating ID 6: status: INACTIVE world: 3809002262 (auto) available: true recieves: 6 (disabled by prefab)
[00:00:12]: Validating ID 7: status: INACTIVE world: 3809002262 (auto) available: true recieves: 7 (disabled by prefab)
[00:00:12]: Validating ID 8: status: INACTIVE world: 3809002262 (auto) available: true recieves: 8 (disabled by prefab)
[00:00:12]: Validating ID 9: status: INACTIVE world: 3809002262 (auto) available: true recieves: 9 (disabled by prefab)
[00:00:12]: Validating ID 10: status: INACTIVE world: 3809002262 (auto) available: true recieves: 10 (disabled by prefab)
[00:01:33]: [CONNECT] Steam p2p session request: 76561198258261874
[00:01:35]: [CONNECT] Steam p2p session request: 76561198131992290
[00:01:35]: [CONNECT] New steam p2p session created for 76561198258261874 (245.176.208.54|1)
[00:01:35]: [CONNECT] Steam p2p session: received packet from: 245.176.208.54|1(76561198258261874)
[00:01:35]: [CONNECT] Steam p2p session: sent packet to: 245.176.208.54|1(76561198258261874)
[00:01:36]: New incoming connection 245.176.208.54|1 GUID: 1017813523029442643
[00:01:36]: Client connected from IP: 245.176.208.54
[00:01:36]: ValidateGameSessionToken token: rRAUEtL2xAN+1PRwptnQLUgE5EsjJmvN for: 1017813523029442643
[00:01:36]: SendHandShakeServerListing
[00:01:36]: [steam] UserConnectAndAuthenticate successfully sent for steamid '76561198258261874'
[00:01:38]: [sHARD] Read save location file for 'KU_MzZbsNcv'
[00:01:38]: [sHARD] Save location file read! APP:Klei/DoNotStarveTogether_EasyConfigOverworld/save/session/011000AFE354E169/KU_MzZbsNcv_/savelocation for KU_MzZbsNcv
[00:01:38]: [sHARD] ForwardPlayerIfNeeded  worldId is [[sHDMASTER](1)]
[00:01:38]: [CONNECT] New steam p2p session created for 76561198131992290 (245.176.208.55|1)
[00:01:38]: [CONNECT] Steam p2p session: received packet from: 245.176.208.55|1(76561198131992290)
[00:01:38]: [CONNECT] Steam p2p session: sent packet to: 245.176.208.55|1(76561198131992290)
[00:01:38]: New incoming connection 245.176.208.55|1 GUID: 171137541671007134
[00:01:38]: Client connected from IP: 245.176.208.55
[00:01:38]: ValidateGameSessionToken token: VIFKnOhAdTsWTtu8TklTtNU2RCSgKNMk for: 171137541671007134
[00:01:39]: SendHandShakeServerListing
[00:01:39]: [steam] UserConnectAndAuthenticate successfully sent for steamid '76561198131992290'
[00:01:40]: [sHARD] Read save location file for 'KU_sXukIDi4'
[00:01:40]: [sHARD] Save location file read! APP:Klei/DoNotStarveTogether_EasyConfigOverworld/save/session/011000AFE354E169/KU_sXukIDi4_/savelocation for KU_sXukIDi4
[00:01:40]: [sHARD] ForwardPlayerIfNeeded  worldId is [caves(3809002262)]
[00:01:40]: [sHARD] Save for 'KU_sXukIDi4' is on 'caves(3809002262)', forwarding player
[00:01:40]: [sHARD] Beginning migration of player KU_sXukIDi4 from [sHDMASTER](1) to caves(3809002262) (1).
[00:01:40]: [sHARD] CLOSE CONNECTION for 4184388401
[00:01:40]: CloseConnectionWithReason: ID_DST_SHARD_SILENT_DISCONNECT
[00:01:41]: [steam] UserDisconnect successfully sent for steamid '76561198131992290'
[00:01:41]: [sHARD] Received disconnect notification for 'KU_sXukIDi4' on server '[sHDMASTER](1)' ('[sHDMASTER](1)')
[00:01:44]: [sHARD] Migration of player 'KU_sXukIDi4' to 'caves(3809002262)' (1) succeeded
[00:01:44]: [sHARD] Writing save location file for 'KU_sXukIDi4'
[00:01:44]: [sHARD] Save location file written! APP:Klei/DoNotStarveTogether_EasyConfigOverworld/save/session/011000AFE354E169/KU_sXukIDi4_/savelocation
[00:01:51]: [sHARD] Beginning migration of player KU_sXukIDi4 from caves(3809002262) to [sHDMASTER](1) (2).
[00:01:51]: [sHARD] Migrating player data to: session/011000AFE354E169/KU_sXukIDi4_/0000000002
[00:01:51]: [sHARD] Received player migration data packet for 'KU_sXukIDi4' (2)
[00:01:51]: [sHARD] Received disconnect notification for 'KU_sXukIDi4' on server 'caves(3809002262)' ('caves(3809002262)')
[00:02:26]: [sHARD] Migration for KU_sXukIDi4 timed out.
[00:02:26]: [sHARD] Cancelling pending migration of player 'KU_sXukIDi4' from '(0)' to '[sHDMASTER](1)' (2).
[00:02:26]: [sHARD] Migration by user ('KU_sXukIDi4') failed (166). 
[00:02:31]: [CONNECT] Steam p2p session: received packet from: 245.176.208.55|1(76561198131992290)
[00:02:31]: [CONNECT] Steam p2p session: sent packet to: 245.176.208.55|1(76561198131992290)
[00:02:31]: New incoming connection 245.176.208.55|1 GUID: 342274327567976284
[00:02:31]: Client connected from IP: 245.176.208.55
[00:02:31]: ValidateGameSessionToken token: v1drzKfbg5Qa1HENcG6CGRhXGq0poPg1 for: 342274327567976284
[00:02:31]: SendHandShakeServerListing
[00:02:31]: [steam] UserConnectAndAuthenticate successfully sent for steamid '76561198131992290'
[00:02:32]: [sHARD] ForwardPlayerIfNeeded  worldId is [caves(3809002262)]
[00:02:32]: [sHARD] Save for 'KU_sXukIDi4' is on 'caves(3809002262)', forwarding player
[00:02:32]: [sHARD] Beginning migration of player KU_sXukIDi4 from [sHDMASTER](1) to caves(3809002262) (3).
[00:02:32]: [sHARD] CLOSE CONNECTION for 4205627379
[00:02:32]: CloseConnectionWithReason: ID_DST_SHARD_SILENT_DISCONNECT
[00:02:32]: [steam] UserDisconnect successfully sent for steamid '76561198131992290'
[00:02:32]: [sHARD] Received disconnect notification for 'KU_sXukIDi4' on server '[sHDMASTER](1)' ('[sHDMASTER](1)')
[00:02:34]: ReceiveResumeRequest
[00:02:34]: Received request to resume from: session/011000AFE354E169/KU_MzZbsNcv_
[00:02:34]: OnResumeRequestLoadComplete - UserID KU_MzZbsNcv
[00:02:35]: [sHARD] Migration of player 'KU_sXukIDi4' to 'caves(3809002262)' (3) succeeded
[00:02:35]: [sHARD] Writing save location file for 'KU_sXukIDi4'
[00:02:35]: [sHARD] Save location file written! APP:Klei/DoNotStarveTogether_EasyConfigOverworld/save/session/011000AFE354E169/KU_sXukIDi4_/savelocation
[00:02:45]: [sHARD] Beginning migration of player KU_sXukIDi4 from caves(3809002262) to [sHDMASTER](1) (4).
[00:02:45]: [sHARD] Migrating player data to: session/011000AFE354E169/KU_sXukIDi4_/0000000002
[00:02:45]: [sHARD] Received player migration data packet for 'KU_sXukIDi4' (4)
[00:02:45]: [sHARD] Received disconnect notification for 'KU_sXukIDi4' on server 'caves(3809002262)' ('caves(3809002262)')
[00:02:47]: Received request to spawn as (wilson_none) wilson from giladony3
[00:02:47]: Received clothing request (body_flannel_orange_lumberjack) () (legs_pants_basic_grey_dark) ()
[00:02:47]: Validated skin: wilson (wilson_none) (body_flannel_orange_lumberjack) () (legs_pants_basic_grey_dark) ()
[00:02:47]: [Fixed] SPAWNING PLAYER AT: (20.00, 0.00, -68.00)
[00:02:47]: Serializing user session to session/011000AFE354E169/KU_MzZbsNcv_/0000000003
[00:03:20]: [sHARD] Migration for KU_sXukIDi4 timed out.
[00:03:20]: [sHARD] Cancelling pending migration of player 'KU_sXukIDi4' from '(0)' to '[sHDMASTER](1)' (4).
[00:03:20]: [sHARD] Migration by user ('KU_sXukIDi4') failed (166). 
[00:03:50]: [steam] UserDisconnect successfully sent for steamid '76561198258261874'
[00:03:50]: ID_CONNECTION_LOST 245.176.208.54|1
[00:03:50]: [sHARD] Received disconnect notification for 'KU_MzZbsNcv' on server '[sHDMASTER](1)' ('[sHDMASTER](1)')
[00:03:51]: Serializing user session to session/011000AFE354E169/KU_MzZbsNcv_/0000000003
[00:04:31]: [CONNECT] Steam p2p session: received packet from: 245.176.208.54|1(76561198258261874)
[00:04:31]: [CONNECT] Steam p2p session: sent packet to: 245.176.208.54|1(76561198258261874)
[00:04:31]: New incoming connection 245.176.208.54|1 GUID: 806144340721529256
[00:04:31]: Client connected from IP: 245.176.208.54
[00:04:31]: ValidateGameSessionToken token: RN9R60cEPveX42PtTqydSwgSpWLSf2Bw for: 806144340721529256
[00:04:32]: SendHandShakeServerListing
[00:04:32]: [steam] UserConnectAndAuthenticate successfully sent for steamid '76561198258261874'
[00:04:34]: [sHARD] Read save location file for 'KU_MzZbsNcv'
[00:04:34]: [sHARD] Save location file read! APP:Klei/DoNotStarveTogether_EasyConfigOverworld/save/session/011000AFE354E169/KU_MzZbsNcv_/savelocation for KU_MzZbsNcv
[00:04:34]: [sHARD] ForwardPlayerIfNeeded  worldId is [[sHDMASTER](1)]
[00:04:45]: ReceiveResumeRequest
[00:04:45]: Received request to resume from: session/011000AFE354E169/KU_MzZbsNcv_/0000000003
[00:04:45]: OnResumeRequestLoadComplete - UserID KU_MzZbsNcv
[00:04:45]: [Load] SPAWNING PLAYER AT: (34.35, 0.00, -111.94)
[00:05:01]: [CONNECT] Steam p2p session: received packet from: 245.176.208.55|1(76561198131992290)
[00:05:01]: [CONNECT] Steam p2p session: sent packet to: 245.176.208.55|1(76561198131992290)
[00:05:01]: New incoming connection 245.176.208.55|1 GUID: 153123143364079512
[00:05:01]: Client connected from IP: 245.176.208.55
[00:05:01]: ValidateGameSessionToken token: 2CLzOOlmtf0OrQjxiRtXQ9mH0r1xxeJY for: 153123143364079512
[00:05:01]: SendHandShakeServerListing
[00:05:01]: [steam] UserConnectAndAuthenticate successfully sent for steamid '76561198131992290'
[00:05:02]: [sHARD] ForwardPlayerIfNeeded  worldId is [caves(3809002262)]
[00:05:02]: [sHARD] Save for 'KU_sXukIDi4' is on 'caves(3809002262)', forwarding player
[00:05:02]: [sHARD] Beginning migration of player KU_sXukIDi4 from [sHDMASTER](1) to caves(3809002262) (5).
[00:05:02]: [sHARD] CLOSE CONNECTION for 87781160
[00:05:02]: CloseConnectionWithReason: ID_DST_SHARD_SILENT_DISCONNECT
[00:05:02]: [steam] UserDisconnect successfully sent for steamid '76561198131992290'
[00:05:02]: [sHARD] Received disconnect notification for 'KU_sXukIDi4' on server '[sHDMASTER](1)' ('[sHDMASTER](1)')
[00:05:05]: [sHARD] Migration of player 'KU_sXukIDi4' to 'caves(3809002262)' (5) succeeded
[00:05:05]: [sHARD] Writing save location file for 'KU_sXukIDi4'
[00:05:05]: [sHARD] Save location file written! APP:Klei/DoNotStarveTogether_EasyConfigOverworld/save/session/011000AFE354E169/KU_sXukIDi4_/savelocation
[00:05:47]: [sHARD] Beginning migration of player KU_sXukIDi4 from caves(3809002262) to [sHDMASTER](1) (6).
[00:05:47]: [sHARD] Migrating player data to: session/011000AFE354E169/KU_sXukIDi4_/0000000002
[00:05:47]: [sHARD] Received player migration data packet for 'KU_sXukIDi4' (6)
[00:05:47]: [sHARD] Received disconnect notification for 'KU_sXukIDi4' on server 'caves(3809002262)' ('caves(3809002262)')
[00:06:22]: [sHARD] Migration for KU_sXukIDi4 timed out.
[00:06:22]: [sHARD] Cancelling pending migration of player 'KU_sXukIDi4' from '(0)' to '[sHDMASTER](1)' (6).
[00:06:22]: [sHARD] Migration by user ('KU_sXukIDi4') failed (166). 
[00:06:35]: [steam] UserDisconnect successfully sent for steamid '0'
[00:06:35]: [steam] UserDisconnect successfully sent for steamid '76561198258261874'
[00:06:35]: Collecting garbage...
[00:06:36]: lua_gc took 0.08 seconds
[00:06:36]: ~ShardLuaProxy()
[00:06:36]: ~InventoryLuaProxy()
[00:06:36]: ~NetworkLuaProxy()
[00:06:36]: ~SimLuaProxy()
[00:06:36]: lua_close took 0.13 seconds
[00:06:36]: HttpClient2::ClientThread::Main() complete
[00:06:36]: Shutting down
 
 
 
my player name in talit2000

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