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I'm trying to make a character that has a dmg modifier that goes down the more sanity he losses (ex:100% sanity +50% Wilson dmg,  50% sanity normal Wilson dmg, 25% sanity -35% Wilson dmg.) and the dmg loss is gradual so like 0.5% dmg per sanity so can anyone help me with that also want to have his movement speed linked to his max health (ex: +25% at full, normal movement at 50% and -20% at quarter health) and the more hungry he gets the more sanity he losses (ex: when full +3 sanity per min 75% hunger normal sanity 35% -5 sanity per min.) the more sanity he losses the more hungry he gets (ex:at full -15% hunger rate, 50% sanity normal hunger rate, 25% sanity +25% hunger rate ). i hope you can understand this clusterfuck of letters also his stats are 150 health 120 hunger 180 sanity it would be awesome if someone helped me since i don't know a thing or where to begin. PS: for Don't Starve.

Ok, so I found out how to link my dmg to my sanity now i need to link my movement speed to my health and hunger rate to my sanity. So if anyone out there willing to help please tell me anything you can, also yes my grammar does sincerely suck.

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