ArkamInmate00451 Posted September 30, 2015 Share Posted September 30, 2015 Hello! New to modding here. I used the extended character template as my base (have not changed the art yet). I can't seem to get the mod to work in game. I put it in my DST mod file, configured it in both menus, and the game freezes before it gets to the character loading screen. Anyone able to help me figure out what I did wrong? I attached the character file.patrick.zip Link to comment Share on other sites More sharing options...
DarkXero Posted September 30, 2015 Share Posted September 30, 2015 @ArkamInmate00451, read your log.txt in MyDocuments/Klei/DoNotStarveTogether You hadAddMinimapAtlas("images/map_icons/wilson.xml")instead ofAddMinimapAtlas("images/map_icons/patrick.xml")Also, usehttp://forums.kleientertainment.com/files/file/73-matts-tools/the build renamer on the zips in the anim folder. Just renaming the zips ins't enough to change the name of the builds.Else, the game will load esctemplate build and won't find any patrick build. Link to comment Share on other sites More sharing options...
Valkyrie19k Posted September 30, 2015 Share Posted September 30, 2015 (edited) @DarkXero, is the matt tools for build renamer the same method as using CTRL+SHIFT+F to replace all the names of the files in a specified folder, or is it different? Edited September 30, 2015 by Valkyrie19k Link to comment Share on other sites More sharing options...
DarkXero Posted September 30, 2015 Share Posted September 30, 2015 @Valkyrie19k, no, a build is the build file you find inside a zip inside the anim folder.Those builds have an ID. You have to edit that ID. Link to comment Share on other sites More sharing options...
ArkamInmate00451 Posted October 2, 2015 Author Share Posted October 2, 2015 Thanks! I'll give it a try. Link to comment Share on other sites More sharing options...
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